Keep deflecting. Im still here waiting for you to give the details on that buy-out and all the details you know as facts. Just read the contract you have on your lap and post the good parts.Logic? Haven't seen it yet from you yet.
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Keep deflecting. Im still here waiting for you to give the details on that buy-out and all the details you know as facts. Just read the contract you have on your lap and post the good parts.Logic? Haven't seen it yet from you yet.
So again, what are the details of the buy-out?Erin's own words. Are you that obtuse?
"We did an outright buyout of the engine last year and have the source code, "
https://forums.robertsspaceindustries.com/discussion/comment/2895381/#Comment_2895381
There's your proof.
Petty squabbling with people in the thread is clouding your perspective.Because development of SQ42 started on Cryengine.
Also CIG was prohibited from switching engines: "Section 2.1.2 of the GLA contained a critical promise from Defendants that they would not develop the Star Citizen video game using any other video game engines."
OneTwo is president of the Star Citizen Fanboy club.Logic? Haven't seen it yet from you yet. But you can now check the deflection check box.
We have changed the name to the "Correcting the Uninformed" club, as it was a much better representation. Trying our best to add as many members as possibleOneTwo is president of the Star Citizen Fanboy club.
The co-founder of CIG is a copyright lawyer....who used to be Cryteks copyright lawyer lol.
They could make a lot of money if they made a true successor to the first Crysis instead of trying to sue.
Although Star Citizen basically forked Cryengine into what they called Starengine fairly early on (to the point that they couldn't easily commit changes to cryengine, or take updates from them), they switched to Lumberyard which is Amazon's licensed fork of Cryengine.
It seems that there may have been some early promises on both sides that weren't kept. It will be interesting to see how this plays out. But I'm guessing given Crytek's economic position, a settlement will be reached fairly quickly.
Awwww.....c'mon cut and paste king. You have the ad hominem down....now give me a fallacy.....a deflection.....c'mon you can do it!
They could make a lot of money if they made a true successor to the first Crysis instead of trying to sue.
So what is crytek complaining about? They still are in a way using cryengine right?they switched to Lumberyard which is Amazon's licensed fork of Cryengine.
They could make a lot of money if they made a true successor to the first Crysis instead of trying to sue.
suing CIG?
i smell another round of selling imaginary shit coming.
From Crytek point of view, they put in a lot of work to work with the Star Citizen team to develop the technical demos to "sell" the crowdfunding. They likely did this at reduced compensation because they had been promised that their engine would be used to develop the game. They thought Star Citizen would be released, other developers would see how easy it was to develop using Cryengine and see the good results for Star Citizen (eventually), and would choose to use Cryengine as their engine. Now with the fork/break, they no longer get to show off Star Citizen as one of theirs.So what is crytek complaining about? They still are in a way using cryengine lol
Do they sell imaginary planets yet? I mean imaginary as in not real and also not in the game..
That's a growth market right there.
TL;DW?You all missed Leonard French's livestream reading the small notice of intention to sue
I suspect that CIG merely had a AAA license, which would have been about $1 million dollars. That gives them licensing rights, source code, ability to change the engine with limitations (still attribute CryEngine, source under NDA, share bug fixes/improvements w/ CryTek, etc.).CryTek sells outright the CryEngine 3.6 to CIG which becomes Star Engine.
CryTek releases CryEngine 4 which isn't compatibale with CIG's branch that they are making changes too.
CryTek doesn't pay employees for months.
CryTek makes CryEngine 3.6 available as a free download claiming no attachments for using it.
CryTek nearly going into bankruptcy.
Amazon bails out CryTek by buying outright the CryEngine 3.6 which becomes Lumberyard
CryTek closes all but one office and gets out from having to pay its employees.
CIG and Amazon merge their 3.6 based engines.
CryTek sues CIG.
CryTek gave the entire engine away as a psuedo open source download and has sold the engine outright twice to two different companies. They also claim damages for support they didn't even pay their employees for providing.
Am I missing something?
I am pretty sure that Amazon is going to step in and confront CryTek on this. This endangers the adoption of Lumberyard if CryTek can pull crap like this and Amazon has too much invested in it and CIG to likely let this go.
I am pretty sure that Amazon is going to step in and confront CryTek on this. This endangers the adoption of Lumberyard if CryTek can pull crap like this and Amazon has too much invested in it and CIG to likely let this go.