Best Nvidia drivers for NFS: Carbon?

piratepress

[H]ard|Gawd
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NFS: Carbon runs like ass on my 7950GT, and from what I've read, that's the case with most other nVidia cards. The fact is, this is the first NFS game that hasn't run great on my system. I've turned off motion blur and lowered the settings from maximum to high but it still is somewhat choppy at 1280x1024.

I know the new WHQL 93.71s are out as well as the leaked 96.89s and was wondering if either make a big difference?
 
piratepress said:
NFS: Carbon runs like ass on my 7950GT, and from what I've read, that's the case with most other nVidia cards. The fact is, this is the first NFS game that hasn't run great on my system. I've turned off motion blur and lowered the settings from maximum to high but it still is somewhat choppy at 1280x1024.

I know the new WHQL 93.71s are out as well as the leaked 96.89s and was wondering if either make a big difference?


What resolution are you trying to play?
 
I'm using 91.47... With my 7900GS (580/1422) I can play at 1280x1024 4xAA 16xAF, everything highest, except motion blur off and get 30-40fps.
 
I'm using 91.47 atm... tried 1280*1024 at max details... runs like slomo... if I set the details to low it runs in time lapse... very strange... I'll try the newer driver...

my system:

4800+ @ 2664mhz
2 gigs ram
gainward bliss 7800gt glh @ 460/1338
 
Running the latest x64 Forceware drivers (WHQL) and the game runs like a champ...
 
In the Carbon README NVIDIA Cards: All supported NVIDIA cards were tested using ForceWare
driver version 91.47 (Win2k/XP). It is highly
recommended this driver or a more recent version be used when running
Need for Speed Carbon.

But we all know that don't mean jack because all PC's are not the SAME.'

Using 91.47 drivers at 1024x768 4xAA, 4xAF, Quality in the CP seems best on my system.
 
does it have a ram usage problem like the previous nfs. The previous one would not use all the ram you have, it would only use about 350mb of however much ram you got, thus limiting performance by a bit.
 
Clarity said:
does it have a ram usage problem like the previous nfs. The previous one would not use all the ram you have, it would only use about 350mb of however much ram you got, thus limiting performance by a bit.

No ram problem here. The problem lies somewhere in NV's drivers methinks. My X19 can play this game at 16/12 4AA 16AF no problems, yet my mate's voltmodded 79GT (685/1800) has a hard time swinging 1280 (on C2D no less).
 
My rig is in my sig...

Running Forceware 91.47
Max detail
1024x768 res

low was 29
high is 49

My temps are pretty high (I think) 145F proc and 102 int sys when running this game for more than 3 hours.

On a side note, due to power issues my 7900GTO is NOT overclocked right now.
 
my poor 7600gt struggles to keep it playable at 1024*768 with motion blur on

with motion blur off it fares quite well with eveything at max and 2x TRSAA (25-50 fps)
 
I have not played the game but this sounds like bs. a 7950 not able to run a current game smooth at 1280? Tell me this is bad programming... I thought even next gen games like crysis were suppose to run smooth at 1024 given max detail and only a single 7800gtx
 
I have found the problem and it seems to be tied to the nVidia drivers and is the reason why ATI cards are so much faster. Using Fraps and with everything else being equal (same 1280x1024 resolution, etc.) just moving the Shader Detail from Low to Medium cuts my framerate in half from 100fps to 50fps. So it seems to be a bug with shaders on the nVidia cards. I hope EA addresses this fast, as I can only wonder how such an obvious problem slipped past their QA department.
 
i just got the game yesterday and it plays insanely great... and I even down clocked my CPU for the SupComm beta... theres a little stutter here and there in the pre-race camera fly-by but i usually skip that crap anyways... too bad i can't set the resolution to my widescreen 1680x1050... but i'm sure someone will figure out a fix for that...

but otherwise the game looks great with everything maxed out! :D

I also have the AMD dual-core driver installed and my 7900GT KO is not o/c at all... :rolleyes:

On and added note, the only thing that bothers me about the game, is that my gamepad(modified xbox controller via mutilated USB cable) kinda works... well i should say "does" work except when I press up or down on the left analog it causes the controller to rumble like mad... which I guess is motivation for smooth and accurate driving :rolleyes:
And I suppose it kinda makes the game a little more intense when going into a steep corner and having the controller damn near shake itself out of my hands, it is an interesting sensation/amusing feeling and I guess it would be a nice touch for the few female gamers out there(wherever you are?)

