Who else doesnt care about Blizzard anymore?

Status
Not open for further replies.
I'm in the "never really cared" camp. I've never played a Diablo game (my loss I know!), and their RTS games never appealed to me. I enjoyed Command and Conquer a lot more than Warcraft, and then later on I enjoyed Total Annihilation a lot more than any of em. No thanks on WoW.

They make high quality games, but the games just don't seem to hold my interest.
 
Same sentiment here except for Valve. I don't like their style of games for various reasons, but they're exceptionally popular and I have nothing against that.

I've always hated the argument "it'll be good because it's blizzard". Their best games were released 10 years ago: Starcraft and Diablo 2. The devs responsible for those games split off to form Flagship Studios (Hellgate London) and ArenaNet (Guild Wars) shortly after.

If anything, Flagship Studios is a good example of how bigshots of a big company don't make the company. It's alarming how much weight people put on the shoulders of a few individuals, because their names are known, and how little credit the unsung majority get. On top of that, the very same people still working at Blizzard are getting criticized because they're not as popular (the guys who did the art for SC also did SC2, for example). There are also other people who are the still in the company but their styles of storytelling have changed or became unfavorable (Chris Metzen did a lot of the lore then and now). Anything can change in time: the trends of video games, the people of the company and the people themselves.
 
Last edited:
I guess I rank games based on the experience they provided me at the time. I don't think that Blizz did anything crazy revolutionary with any of their games, but I still had a fun time playing them. SC2 isn't the most awe inspiring amazing story ever, but it brought characters that I liked + a setting I liked + a gameplay I like. So yea, I liked it. I suppose I'm just a simpleton.
 
I work down the street from Blizz hq, you guys want me to print out these comments and drop them off on their door stapled to a brown paper bag full of dog crap and light it on fire? :D

I enjoyed the older games... played wow from release and quit over a year ago. SC1 was a blast.. SC2 is overpriced and just seems like a twitch kiddie fest... no interest for me at this point.

I'm at the point where I'm avoiding these sequel games, they just are overpriced and not delivering the fun...

Ok I'm off with the bag... :p
 
Actually, printing these off and delivering them to Mike Morhaime would be great.
 
*raises hand*

I don't see what the fuss is all about, honestly.
Especially with what I've heard about D3 being more League of Legends-like.

Looking back actually, first game I played online was Diablo on battlenet... good times, but you know, a lot of Diablo was like a sick course in behavioral modification. We have to do a (big boss) run here because there is a 0.005% chance he'll drop something better than what we currently have! I remember waking up, playing, going to bed. Repeat.

I'd like to think my tastes have evolved and I think I got enough of the 'grind' process from a year of WoW, Killing Floor, and beating vanilla Borderlands, thank-you-very-much.

In the years I've grown old, for better or worse. I like games that require skill and reward playing but I don't like the whole faux level up thing. Like in Heroes of Stalingrad. Hey, if you play 10 more maps you'll gain a 1% increase speed-to-scope! Or reload speed!

Although this lack of gaming "patience" might make it sound like I lean in the opposite direction, towards microtransaction... which I don't. Kinda retarded that you can buy even a modicum of ability with real money. Defeats the whole purpose of a reward system. Well, I can play for six hours and get this stuff or I can work two and just flat out buy it.

Boss: Why you working so hard lately?
Me: NEED EPIC MOUNT/ARMOR/HAT/GUN

The thing that makes Counter Strike, CS:S, and a lot of other games that would make this post very long for mentioning so therefore omitted so great is that the skill translates with you. You get your ass kicked, you learn, you get better. No pussy-footing around with a centralized server keeping track of all these useless metrics so you can unlock your M4 or get a new skin. Win a round or two, buy it, die, lose it, do it all over again. Get stuck with the "crappier guns" learn how to use them well, beat the guys with AWP, victory.
 
*raises hand*

I don't see what the fuss is all about, honestly.
Especially with what I've heard about D3 being more League of Legends-like.

Looking back actually, first game I played online was Diablo on battlenet... good times, but you know, a lot of Diablo was like a sick course in behavioral modification. We have to do a (big boss) run here because there is a 0.005% chance he'll drop something better than what we currently have! I remember waking up, playing, going to bed. Repeat.

I'd like to think my tastes have evolved and I think I got enough of the 'grind' process from a year of WoW, Killing Floor, and beating vanilla Borderlands, thank-you-very-much.

In the years I've grown old, for better or worse. I like games that require skill and reward playing but I don't like the whole faux level up thing. Like in Heroes of Stalingrad. Hey, if you play 10 more maps you'll gain a 1% increase speed-to-scope! Or reload speed!

