http://gamer.blorge.com/2013/10/03/...f-xbox-one-gpu-to-kinect-and-snap-capability/
In an interview with Eurogamer's Digital Foundry, Microsoft architects behind the Xbox One has revealed that the company will be reserving a 10 percent slice of the GPU for concurrent app functionality such as the much touted snap mode and Kinect processing. This reduction in GPU processing may in effect drop the Xbox One's1.31 TFlops down to 1.18 TFlops.