Yes, let's keep pretending like no one pirated the games.
Nobodys pretending that. Epic is pretending that EVERYONE is pirating thier games.
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Yes, let's keep pretending like no one pirated the games.
Nobodys pretending that. Epic is pretending that EVERYONE is pirating thier games.
o and lets pretend that the pirated copy even works online eh? And if it doesnt, have fun playing ut3 with bots
Oh sorry, I'll fix it.
Gamers: "This new Unreal sucks so we're not going to buy it, we'll pirate it instead"
Epic: "Okay then our new game Gears of War will be primarily a console game"
Gamers: "Gears of War for PC sucks so we're not to buy it, we'll pirate it instead"
Epic: "Okay, then we're just not going to make a PC version this time"
Gamers: "Fuck you! You fail at life noobs!"
bonsai said:Seriously, how can you blame him? Gears of War obviously sold well enough on console to make a sequel, and if you aren't getting the sales on PC, then why bother?
Private servers ever?
Nobodys pretending that. Epic is pretending that EVERYONE is pirating thier games.
Obviously it's a big enough percentage that they don't feel like their investment in a PC version would be worth it.
I'll add a 4th one for you.
Those who have beastly PCs & are overflowing with tech knowledge. They buy the highest quality games & enjoy them for years.
I still think piracy is a cheap excuse.
Obviously it's a big enough percentage that they don't feel like their investment in a PC version would be worth it.
Bottom line is over the past few years the "Pirate" excuse has been a well known cover up for shitty games. Those of us that are serious PC gamers have known this for some time now, your welcome at any time to come over to the enlightened side and stop sticking up for a company that needs scapegoats to cover up thier fucked up products.
Do you see the Xbox 360 as the main platform as opposed to the PC? During the whole Unreal time it was very much PC focused.
The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.
So piracy was a main point for you...
Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.
But when the dust has settled, is there any possibility of Gears 2 on PC?
No.
Definitely not?
No.
Keep living in denial world.
I love how people keep going back to the old UT games selling well as a reference point.
Downloading large files, torrents, high speed internet increases, and even the market for PC games have changed a lot since then.
That's like complaining about GM making cars out of plastic rather than steel and referencing a car from the 70's. Times have changed and it's not like Epic is the only developer that's said this very same thing.
Keep living in denial world.
I love how people keep going back to the old UT games selling well as a reference point.
Downloading large files, torrents, high speed internet increases, and even the market for PC games have changed a lot since then.
That's like complaining about GM making cars out of plastic rather than steel and referencing a car from the 70's. Times have changed and it's not like Epic is the only developer that's said this very same thing.
Keep living in denial world.
pc gaming has been pirated to death for years.it was even easier back in the day to hack and pirate pc games.
Its not coming to PC because PC users are savvy enough to know that you do not waste time or money on:
(a) shitty games designed to appeal primarily to a demographic of juvenile knuckle dragging dullards;
The problem is you can't always count them as losses.
Who's to say they were going to buy the game if they couldn't pirate it?
I honestly buy all my games now, the only thing I don't pirate... I like Steam a lot, if Cliffy put all the Epic games on there in a decent package for cheap, I guarantee thousands would buy it... Just because it was a good deal...
I don't get this thread. Who actually cares about Gears of War?
I think about 9 people in the entire world likes the game.
I fully acknowledge there's a certain level of denial on both sides of the fence, howeve it's just ridiculous (and hilarious) when the gaming community uses all these excuses (crappy quality, DRM, poor performance, etc) to justify pirating, then they cry foul when it comes back to bite them in the ass.
But please continue with the denial that pirating isn't affecting PC sales, it will only further the devaluation of the PC gaming industry.
Why is everyone getting so worked up? If you really believe that his games are all terrible (which several people have claimed) then you wouldn't care whether or not he releases it. Just let it go...
There IS an Epic package on Steam.
I don't deny piracy isnt a problem at all. But for me what is a problem is when some company decides to release a game for a certain console only. The problem there is people who did want to play the game cant, so wanting to play that game they decide to buy said console and a few other games. Then a year or two later release it for PC... and expect us to eat it up and sell just as many when they did on the initial console release??? Well... I already bought it for the XBOX 360, why the hell would I want to buy it on the PC now that you have released it so much later??
If they are going to release it on the PC then do it at the same time as the @#$!ing console release so that you generate level sales and give the consumers the choice, not force them to buy a console then later screw them over and release it for the thing they wanted in the first place. If more games were released like this then PC gaming would take off so much more because people have the choice and dont have to wait 6 months to 3 years for the PC port (Halo was a perfect example of this... dumb ass MS / Bungie lol).
I fully acknowledge there's a certain level of denial on both sides of the fence, howeve it's just ridiculous (and hilarious) when the gaming community uses all these excuses (crappy quality, DRM, poor performance, etc) to justify pirating, then they cry foul when it comes back to bite them in the ass.
But please continue with the denial that pirating isn't affecting PC sales, it will only further the devaluation of the PC gaming industry.
Your doing just like EPIC is and saying that everyone that didnt buy the damn thing pirated it.
So basically, the developer and publisher did not loose any money because they wouldn't have bought the shitty game anyway.
You can't seriously think that pirating was as rampant 10 years ago as it is today. The emergence of P2P software, torrents, public torrent trackers, and wide adoption of broadband have sent pirating figures soaring and it's moved from an underground hobby into the mainstream eye. It's also much more expensive for studios to develop games today, with A+ titles requiring teams of 50 or more people and costs reaching into the $50 million range (GTA4 cost almost $100 million). Titles need to sell a lot more copies now to recoup their investment than they did back then. Studios can't afford to just shrug off a few hundred thousand copies lost to pirates.
Some of us who were there 10 years ago remember exactly how easy it was.
There were fewer PC users, but there were alot less idiots and script kiddies.
Bonsai, we've still yet to see you dig up an unbiased third-party source that has some pirating numbers to support your claim. Honestly, I'd like to see these numbers in either case just to know how bad pirating has really gotten.