SilverSliver
[H]F Junkie
- Joined
- Feb 23, 2004
- Messages
- 12,526
I can't wait for the Oblivion-esque chain of mods to start streaming in.
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I'm enjoying it.
And what are you doing in this thread? I see no opinion from you yet you accuse us of being trolls.
Kill Super Mutants and Enclaves with a sledge hammer? Really? If what the OP says is true, that HAS to be this most retarded thing ever (not the game, but the fact).
Maybe mods will fix this game. Maybe someone will create an animation pack that fixes the horrible animations. Maybe someone will make VATS actually mean something (strategy wise). Maybe someone will balance the game so that you can't kill the Enclave and super mutants with a sledge hammer at a low level. Maybe someone will update the graphics engine so it's on par with Fable 2, Assassins Creed, and Unreal Engine 3. I don't know if anyone will do any of these things, but Bethesda should have addressed them before it shipped the game.
Also, saying that Bethesda had to release this game in its current form to appeal to the largest audience possible is ignorant. There are successful games released all the time that don't follow the FPS model. Simply because a game is released for a console doesn't mean its gameplay has to be void of any depth. This is the game's biggest fault; the gameplay lacks any depth.
When I finally got into the BoS headquarters and got my power armor I was hopeful again that maybe the game would be fun, but I was disappointed again. The power armor made NO difference whatsoever in combat. None. That is not how fallout worked in the past, and that's not how RPGs work now. Typically when you upgrade to a vastly better piece of armor you see a huge change in the amount of damage your character can do or you see a huge decrease in the amount of damage he takes. That does not exist in this game. I might as well run around in a loin cloth as a set of power armor because in the end I'll take and deal the same amount of damage.
This game should not only be compared to games released for this generation of console but also the games it's based on. Compared to the games it's based on FO3 is inferior except for the graphics, so I'm disappointed.
I used to kill super mutants with sledgehammers all the time in the originals, no biggy
and
We already know you dont like it. There is no sense going through and repeating all the same shit over again. Its your opinion and other folks have their opinions.
So, STFU
I wish there was melee VATS targeting.
I used to kill super mutants with sledgehammers all the time in the originals, no biggy
I'm responding to other people's posts. Please don't tell me to shut the fuck up; the whole point of a forum is to enable discussion between individuals. If you don't enjoy participating in that discussion then stop. No one is forcing you to read what I've written.
Also, I call bullshit on you writing you used to kill super mutants with sledge hammers all the time in the original. You didn't kill super mutants with sledge hammers at a low level in your vault dweller uniform. You might have done so in power armor at a high level late in the game, but you didn't do it early in the game.
I wish there was melee VATS targeting.
Um. There is. I've done it. The weapon I had in hand at the time was crap, so it was woefuly ineffective, but you can do it.
Um. There is. I've done it. The weapon I had in hand at the time was crap, so it was woefuly ineffective, but you can do it.
Every time I've used a melee weapon, you can only target the body as a whole via VATS. There was no specific body part targeting. I want to break some kneecaps with a sledge.
Um. There is. I've done it. The weapon I had in hand at the time was crap, so it was woefuly ineffective, but you can do it.
They didn't want to make the animations for missing a melee attack so melee in VATS is guaranteed to hit.
Then this raised the problem of constantly aiming for the head with guaranteed hits, so they essentially just made melee VATS guaranteed super-smashes with fatalities.
They could have just easily increased the AP cost for melee VATS but no, that's not fun or immersive they say.
You can still hit people in the groin or face, you just have to aim for them. It's not quite as satisfying, I know, but really it's basically the same.
where I can maybe start regaining some Karma after the evil deed I performed in Megaton.
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I was almost instantly annoyed at the first person perspective because it completely changed the entire feel of the game.
one that would introduce new combat elements like cover systems, coordinated team attacks, maybe even classes
Wow these cliches crack me up
Im also one of those folks that played Fallout 1 and 2 back in the day, hell I probably logged 20 hours just replaying the demo for Fallout 1, and Im lovin Fallout 3.
The analogy comparing of Bethesda changing FO3 to Blizzard changing Diablos style is silly too. Diablo has for the most part always belonged to Blizzard. Bethesda is (obviously) a different company than Interplay. In my opinion, common sense should tell you that if an IP changes hands (especially one that hadnt had a true sequel in 7 years), then your expectations should also change. That doesnt mean you shouldnt expect some level of quality, but youd be foolish to think a decade old formula (thats practically nonexistent now) was going to be reused/ maintained/ improved upon.
Aside from the graphics/animations, It appears that your main issue lies in the fact that you were expecting something different for FO3. Whether its atmosphere, storyline, or graphics, the games not meeting your expectations. While I can understand that to a point, its not as if Bethesda has been lying about or keeping these things secret from us for the past few years. If you had access to the internet or a gaming magazine, then youd know what was coming.
Give this man a cookie! You are dead on sir. And for the record I do like Fallout 3 from the little bits that I have played. It looks good and plays pretty well. Outdoors do strain my computer, but wait for tweak guides etc...Arguing with people that they're wrong for enjoying the game is just ... well ... downright silly. You can't argue with people about their enjoyment of anything. Whether its music, art, video games ... anything. If they enjoy it ... they do. You can make your own judgments on the quality of the game but after that point you're wasting your time trying to convince anyone that their opinion of the game is wrong.
Not so fast. I loved Fallout 1 and 2 (in fact I would put both of them in a top 10 of all time list), and I'm having a blast in Fallout 3.Same here. Really the only people who don't seem to be enjoying it are people that played Fallout 1 and 2.
I pity them.
Bad mouse implementation is a huge letdown. Mouse accel / smoothing which can't be turned off = fail.
Conclusion: Fallout 3 is a good, if not decent, game on its own, but it's not the Fallout sequel people were looking into. I am thinking of likening this situation to Deus Ex and Invisible War.
Conclusion: Fallout 3 is a good, if not decent, game on its own, but it's not the Fallout sequel people were looking into. I am thinking of likening this situation to Deus Ex and Invisible War.