*New* 1GB 8800GT is Coming

Spare-Flair

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Here's a shot of a new ASUS 8800GT model with 1GB of memory. Personally, 1GB seems excessive for this card unless you are running very high resolutions which in newer games (Crysis) are probably unfeasible given the core performance. Better to wait for the 98xx series.

1gbasus8800gtgg4.jpg
 
Here's a shot of a new ASUS 8800GT model with 1GB of memory. Personally, 1GB seems excessive for this card unless you are running very high resolutions which in newer games (Crysis) are probably unfeasible given the core performance. Better to wait for the 98xx series.

http://img258.imageshack.us/img258/7366/1gbasus8800gtgg4.jpg
It wont make any difference since the 8800GT doesnt have the power to run Crysis at higher resolutions with AA and very high settings. In other words it runs out of steam long before having any more than 512mb would make a difference. 1024mb on the 8800GT will be about as useful as 512mb on an 8600GT.
 
It might not make any difference in games, but it makes a huge difference in certain benchmarks:

512mb: 8===D
1024mb: 8======D
 
Here's a shot of a new ASUS 8800GT model with 1GB of memory. Personally, 1GB seems excessive for this card unless you are running very high resolutions which in newer games (Crysis) are probably unfeasible given the core performance. Better to wait for the 98xx series.

It is excessive and the performance difference will be minimal (if any) from the standard 512 model.
 
It might not make any difference in games, but it makes a huge difference in certain benchmarks:

512mb: 8===D
1024mb: 8======D

it will make a diff in Crysis seeing as some maps use 800~1gb of texture memory, add AA and thaz .87~1.1g of memory needed for the game
 
it will make a diff in Crysis seeing as some maps use 800~1gb of texture memory, add AA and thaz .87~1.1g of memory needed for the game
With an 8800gt, Crysis would be to slow anyway at settings that would use that much memory.
 
it will make a diff in Crysis seeing as some maps use 800~1gb of texture memory, add AA and thaz .87~1.1g of memory needed for the game

Not really, since the 256 bit memory interface would cripple the performance of allocating textures to VRAM.
 
Can someone tell me which card would be good to run a 30" LCD
monitor on 2560 x 1600 resolution for gaming?

Does the Video Card need more memory or what to run on High
res?
 
Can someone tell me which card would be good to run a 30" LCD
monitor on 2560 x 1600 resolution for gaming?

Does the Video Card need more memory or what to run on High
res?

You are going to want a GTX or Ultra 8800, maybe even 2 to really make it run nice. I would do 2 GTX's or 2 Ultra's in SLi
 
Can someone tell me which card would be good to run a 30" LCD
monitor on 2560 x 1600 resolution for gaming?

Does the Video Card need more memory or what to run on High
res?
Well most games that are very demanding like Crysis will have to be run at lower settings any way at that resolution so having more than 512mb wont help. 1024mb might be very useful on the next generation of video cards but almost useless now. Maybe Oblivion could make use of it but Im not familiar with it since I dont play it.
 
What if you run 2 of them in SLI though? That might have enough GPU performance to take advantage of the extra mem.
 
What if you run 2 of them in SLI though? That might have enough GPU performance to take advantage of the extra mem.

Not, because that's not how SLI works. It is still bound by the specs of each card. It will still be 2 cards, with a 256 bit memory interface with 1 GB of VRAM each.
 
Can someone tell me which card would be good to run a 30" LCD
monitor on 2560 x 1600 resolution for gaming?

Does the Video Card need more memory or what to run on High
res?

As was already mentioned, the only cards for you are the 8800 GTX or 8800 Ultra. Crysis is the exception though. You won't be able to run it at that res, on a single GTX.

And yes. Video RAM is very important, since it's where textures are allocated. Still, the memory interface is very important, since a wider bus would "usually" make this allocation process faster. The HD 2900 XT 1 GB however, proved that that was not always the case. With its monster 512 bit memory interface, it didn't really offer a compelling performance advantage, over its 512 MB modell.
 
It's a little late for a 1GB GT, I'd rather wait and pray they attach 1GB it to the next Gen Geforce series. Hopefully my gaming hormones can wait for a video upgrade till then.
 
it is a fake :p

look at the shape of the box at top right compared to top left

1 funny shaped box
 
Depending on its price, there might be more value in the custom cooling solution/OC potential than in the extra RAM. As far as how much of a limitation the 256-bit bus is, I think the aforementioned 2900XT example demonstrates that this is hard to predict without real-world testing.
 
Not, because that's not how SLI works. It is still bound by the specs of each card. It will still be 2 cards, with a 256 bit memory interface with 1 GB of VRAM each.

You've still only got 1GB of RAM effectively, but the memory bandwidth and GPU processing power double up with SLI. So instead of one 256bit bus to 1GB of memory, you've got two 256bit buses to 1 GB of redundant memory. At that point, coupled with the power of 2 GPU's working in parallel, the 1GB of RAM makes more sense. With SLI, the cards have the GPU and memory bandwidth to run high resolutions where 512MB might turn into a bottleneck.
 
it is a fake :p

look at the shape of the box at top right compared to top left

1 funny shaped box

Remember when the 8800GT's came out and how on neweggs site the boxes also looked like they were photoshopped?

On topic though I like the HSF, kind of looks like their moving away from making my graphics card look cool, and more keeping it cool. (pun intended OMG im awsome)
 
it is a fake :p

look at the shape of the box at top right compared to top left

1 funny shaped box

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I remember reading some of the taiwan based board partners had started production on 1GB DDR2 based 8600 GT cards. I suppose someone editing HD video would benefit from that in some way but realistically they have no benefit for gaming.
 
What is going to be REALLY nice and actually worth the extra dough would be a 8800GTS (G92) 1024MB card. THAT is what I wouldn't mind picking up. Course with new enthusiast cards coming in Feb I don't know if this is going to be too attractive.
 
Not really, since the 256 bit memory interface would cripple the performance of allocating textures to VRAM.


Tha depends heavily on the speed of the memory used.This card doesnt use it,but say you used high speed GDDR4,it could easily have more raw bandwith then a Ultra,or even a R600.
 
you can have all the Memory in the world but if you dont have the processing power push those pixels it wont mean a thing.
 
Tha depends heavily on the speed of the memory used.This card doesnt use it,but say you used high speed GDDR4,it could easily have more raw bandwith then a Ultra,or even a R600.
there currently isnt fast enough memory to make up for the bus difference. Ultra has 103.68GB/s bandwidth and to get that with a 256-bit bus you would need 3240MHz memory and we arent even close to that today. in fact the fastest gddr4 today is around 2200-2400MHz that can maybe get to 2500-2700MHz when overclock.
 
Out of curiosity...What is the current bottleneck of the 8800GT card?

Is it the bus?
 
Out of curiosity...What is the current bottleneck of the 8800GT card?

Is it the bus?

It's more like a combination of the memory interface and the amount of VRAM.

A 512 bit memory interface coupled with 1 GB of VRAM would be much better. The HD 2900 XT 1 GB had this combination, but it was overkill for a chip that wasn't powerful enough to keep up.
A GTX/Ultra with its 384 bit memory interface, would definitely benefit from 1 GB of VRAM. Even more so with a bus as wide as 512 bit. But obviously this is all theoretical and it greatly depends on the way the chip was engineered. R600 obviously didn't quite take advantage of such huge memory bandwidth.
 
it is a fake :p

look at the shape of the box at top right compared to top left

1 funny shaped box

I pointed this out in the in the original 8800gt threads, but the boxes did end up being real. Asus graphic artists just suck when it comes to making a 3d box :p
 
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