We're all involved in the same hobby, but there are a lot of different reasons. We all like different things. Are there any moments in gaming that stand out in your memory?
My examples;
1. Resident Evil: The beginning of the game, where the dogs burst throw the windows of the long hall. That was just awesome.
2. Resident Evil 2: In the beginning of the game, where the zombie horde bursts through the glass and tears the gun-shop owner apart in front of your eyes.
3. Metal Gear Solid: The final stand of Grey Fox against Metal Gear Rex.
4. Contra III: The Alien Wars: The section of the first stage where the plane dips low and bombs the shit out of the city, setting your path ablaze.
5. Metroid Prime: The entire game and the realization that one of my favorite franchises had been translated into 3D.
6. Halo: The beginning of the "Cartographer" stage where you're hanging out of the Pelican, looking down on the graphically impressive beach as soldiers and Covenant are already fighting.
7. Resident Evil 4 (Gamecube): Every boss battle. 'Nuff said.
8. Grand Theft Auto 3: The realization of how gigantic and free-form the game was.
9. Soul Calibur: The entire game, basically...this was the first Dreamcast game I played at home, and I was a believer. This game still looks great and it's seven years old.
10. Dreamcast Launch: This is kind of vague, but this was probably the single-greatest launch in the industry. Soul Calibur, NFL2K, Powerstone, House of the Dead 2, Sonic Adventure...this was the beginning of a new era.
It's obvious from the list that I've played consoles more than PCs and that I tend to play more games that are action-oriented.
Lists aren't up for dispute. This is pure opinion...don't feel compelled to slam someone for theirs in this thread, please.
**EDIT**
Added some of the more influential PC titles that I've played over the years;
World of Warcraft: Realizing just how big the damned game is. I only played for a few days on a friends' account, but I explored one continent from top to bottom. I had a couple of traveling partners as well.
Team Fortress Classic: First game I played online, and what a game it was...dial-up sucked, but it was worth the pain in order to have access to this.
Desert Combat: When I got really good at the game and developed some particularly devious strategy/evasion/invasion techniques. 6~7:1 KDR in private servers with good players (I know it's just numbers, but it felt important at the time).
Battlefield 1942: First game I'd ever played that felt truly chaotic. In a populated server, there were dozens of epic battles going on no matter where you were. Fighting in a tank? Take a second to look up and see your buddy engaged in an epic dogfight with two enemy fighters. This was truly a revolutionary game.
**EDIT2**
Adding more as I think about this more.
1. Resident Evil (Gamecube remake): Basically, the entire game. The graphics are unbelievable. The gameplay was enhanced, but the real treats were the new design, enemy AI, and graphical enhancements. Every kill was visceral. The enemies were so well-designed that you could see their jaws moving.
2. Metal Gear Solid 3: Snake Eater: The battle with The Boss in the flowing field of flowers. A cliche idea, but I have never seen it done like that before in real-time. I couldn't believe the PS2 was doing it. This was easily one of the most cinematically impressive moments that I've ever experienced in gaming (And it did a lot to set up the fantastic ending of the game).
My examples;
1. Resident Evil: The beginning of the game, where the dogs burst throw the windows of the long hall. That was just awesome.
2. Resident Evil 2: In the beginning of the game, where the zombie horde bursts through the glass and tears the gun-shop owner apart in front of your eyes.
3. Metal Gear Solid: The final stand of Grey Fox against Metal Gear Rex.
4. Contra III: The Alien Wars: The section of the first stage where the plane dips low and bombs the shit out of the city, setting your path ablaze.
5. Metroid Prime: The entire game and the realization that one of my favorite franchises had been translated into 3D.
6. Halo: The beginning of the "Cartographer" stage where you're hanging out of the Pelican, looking down on the graphically impressive beach as soldiers and Covenant are already fighting.
7. Resident Evil 4 (Gamecube): Every boss battle. 'Nuff said.
8. Grand Theft Auto 3: The realization of how gigantic and free-form the game was.
9. Soul Calibur: The entire game, basically...this was the first Dreamcast game I played at home, and I was a believer. This game still looks great and it's seven years old.
10. Dreamcast Launch: This is kind of vague, but this was probably the single-greatest launch in the industry. Soul Calibur, NFL2K, Powerstone, House of the Dead 2, Sonic Adventure...this was the beginning of a new era.
It's obvious from the list that I've played consoles more than PCs and that I tend to play more games that are action-oriented.
Lists aren't up for dispute. This is pure opinion...don't feel compelled to slam someone for theirs in this thread, please.
**EDIT**
Added some of the more influential PC titles that I've played over the years;
World of Warcraft: Realizing just how big the damned game is. I only played for a few days on a friends' account, but I explored one continent from top to bottom. I had a couple of traveling partners as well.
Team Fortress Classic: First game I played online, and what a game it was...dial-up sucked, but it was worth the pain in order to have access to this.
Desert Combat: When I got really good at the game and developed some particularly devious strategy/evasion/invasion techniques. 6~7:1 KDR in private servers with good players (I know it's just numbers, but it felt important at the time).
Battlefield 1942: First game I'd ever played that felt truly chaotic. In a populated server, there were dozens of epic battles going on no matter where you were. Fighting in a tank? Take a second to look up and see your buddy engaged in an epic dogfight with two enemy fighters. This was truly a revolutionary game.
**EDIT2**
Adding more as I think about this more.
1. Resident Evil (Gamecube remake): Basically, the entire game. The graphics are unbelievable. The gameplay was enhanced, but the real treats were the new design, enemy AI, and graphical enhancements. Every kill was visceral. The enemies were so well-designed that you could see their jaws moving.
2. Metal Gear Solid 3: Snake Eater: The battle with The Boss in the flowing field of flowers. A cliche idea, but I have never seen it done like that before in real-time. I couldn't believe the PS2 was doing it. This was easily one of the most cinematically impressive moments that I've ever experienced in gaming (And it did a lot to set up the fantastic ending of the game).