Although this lack of gaming "patience" might make it sound like I lean in the opposite direction, towards microtransaction... which I don't. Kinda retarded that you can buy even a modicum of ability with real money. Defeats the whole purpose of a reward system. Well, I can play for six hours and get this stuff or I can work two and just flat out buy it.

Boss: Why you working so hard lately?
Me: NEED EPIC MOUNT/ARMOR/HAT/GUN

The thing that makes Counter Strike, CS:S, and a lot of other games that would make this post very long for mentioning so therefore omitted so great is that the skill translates with you. You get your ass kicked, you learn, you get better. No pussy-footing around with a centralized server keeping track of all these useless metrics so you can unlock your M4 or get a new skin. Win a round or two, buy it, die, lose it, do it all over again. Get stuck with the "crappier guns" learn how to use them well, beat the guys with AWP, victory.

The majority of people like that stuff, though, which is why it is in the game. And I mean that from a scientific standpoint--people enjoy the gambler's high (hope he drops slightly better loot!) and progression with a sense of accomplishment (45% done! achievements!) psychologically speaking. It is in these games to create digital crack because most people's brains enjoy that sort of thing.

If CS came out for the first time today, no one would play it. I am picturing the 4/10 reviews right now.
 
Yea, honestly I do want to grind a bit, I do want to have to do boss runs to make that ideal build. Sometimes, I'd like to play casually, but the randomness of loot etc is definitely a turn on.
 
Interesting thread. I stopped carrying after Diablo 2. When Blizzard went all DRM upshit, I stopped carrying. I loved how LAN is completely wiped from their agenda and all they care about is online gaming and being connected.
 
Interesting thread. I stopped carrying after Diablo 2. When Blizzard went all DRM upshit, I stopped carrying. I loved how LAN is completely wiped from their agenda and all they care about is online gaming and being connected.

Comes down to money. Most profitable games of the last few years are the games with the highest levels of multi-player participation.

Why make a single player experience that you only receive revenue from once when you can have something that is a constant stream of revenue via online play?

Not saying there aren't some great single player titles out there, but why do you think that most of the 'quality' single player games came out over two + years ago?

In regards to LAN the amount of people who still utilize LAN is just so much lower than what it used to be because of increase high speed internet connectivity. I loved LAN parties but I have no reason to lug my desktop to someone's basement again.

At the end of the day how are you going to get an investor to pay your studio to make a game that people will spend 10-20 hours on and be done with vs playing for 10-20 days? Most likely longer. Scale both those number up if you want.
 
At the end of the day how are you going to get an investor to pay your studio to make a game that people will spend 10-20 hours on and be done with vs playing for 10-20 days? Most likely longer. Scale both those number up if you want.

Longer only to keep that game in mind later on when you release map packs and DLC. Otherwise, CS/CSS would be the "gold standard".
 
Longer only to keep that game in mind later on when you release map packs and DLC. Otherwise, CS/CSS would be the "gold standard".

Dude, ever see my Steam profile? I have over THREE HUNDRED AND THIRTY hours on Counterstrike Source!!!!

lol.
 
I'm not sure why everyone is complaining about D3's "lack of innovation". From my perspective, D3 is a bigger departure from D2 than D2 was from D1. And not just with color palette ;). Character progression in D3 is completely different - players no longer chose attributes or skills upon leveling up. Instead, the number of skillslots is limited at any given time, which only works because D3 finally has a usable hotkey system. "Permanent" customization is extremely limited. Not sure if this is a good change yet, but it's pretty significant.

Yes, it's still an ARPG clickfest, but if I didn't want an ARPG I wouldn't be interested in Diablo in the first place.

Torchlight, created by ex Blizzard North guys, is far more like Diablo 2 than Diablo 3 will be. So please don't say that Blizzard can't innovate without Blizzard North.
 
Character progression in D3 is completely different - players no longer chose attributes or skills upon leveling up.

There is a term that describes that, it's called "dumbing down".

This is nothing more than a progression rather than a true "progression", of what they did with World of Warcraft. They dumbed down World of Warcraft so all the little Timmy lowest common denominator players could pick it up and play it.

They brought that over into Diablo 3.

On second thought, you could be right, I think it's rather innovative of them to dumb down Diablo 3 so that just anybody could play it, even the mouthbreathers.
 
I could be wrong here, but the Warcraft / Starcraft universes are more or less thinly veiled ripoffs of Warhammer / Warhammer 40,000 aren't they? Terrans = The Imperium, Zerg = Tyranids, Protoss = Eldar, etc.

I used to be a big Blizzard fan, but the "magic" has definitely worn off, especially after I started getting into Warhammer. My wife is all jazzed about D3, at one time I would have been as well, but now I really don't care.
 
