World of Evecraft

Drawmonster

2[H]4U
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I have been talking about this for a LONG time, and I just stumbled on an article about it.

http://www.rockpapershotgun.com/?p=453

First and foremost:

There would be no levels. You would not level up, you would simply collect skills over time.

Eve does not have a level system. Instead it has a huge range of skills that allow you to use a range of equipment proficiently. You train these up over time. Easy ones take a few minutes, advanced ones take days or weeks. You cannot grind skills, only money.

So if you were, say, a World Of Evecraft paladin, you’d slowly master a huge range of paladin-relevant skills with perhaps some crafting skills thrown in for good measure. Older paladins would be slightly more proficient in combat than younger ones, but their true value would be in their versatility. A paladin character created just a few weeks ago might be able to fight with a one-handed sword at the same level as his older friend, but he would not be proficient with heavier armour, or horses, or axes, and so on. The older character would also have some crafting skills under his belt, making him wealthier, and some magic, making him handy in a tight spot. He’d probably be able to afford better equipment, and there would be nothing stopping him giving a decent sword to his poor and lowly newbie friend. He couldn’t give him a giant warhorse, of course, because the newbie wouldn’t have trained to handle it.

This has some other ramifications, the most significant of which is that there’s no gulf between low level and high level characters, and they are not separated by an artificial vertical barrier. You’d never need to ‘catch up’ with a friend who had leveled beyond you. He’d simply be better at dealing with the problems you tackled together.

I wish someone would take the hint and create an MMO without levels and grinding. Take the Eve skill training model and put it into a really good fantasy MMO. It would be awesome. :eek:
 
GW2 might have no grinding whatsoever....but Arenanet is still contemplating weather or not to have the still 20lvls or drop it all together ...
 
The EVE system works well in theory but grinding for money isn't easy and is time consuming. I mean, its better than level grinding, you have a lot more freedom for sure. Also with EVE its almost impossible to solo anything outside of 0.2 space, which sucks because empire space has jack for mining and is kinda repetitive. Trinity looks sweet though, the graphical upgrade will rock.

How would you earn money in your model though? Like in WoW? Then you're going to have 50000 people mining the 12 iron nodes per zone.... sounds fun?
 
Leveling, grinding and whatnot isnt really the issue. You stop leveling quickly enough in WoW and its just a static raid-based engame from there, where the basic game only changes on patch day.

Sure the time-based leveling is great (for non-poopsockers). Of course if your in a hurry and play nonstop, time-based can be frustrating but any skill system is still better than levels.

Eve's real draw is player-controlled gameplay with high risk/reward for success and failure. Most important of that being player-controlled territory.

In EveCraft, you would fight for the right to face a dragon in the first place. No zoning right into Onyxia's Lair - guilds wouldnt give up their hard-earned pve territory unless you drive them away and permanently take the zone for yourself, or maybe just bargain with them. Die in pvp or pve, and you would drop any equpiment not destroyed outright, to be looted by the victors. Or the dragon, adding to its hoard.

But a real Evecraft wouldnt focus on raiding and pve. It would stay true to the warcraft theme and focus on non-instanced PvP and warfare. Player alliance-controlled zones. Player guilds on both sides of the war and pirates and merchants profiting all around. It would be a very different game from WoW's loot- and raid-centric themes.

We may not get an Evecraft, but CCP's next project is a World of Darkness MMO after their purchase of White Wolf. The idea of a eve style game based on vampires and werewolves is pretty awesome. But it looks like I'll be playing Eve for a long time. Once you get into 0.0 (player-controlled space) life gets really interesting, money and pvp are easy to come by.
 
If you're in a small corp though you have no chance to enjoy anything. you can't solo anything. I mean, I understand that you may just need to suck it up and join a big corp, but I personally am over the big guild/corp thing. I just like a nice lax deal. I dunno. I mean it could work, but it would require a bit more consideration.
 
What do you mean by not soloing anything. In eve any PvE rats can be soloed. I live in 0.0 and rats (npc spawns at asteroids belts etc) are the primary means of income and minerals to use for crafting, they are a huge part of the economy. If they couldnt be soloed then living in 0.0 would be a huge pain.

And yeah Eve is all about the guild. Im in a small casual guild (pvps occasionally, mostly hang out and do whatever), that is part of a large active pvp alliance. So we can chill, or we can join the constantly-active pvp gangs which our alliance runs 24/7.
 
It also takes you 2 months and a few hundred million isk to get a ship that can survive in 0.0 and well, don't know if this problem has been fixed, big corps can just declare war on anyone and bully the shit out of you. I dunno. I bet that is fixed now.
 
It also takes you 2 months and a few hundred million isk to get a ship that can survive in 0.0 and well, don't know if this problem has been fixed, big corps can just declare war on anyone and bully the shit out of you. I dunno. I bet that is fixed now.

Don't goto 0.0 without being in a worthwhile corp who has an 0.0 presence. I'm new, I pretty much run from every fight (i have like 1.3mill sps) but my corp provides free frigates, etc, so it's not a big deal.

Plus we and our allies control a large section of space, if any reds come in, 1 quick broadcast and helps on the way.
 
Hmm, didn't know CCP had plans for a game like this. Sounds great. I love Eve, and have been playing since beta. I have a 70mil SP character. :eek:
 
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