slow adaptation of directx 10

smith94672

Limp Gawd
Joined
Jun 3, 2005
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Does anyone here know ( or have an idea ) when would be the earliest for a widespread adaptation of directx 10 in games and affordable video hardware?

It feels like an eternity.

I'm trying to meticulously plan my next major upgrade, so this info is very important for me. I'm too afraid to upgrade right now because the video card I'll end up getting wouldn't be optimal for dx 10. I know I could get a new system now and get some other dx 10 card in the future. But I don't want to do that because I want my future video card to be in the same generation as my other system components.
 
well that definitively takes time, my best guess would be by the time the GeForce 9800 hits the market
 
just in time for Xmas shopping spree !
 
The first DX10 patch which I believe will be for Company of Heroes (but don't quote me on that, I need to check) is suppose to be out in May. There will also be a DX10 patch for Flight Sim X but I do not know when.

Bioshock of course will be DX10, Crysis, Unreal Tournement 3, Alan Wake.
 
well that definitively takes time, my best guess would be by the time the GeForce 9800 hits the market

How much do you want to bet Nvidia skips the 9800 and gos straight for 9900 or change thier model naming ways completely. No secret Nvidia dont care too much to remember the 9800 :D

As far as DX 10 pretty much right now anyone's guess is as good as the next could be a couple months could be next year.
 
How much do you want to bet Nvidia skips the 9800 and gos straight for 9900 or change thier model naming ways completely. No secret Nvidia dont care too much to remember the 9800 :D

yeah, the old 9800 ghost still haunts nVidia ! :D
 
My best guess says that Dx10 will be common by Q4 07.

I definitely wouldnt say "common" we will honestly prbably be lucky to have a half dozen DX10 titles come out before 2008 its closing in on may already and i dont think a single launch date has been announced for any DX10 games.
 
Late 2007 will see a bunch of titles utilizing DX10. Mid 2008 you'll start seeing widespread use in mainstream games. Exclusive Vista/DX10 titles won't hit till 2009.
 
I definitely wouldnt say "common" we will honestly prbably be lucky to have a half dozen DX10 titles come out before 2008 its closing in on may already and i dont think a single launch date has been announced for any DX10 games.

Unless you mean DX10 exclusive games, Bioshock supports DX10 and has a set release date.
 
Alot of the DX10 games coming out will have a DX9 pass, so I wouldnt expect DX10 only games till 2009
 
Release Versions:

Windows Vista (Codename: Final) - Beta
DirectX10 (Codename: Release) - Alpha

I'd say with this sort of progress, there's still a good year or so until DirectX10 is done. :)
 
Release Versions:

Windows Vista (Codename: Final) - Beta
DirectX10 (Codename: Release) - Alpha

I'd say with this sort of progress, there's still a good year or so until DirectX10 is done. :)

Truthfully that has nothing to do with it.
 
Does anyone here know ( or have an idea ) when would be the earliest for a widespread adaptation of directx 10 in games and affordable video hardware?

It feels like an eternity.

I'm trying to meticulously plan my next major upgrade, so this info is very important for me. I'm too afraid to upgrade right now because the video card I'll end up getting wouldn't be optimal for dx 10. I know I could get a new system now and get some other dx 10 card in the future. But I don't want to do that because I want my future video card to be in the same generation as my other system components.

I think you mean "adoption". And the answer to your question is: When developers get cozy with Vista. Most simply are not aligned with it, therefore they won't gear towards DX10.

Fortunately some frontrunners are carrying the torch to move the industry as a whole forward, but very few right now.
 
Game development cycles are pretty long and a developer would have to make a big leap of faith to commit to making a DX10 game even before the first card is sold.

This DX10 games list was posted 6 months ago: http://www.hardforum.com/showthread.php?t=1107665 If you're interested in any of the games you can look up the status on google.
 
The first DX10 patch which I believe will be for Company of Heroes (but don't quote me on that, I need to check) is suppose to be out in May. There will also be a DX10 patch for Flight Sim X but I do not know when.

Bioshock of course will be DX10, Crysis, Unreal Tournement 3, Alan Wake.

Hey Brent :) - do you have any info on when we might expect the DX10 patch for UT3, please?
 
I read somewhere that "only Vista supports DX 10". Does this mean that only vista will ever support DX 10? I.E., Mac OS X, XP, and Linux aren't going to support it at any point? Or in other words that if I want to play DX 10 games, I have to get the hated Vista?
 