I could be wrong here, but the Warcraft / Starcraft universes are more or less thinly veiled ripoffs of Warhammer / Warhammer 40,000 aren't they? Terrans = The Imperium, Zerg = Tyranids, Protoss = Eldar, etc.

I used to be a big Blizzard fan, but the "magic" has definitely worn off, especially after I started getting into Warhammer. My wife is all jazzed about D3, at one time I would have been as well, but now I really don't care.

Starcraft was initially supposed to be a 40k-based game, but they were denied the license by GW. Or something like that.

And yes, Warcraft is nothing more than another Warhammer rip-off.
 
I think they can only push out new installments for these old franchises with minimal core changes for so long. Eventually the original player base will naturally grow tired and move on to something else; they'll still have a good number of players, but just enough to keep it profitable.

Recreating a new franchise such as WoW, which they will be attempting it seems with their new MMO coming in a couple years, will probably be difficult. But maybe It will a success like all their releases(except that one Starcraft game for consoles).
 
There is a term that describes that, it's called "dumbing down".

This is nothing more than a progression rather than a true "progression", of what they did with World of Warcraft. They dumbed down World of Warcraft so all the little Timmy lowest common denominator players could pick it up and play it.

They brought that over into Diablo 3.

On second thought, you could be right, I think it's rather innovative of them to dumb down Diablo 3 so that just anybody could play it, even the mouthbreathers.

You have clearly never played Diablo 3. There is way more choice involved in the Diablo 3 beta than there ever was in all of Diablo 2. The idea of "progression" in Diablo 2 was to wiki the optimal build for whatever you wanted to do, and then spend the time saving up skill points and dumping all your attributes into carefully selected amounts. That's not a choice; that's the illusion of choice "mouthbreathers" think is actually "customization." Oh, look, a Barbarian with 1 more point in dex instead of vitality! Fun!

I've had more choice in the D3 beta of picking which of my X available skills to fit into my 3 slots than anything I did in D2. When you level up in D3, you actually get something new, not another point into skeleton mastery that rolls some electronic dice slightly better.
 
another hater thread lolol

sc2 is boring really. seriously? what games do you find non boring.
 
Blizzard has gone downhill to me big time. I use to be a big fan of theirs and would buy whatever they made. When they released Wrath of the Lich King, it was ok, but obviously a step backwards from TBC, but overall for the most part it was ok, at least at the beginning. Cataclysm, picked it up on release in hopes of reigniting my love for WoW but I found it to be a trash expansion and crappy all around.

SC2 is where I said fuck them though. Breaking the game up into a trilogy, just oozed with lets milk this baby. You can say what you want about each campaign being so long and such and I wont argue, you are right, but it was a shitty move and I wont purchase SC2 till they are all in a battlechest for $60 now, to top it off they can't even get the other two released in any decent timeframe either it seems.

Diablo 3, confirmed my fuck them stance. Always on DRM? No thank you, I refuse to support such DRM (I am one of those odd people that seemed to have played Diablo series for singleplayer or only messed around a tiny bit with the online). Then the whole buying/selling for real money on the auction house? Yeah.....no matter what they say, they are balancing and making decisions for the entire game based around that to make more money.

I have no problems with a company making money, hey that is what they do, but when they make it so it is effecting the actual products, fuck that I say.
 
Blizzard sucks, Valve sucks, DICE sucks and BF3 is ugly as shit; consolized garbage (unless I happen to like a certain console game). Kyle needs to start having banner ads for anti-depressants and Tampax for this section of the forum.
 
I was disappointed SC2 was split into three separate games, let alone that its been years since part 1 was released and still no second part soon. Really? I never really cared much for multiplayer against the entire nation of South Korea but the SP campaign was pretty fun. I'd like to play the other parts but not at $60 a pop.

I played vanilla WoW religiously, and the same with TBC. Wrath came out and I eventually played it but I have successfully and permanently quit WoW with Cata. As for Diablo, I played the hell out of the first, never got into the second and I'll wait a few months after release of D3 before I make my decision, but its not at the top of my priorities, not by a long shot.
 
Hey folks where is the sub forum where we talk about hating jews and colored people, we need a sub forum dedicated to hating everything.
 
Blizzard sucks, Valve sucks, DICE sucks and BF3 is ugly as shit; consolized garbage (unless I happen to like a certain console game). Kyle needs to start having banner ads for anti-depressants and Tampax for this section of the forum.

lol so true
 
Umm, the StarCraft: Brood War? You know, the one that was the premiere e-sport in South Korea for like 10+ years.

and now they're continuing with million dollar prize pools for sc2 from the get go, with players still coming in from all over the world to compete, what's your point?

sc2 blew up the internets the second it came out, ever since beta, and there's no sign of it losing popularity any time soon, in fact just the opposite. even sellouts like ign have their own leagues now, not sure where this "boring" is coming from, besides people who pretend to be "bw fans from back in the day".

bored "gamers" bashing games they don't play, what else is new.
 