EA claims there should be vibration settings in the readme but they also say that if your game pad driver is not supported then the setting will not appear... Maybe R3dcl0ud will make a new xbox gamepad driver soon :D
 
I play Carbon on my 7900GT at 1680x1050, maximum settings on everything except AA, which is at 2x, at around 40 FPS.

I use the Xtreme-G 92.91 drivers.

I have a E6600 at 3 GHz, though.
 
AciDeX said:
i just got the game yesterday and it play insanly great... and I even down clocked my CPU for the SupComm beta... theres a little stutter here and there in the pre-race camera fly-by but i usually skip that crap anyways... too bad i can't set the resolution to my widescreen 1680x1050... but i'm sure someone will figure out a fix for that...

Im in the same boat with ya bud! Its a shame EA isn't supporting widescreen in some of their most popular games. Shows how incompetent they are. There was a fix for Most Wanted that would force the game into 1680x1050 or any other resolution specified. Im wondering if this would work for NFS:Carbon as well.

Only one way to find out I guess. :)

BTW, I was wondering, to the rest of ya that are playing, do you play with Motion Blur ON or OFF? Thanks. Ive tried both but can't really decide which is better.

Just now found this thread, might want to read through it.
http://www.widescreengamingforum.com/forum/viewtopic.php?t=7289
 
dR.Jester said:
Im in the same boat with ya bud! Its a shame EA isn't supporting widescreen in some of their most popular games. Shows how incompetent they are. There was a fix for Most Wanted that would force the game into 1680x1050 or any other resolution specified. Im wondering if this would work for NFS:Carbon as well.

Only one way to find out I guess. :)

BTW, I was wondering, to the rest of ya that are playing, do you play with Motion Blur ON or OFF? Thanks. Ive tried both but can't really decide which is better.

Just now found this thread, might want to read through it.
http://www.widescreengamingforum.com/forum/viewtopic.php?t=7289


Yeah i have to agree with ya there w/ EA neglecting us "widscreeners"

WSGForum Wiki FTW!!!

And i have yet to run the game with out motion blur except for in the demo that came out a couple weeks ago... i didn't notice a difference then really
 
Clarity said:
does it have a ram usage problem like the previous nfs. The previous one would not use all the ram you have, it would only use about 350mb of however much ram you got, thus limiting performance by a bit.

Funny you should mention this. I was in the game and it froze and when I used CTRL-ALT-TAB and brought up the Task Manager, it did indeed show 350mb for memory usage of NFSC. And, even when I turn down everything and run at 75 fps or so with crappy visuals, the game STILL studders from time to time. I do in fact believe it to be a memory usage problem. From 1GB to 2GB of ram total, there is no difference. Still uses 350mb. I believe that is the issue. MAY be something special to do with nVIDIA. I mean I use a 7900GTO and I can run COD 2 at 90 FPS @ 1280x1024 with some settings tweaked. Game looks great. I find it hard to believe that NFSC would only give me around 35-45 FPS at those same settings. Come on....
 
piratepress said:
I hope EA addresses this fast, as I can only wonder how such an obvious problem slipped past their QA department.



HAHAHAHAHAHAHAAHAHAHAHAAHAHAHAHAHA
 
Sad but wouldn't be a damn bit surprised if this were to come true.

EA to charge extra for full widescreen support. /rant

Now I just wish the "Games For Windows" program would take off. There isn't anything bad about it at all since the program will be backed by Microsoft. The program requires game devs. to ensure their game supports native widescreen resolutions.

Here's the Wiki.
http://en.wikipedia.org/wiki/Games_for_windows
 
I started using hte 93.71 drivers today (i think those are the numbers...right?) and there is definitely an increase in performance in the game. I gained around 15 fps using the same settings I was using before. I can't really say what the settings are as I kept changing them all to different things to test it out. Motion Blur is definitely off as is vsync (of course). With EVERYTHING turned as low as I can get it, still running at 1280x1024, I'm able to get up to around 145fps in races and it dips to around 65 during the races in certain spots...hiccups and such as is common with the game. On another note, during loading screens and such, the fps seems to top out at 265. Maybe a game fps lock at 265.
Anyway, once I have everything turned off, I go and start turning things higher one at a time until I have a decent balance between visuals and performance. Right now I'm running around 110 fps max and 45-50 fps minimum in most races and just driving around town. So it's definitely an increase in performance for me from the 91.47 drivers.
I'm running a single 7900 GTO at the moment.
 
Scream And Fly said:
I'm using the 84.21 - 1280x1024, max details, 8xAA, 16x AF, 40+ FPS
I'm trying to figure out...do you think the 40 fps is GOOD with 2 7800GTXs SLI? Cuz...I don't...
 
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