I read somewhere that "only Vista supports DX 10". Does this mean that only vista will ever support DX 10? I.E., Mac OS X, XP, and Linux aren't going to support it at any point? Or in other words that if I want to play DX 10 games, I have to get the hated Vista?
I just have this odd feeling that OS X will *not* support DX10 anytime soon. Nor Linux.

The OP is basically asking if anyone knows when every single game that will ever come out ever will only be DX10. This must of course be an easy question to answer.
 
This is why I only got a single 8800gts and won't upgrade until I have too. I fully expect to have to completely rebuild my rig from the psu on up sometime next year b/c I know my 6400/8800GTS combo will be min. spec for 1920x1200 res which is my 24" Acers native.
DX10 will be great sure but don't waste any energy now preparing for it beyond saving those pennies.
 
I read somewhere that "only Vista supports DX 10". Does this mean that only vista will ever support DX 10? I.E., Mac OS X, XP, and Linux aren't going to support it at any point? Or in other words that if I want to play DX 10 games, I have to get the hated Vista?
You are correct. The thing that will seriously slow adoption of Direct X 10 is that MS has made it only work with Vista. This puts developers between a rock and a hard place: do you write games for DX10 in Vista and then rewrite rendering code completely to support DX9 in XP? Or do you just assume that 95% of us are still using XP, save a lot of development effort and write a DX9 game?

As far as Vista goes, it's a great OS. It's faster and more usable than XP in my experience with it. But it is definitely not necessary. There's no reason why anyone needs to upgrade, so Microsoft's forcing people to do so by only releasing the DX10 system for Vista is pretty low IMO.

So in my speculation, Direct X 10 won't be truly widespread until almost all of us are running Vista.
 
You won't see more than a handful of DX10 games this year. Maybe a dozen or so, if every one manages to keep its development on schedule (in other words, half a dozen if you're lucky :D ). And in many cases it may still turn out that the difference in DX10 vs DX9 is nothing to get excited about (let alone spend $500 for...).

But it may only take a couple of great titles to make it worthwhile. Just forget about it for the time being, and once the games start rolling in, and you can see exactly what you're paying for, then you can decide for yourself whether it's justified.

Hey Brent :) - do you have any info on when we might expect the DX10 patch for UT3, please?
It doesn't even have a release date. Bit early to be thinking about patches, isn't it? :rolleyes:
 
I honestly don't believe that DX10 games will become main stream. This is the question you all need to ask. Sure, you will see a DX10 game here and there but I really don't believe you will see DX10 only games, period.
 
so now wouldn't be a good time to upgrade, would it?

I'm running an old P4-2.8C with 1 gig of memory and an ATI 9800Pro. I don't know for how much longer I can use this until the earliest when dx10 is nearly widespread on all games and video cards. What would you guys do in my situation?
 
so now wouldn't be a good time to upgrade, would it?

I'm running an old P4-2.8C with 1 gig of memory and an ATI 9800Pro. I don't know for how much longer I can use this until the earliest when dx10 is nearly widespread on all games and video cards. What would you guys do in my situation?

That all depends on how you look at it. Alot of people will say wait until ATI releases thier cards for prices to go down but that gets alot of people in the never ending cycle of saying Wait for the new stuff or price drop.

IMO if you have the money now and the games you like are not playing how you would like them to on your current hardware then there is no reason not to upgrade. The new stuff will always be "around the corner" and regardless of when you choose to upgrade what you buy will always get cheaper at some point and there will always be better coming out.

Just be careful of the never ending wait for XXX because prices will drop thinking. if you think that way you will always be waiting instead of enjoying what you could have now.
 
The first DX10 patch which I believe will be for Company of Heroes (but don't quote me on that, I need to check) is suppose to be out in May. There will also be a DX10 patch for Flight Sim X but I do not know when.

Bioshock of course will be DX10, Crysis, Unreal Tournement 3, Alan Wake.

SupCom was supposed to release a DX10 patch in mid April, ahead of CoH. i read in an interview this has been delayed because MS was supposed to release a DX10 update, and as of yet they still haven't.. i would assume this would hold up Relic on CoH DX10 patch as well (supposed to be part of 1.7 update).
 
I honestly don't believe that DX10 games will become main stream. This is the question you all need to ask. Sure, you will see a DX10 game here and there but I really don't believe you will see DX10 only games, period.