SC2 e-sport is growing pretty nicely here in the US. In austin there have already been 2 125+ people barcrafts in the past 1.5 months. Both have been alot of fun, and i dont even play SC2 lol.
 
Blizzard sucks, Valve sucks, DICE sucks and BF3 is ugly as shit; consolized garbage (unless I happen to like a certain console game). Kyle needs to start having banner ads for anti-depressants and Tampax for this section of the forum.

This made me laugh. This is how its been for the last year I think :(
 
Blizzard sucks, Valve sucks, DICE sucks and BF3 is ugly as shit; consolized garbage (unless I happen to like a certain console game). Kyle needs to start having banner ads for anti-depressants and Tampax for this section of the forum.

I'm not sure what your problem is with people doing anything but heaping undeserved high praise on every new game that comes out? :confused:
 
Blizzard sucks, Valve sucks, DICE sucks and BF3 is ugly as shit; consolized garbage (unless I happen to like a certain console game). Kyle needs to start having banner ads for anti-depressants and Tampax for this section of the forum.

I'm just not interested. Not hating. I truly hope d3 turns out to be the most epic fucking game ever. That would be awesome.
 
Umm, the StarCraft: Brood War? You know, the one that was the premiere e-sport in South Korea for like 10+ years.

It still is the premiere e-sport in South Korea. These people are dedicated to that game. It will take a long time to for them to all change over to SC2 (and BW will probably never go away entirely). The foreign scene (i.e. not Korea) for SC2 is considerably larger and has a fuckload more money being thrown around than BW ever did though.
 
Too many people nitpick on this forum. You get what you pay for when it comes to the top 2 PC devs (Valve/Blizzard). You get a ton of bang for your buck when you buy any Blizzard or Valve game. If you don't like the direction that D3 is going than just buy Torchlight 2 (which I'll be doing anyways because it will be a lot of fun).

People should be doing more complaining about Bioware/EA rather than nitpick Blizzaed. Look at how dumbed down that all of the Bioware games have gotten (Dragon Age 1/2 a long with Mass Effect).
 
I have no problems with a company making money, hey that is what they do, but when they make it so it is effecting the actual products, fuck that I say.

did it affect the actual products? no.


It still is the premiere e-sport in South Korea. These people are dedicated to that game. It will take a long time to for them to all change over to SC2 (and BW will probably never go away entirely). The foreign scene (i.e. not Korea) for SC2 is considerably larger and has a fuckload more money being thrown around than BW ever did though.

a lot of korean bw pros are beginning to switch to sc2. because that is where the feature leads. sc2 is a huge game worldwide and will only get bigger.

sc2 was a big step in the evolution of esports.
 
did it affect the actual products? no.

With SC2? Hard to say, if you buy their we wanted to make the campaigns so big we had to do it for each race, then no. But I don't buy that, especially when each new one comes out it will add a few new multiplayer units pretty much making people get the newest one or be left behind.

As for D3? Most certainly. Design decisions are being made around the making money off the auction house crap, they might not seem obvious, but oh they are most certainly are being made. Also it will change the way the players will play together now. Instead of a random bunch of people playing and something drops that is an upgrade for you, before they probably would have given it to you since they didn't care, now, it has a possible cash value. If one thing is certain, greed will win out.
 
I'm not sure what your problem is with people doing anything but heaping undeserved high praise on every new game that comes out? :confused:

Because it hasn't come out yet you are in every D3 thread bitching and moaning about how it is "dumbed down" or "consolized" or some other bullshit even though you have never played the game.

Here, I'll reverse roles--Guess what game sucks? Dark Souls. If you think otherwise, you have bad taste.

That's pretty much what you say in every thread on here about Diablo 3, Battlefield 3, Skyrim, or whatever other game is out that you don't personally like.
 
Because it hasn't come out yet you are in every D3 thread bitching and moaning about how it is "dumbed down" or "consolized" or some other bullshit even though you have never played the game.

Here, I'll reverse roles--Guess what game sucks? Dark Souls. If you think otherwise, you have bad taste.

That's pretty much what you say in every thread on here about Diablo 3, Battlefield 3, Skyrim, or whatever other game is out that you don't personally like.

Only, I'm correct about Diablo 3 being dumbed down, consolized, and made with microtransactions at the heart of the financial model on top of the $60 that people will pay for just to install the game.

Face it, this game got Koticked.

You might want to be in denial about it, but that's perfectly fine, that's why I'm here, to bring the truth to the forefront, and being unwilling to gloss over or marginalize the negative issues that I see here.
 
Status
Not open for further replies.
Back
Top