Dreamerbydesign
Supreme [H]ardness
- Joined
- Feb 3, 2008
- Messages
- 6,237
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i have a 240GB SSD with only 110GB left this. I want this game but 50GB? The PS4 version was shown to only be around 19GB total. Gah
i have a 240GB SSD with only 110GB left this. I want this game but 50GB? The PS4 version was shown to only be around 19GB total. Gah
50GB for the PC copy?
just imagine all the people who have to blow 1/3 of their monthly allotted bandwidth to download the new Call ol Duty robots game.
I played the beta -- and I can't understand how this game is more than 8 to 12 GB for how it looks.
50gb? Holy shit
Its as if they want us to have to buy bigger SSDs so lame...
In an age when a 4TB internal drive run $130. No ones needs to use a SSD for this game. There is zero advantage considering there isn't even a SP campaign.
In an age when a 4TB internal drive run $130. No ones needs to use a SSD for this game. There is zero advantage considering there isn't even a SP campaign.
Maybe I'm spoiled now but I like everything loading up fast. You think there is zero advantage?
Everything has to sync when playing multiplayer. You may load the map faster, but you will not be playing sooner.
Depends on the game -- I am usually the very first one to get the attack chopper, or basically any choice of vehicles on BF4 maps.
My friend loading into the same game on a mech hdd -- way way way behind. As in, I'm already 1/2 way across the map in my chopper blowing things up.
On one hand I fully understand the "fairness" argument - but there has to be a limit on how much time you give for everyone to load and sync up. In a game with 64 players, would it really be fair to waste 45 seconds of everyone's life just because some kid in asia is stupid enough to be using a 5400rpm drive still on an IDE controller?
When a new game is started, everyone syncs regardless of how slow peoples hardware is.
So no, you arent in playing before anyone else in a new game. It syncs before it starts.
Yep, it does depend on the game. I don't have TF2 on my SSD because even if you load into a new map super fast, there's a 30 second "waiting for other players" timer you have to wait through. Fast loading does, however, offer a significant advantage in BF4.Depends on the game -- I am usually the very first one to get the attack chopper, or basically any choice of vehicles on BF4 maps.
My friend loading into the same game on a mech hdd -- way way way behind. As in, I'm already 1/2 way across the map in my chopper blowing things up.
On one hand I fully understand the "fairness" argument - but there has to be a limit on how much time you give for everyone to load and sync up. In a game with 64 players, would it really be fair to waste 45 seconds of everyone's life just because some kid in asia is stupid enough to be using a 5400rpm drive still on an IDE controller?
When a new game is started, everyone syncs regardless of how slow peoples hardware is.
So no, you arent in playing before anyone else in a new game. It syncs before it starts.
In an age when a 4TB internal drive run $130. No ones needs to use a SSD for this game. There is zero advantage considering there isn't even a SP campaign.
It's Robo-COD.For those of you who own this game how is the gameplay? Is it similar to BF3 or CoD?
I know it's OT, but what your saying does not follow with what I experienced going from a standard HDD to an SSD. I saw the same thing in BF4 collegeboy did; instead of waiting 2-3 minutes for the new map to load only to find many players already in and most vehicles taken, I now find myself among the first player markers on the map, and most vehicles available.
Maybe the game does 'synch' all players before the match starts, but I saw a marked difference when I changed hardware that was not imagined.
I bit, too good of a deal to pass up on IMO. Thanks OP
So am I the only one not buying this because that site looks shady as fuck?