2 years. In 2 years enough of the market will have DX10 compatible hardware and Vista to make having to support both DX9 and DX10 no longer necessary. High end games will then discontinue bothering with DX9 code paths, requiring people to upgrade if they haven't already. People will do this. Within 1 year of that (3 years total), no game will support DX9.
 
so much of an improvement will dx10 offer? I'm guessing that dx10 will mean we'll see graphics that are on par with gta 4 ( as seen from its ps3 trailer )
 
so much of an improvement will dx10 offer? I'm guessing that dx10 will mean we'll see graphics that are on par with gta 4 ( as seen from its ps3 trailer )

http://en.wikipedia.org/wiki/Direct3D_10#Direct3D_10

* Fixed pipelines[12] are being done away with in favor of fully programmable pipelines (often referred to as unified pipeline architecture), which can be programmed to emulate the same.
* Paging of graphics memory, to allow data to be loaded to Video RAM when needed and move it out when not needed. This enables usage of the system memory to hold graphics data, such as textures, thereby allowing use of more and higher resolution textures in games (this was possible with older DirectX APIs by using the GART).
* There is no limit on the number of objects which can be rendered, provided enough resources are available.[13]
* Virtualization of the graphics hardware, to allow multiple threads/processes to use it, in turns.
* New state object to enable the GPU to change states efficiently.
* Shader model 4.0, enhances the programmability of the graphics pipeline. It adds instructions for integer and bitwise calculations.
* Geometry shaders, which work on individual triangles which form a mesh.
* Texture arrays enable swapping of textures in GPU without CPU intervention.
* Resource View enables pre-caching of resources, thereby reducing latency.
* Predicated Rendering allows drawing calls to be ignored based on some other conditions. This enables rapid occlusion culling, which prevents objects from being rendered if it is not visible or too far to be visible.
* Instancing 2.0 support, allowing multiple instances of similar meshes, such as armies, or grass or trees, to be rendered in a single draw cell, reducing the processing time needed for multiple similar objects to that of a single one.[14]

What does that all mean? Things you can do now with DX9 can be done cheaper (using less wasted clock cycles), and new things can be done. All in all games can be made to look much better on much better hardware, or a little better on lesser hardware.
 
Company of Heroes (DX 10 patch) - May 07
FPS Creator - May 07
Lost Planet - June 07
EVE Online (DX 10 patch) - Mid 07
Hellgate London - Mid 07

Age of Conan - Late summer

Flight Sim X (DX 10 patch) - Fall 07
BioShock - Fall 07

World in Conflict - Late 07
Unreal Tournament 3 - Q4 07
Crysis - Sometime this year ;)

From Neoseeker 8600gt review.
 
I honestly don't believe that DX10 games will become main stream. This is the question you all need to ask. Sure, you will see a DX10 game here and there but I really don't believe you will see DX10 only games, period.
Ten years from now there won't be a gamer on the planet, casual or otherwise, who doesn't have DX10 hardware or better. Before too long you simply won't be able to buy anything else.

The alternatives to DX10 software catching on are:
- Sticking to DX9.0c for all eternity, despite abundant DX10 hardware
- A massive shift to OpenGL, or Glide, or whatever, within the next couple of years
- Armageddon

I'd be interested to hear which of these you're predicting, and why.
 
I'm buying an 8800GTS DX10 card right now to hold me over until my next upgrade in summer 2008. That's when we will have 45nm quad core CPUs from Intel and DDR3, and hopefully the GeForce 10 series in November 08 (I'll upgrade in summer and keep my 8800GTS til then).
 
I honestly don't believe that DX10 games will become main stream. This is the question you all need to ask. Sure, you will see a DX10 game here and there but I really don't believe you will see DX10 only games, period.

People said the same thing about dx2,dx3,dx4,dx5,dx6,dx7,dx8, and dx9. How then are most games released today dx9?
 
Ten years from now there won't be a gamer on the planet, casual or otherwise, who doesn't have DX10 hardware or better. Before too long you simply won't be able to buy anything else.

The alternatives to DX10 software catching on are:
- Sticking to DX9.0c for all eternity, despite abundant DX10 hardware
- A massive shift to OpenGL, or Glide, or whatever, within the next couple of years
- Armageddon

I'd be interested to hear which of these you're predicting, and why.

Yup, it's a matter of force feeding. If all developers slowly move over (and there are far fewer developers to convince then there are gamers), then all gamers have to follow.
 
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