WoW worth it for me?

Hexus0

Gawd
Joined
Feb 28, 2005
Messages
590
Hey everyone, well I've heard some great things about World of Warcraft, but I'm not sure if its the right game for me. I don't really mind paying the $15 a month, but its not something I'm too fond of, but I understand the updates that MMORPG games get. I've always wanted to play an MMORPG but I never really got into it and never really wanted to kill my life over it. I've heard that you have to dedicate so much time to play them, but is it true for WoW? I want something like Diablo2 that I could play for like a couple hours a day out of a couple of days a week, like lets say every other day I play 2-3 hours a day, do you think I could actually enjoy the game? or would the game move to fast for me? How is the WoW community? Is it easy to get along with people or is it the 12 year old little kids yelling out the racist comments? Would it be easy for me to get into the game and start playing?
 
Hexus0 said:
Hey everyone, well I've heard some great things about World of Warcraft, but I'm not sure if its the right game for me. I don't really mind paying the $15 a month, but its not something I'm too fond of, but I understand the updates that MMORPG games get. I've always wanted to play an MMORPG but I never really got into it and never really wanted to kill my life over it. I've heard that you have to dedicate so much time to play them, but is it true for WoW?
Levels 1-60 and even for awhile at level 60 it is very casual friendly and you can have alot of fun in a time period of 2-3 hours. Actually you can have fun soloing in just an hours time and be productive. Later on to run instances with groups you will want to have 2-3hour slots though.
Hexus0 said:
I want something like Diablo2 that I could play for like a couple hours a day out of a couple of days a week, like lets say every other day I play 2-3 hours a day, do you think I could actually enjoy the game?
Yes, Definitely.
Hexus0 said:
or would the game move to fast for me?
2-3 hours a day would last you quite a while. My first level 60 took me 16days /played game time. Which calculated out I get 4.26 Months at 3 hours per day. Plus you will spend alot of time end game getting phat loots. My last run only took 10days though :eek:
Hexus0 said:
How is the WoW community? Is it easy to get along with people or is it the 12 year old little kids yelling out the racist comments?
Its a mixed bag. There are a lot of both.
Hexus0 said:
Would it be easy for me to get into the game and start playing?
Yes!

If you enjoy playing the game, even at level 60 it will be fun for awhile while you rack up on blue gear and maybe the occasional purple (epic). This will probably last you 4-5 months and you will start to get bored. But really, what game have you played recently that lasted you 4-5 months? And there are several different races and classes to try out as well to extend that time.
 
If you really enjoy the PvP aspect, your game time could be infinite.
 
I got up to 70 days played on a Warlock, stopped playing it out of bordeom, and now rerolled on the other side and am working up another 60. I'd recommend it to just about anyone really. However, being new might be kinda rought with all the established economies out there. You could join a new server, but then you run into higher amounts of gold farming and such which ruin those fresh ecnomies even faster.
 
WoW = Fun as hell. Funny story about how I got back into it. I bought it back in May and played it all summer long and got my Night Elf Rouge up to lvl 30. Then when I moved I was building my computer but had a lot of complications so I didn't have a computer for a while till I got my moms laptop and I started using that. I still didn't play it as much cause I was busy with school and the friend I usually played with was always with his guild doing stuff. On top of that since I was absent for so long I was kicked out of my guild. When I finally got my computer up and running my friend from that Navy came back and is finally offically done with the Navy. His friends and I all showed him WoW the first few days we got back. The next day he went out and bought it and we all started new chars. Now he has a lvl 42 Warlock and knows more about the game then I do lol. Since he is on paid vacation he has all the time in the world where I am working 2 jobs and going to school but I still find time to play. I only have a lvl 24 Priest but I'm having a lot more fun with her then I did with my rouge.

Bottom line, give WoW a chance you will not be disappointed. There are endless things to do and endless quests to do also. One thing I had trouble finding was groups to join to do dungeons when I was a rouge. Once I made my Priest, man now I actually get annoyed by how many people ask me to join there groups. Another thing that is great is they always update and change the world a bit after almost every patch. When I was playing with my rouge and became lvl 28, I had to head back up to an area where I started off when I was lvl 10. I mapped out the whole area already but then I found this new spot on my map that wasn't there before. It was quite shocking and a lot of fun to kill the new minions that where there even though I didn't get any exp out of it.

Almost forgot, the Expansion will be coming out soon and you will be able to get your chars to lvl 70 instead of the now capped lvl 60. Oh yah its going to be good.
 
Sounds good, thanks for the great info, I'll probably pick it up either tomorrow or Wednesday.
 
Hexus0 said:
Is it easy to get along with people or is it the 12 year old little kids yelling out the racist comments?

The $15/mo hleps keep this down a bit.


Not a lot, but a litte.
 
Im torn on which way to direct you, IMO of course. WoW sounds like a good choice for you levels 1 - 60. At 60 or endgame raids will become your priority, or you could go the PvP route. Either way you are looking at long periods of time, doing either PvP or Raids. Raids liek Molten Core will take 4 - 5 hours, and the time needed to grind PvP hks to progress is substantial.

When you say you want something like Diablo 2, and that you are hesitant to pay the 15$ a month, I am tempted to point you in the direction of Guild wars. GWars resembles Diablo 2 much more then WoW does, and does not have a monthly fee. It will not require a great amount of time to play, but the limiting factor is the lasting value of Guild Wars. I know a number of people who got bored with Gwars and game back to WoW. Guild wars is also created by former members of Blizzard.

The other thing you could do, is wait for Hell Gate London. This game is done by Rob Pardo (sp?), he is a former member of Blizzard, and worked on Diablo an Diablo 2. His new place of employment is working on Hell Gate London, which promises to have many similarities to Diablo. It is however goign to be a first person pespective, but combat will be handeled much like Diablo, in that you dont aim, its more of a hack and slash. It also has Diablo-esque features like randomly generated maps and drops, which promises a lasting experience.
 
I have been playing WoW for a year now, and still love to play it daily. I am one of those guys that would buy a game, beat it, buy another, getted bored with it, buy another.

I got this game and have SAVED a ton of money that I spent on games before.

Get it.
 
I was in the same boat as the original poster not long ago.

I just started playing WoW October 31 and it ROCKS. The only reason I had not started up WoW was that I did not want to pay a monthly fee. That has totally changed. Now that I know how cool WoW is, I have no problem throwing a little extra change at it every month. The community is great, some bad apples here and there, but much more tame than some FPS titles I have played in the past. I was kinda worried that I would be behind everyone, but higher level characters were always friendly and would even help out if I just asked. A friend of mine also started up about a week after me, and we have been grouping ever since. Both of us are lvl 35s and just got two more of our friends hooked on the game.

I definitely recommend this title!
 
The wow community really does get a bad rep. Everyone says only group with guild members and not PUGS, Pick Up Groups. I can't remember ever having a problem with a PUG, infact I just did a 5-man DM boss run, with a PUG and we blasted right through the entire thing with only one death.

If you do decide to pick-up WoW make sure to ask for help with acronyms, as the WoW community uses at least as many acronyms as the military. :p
 
Try Guild Wars out first, there is no monthly fees and it is very fun with mostly cool community. However at times I eneded up having 60hrs in a week, now I am gamin 2-3 hrs a week, or less.
 
Draax said:
The wow community really does get a bad rep. Everyone says only group with guild members and not PUGS, Pick Up Groups. I can't remember ever having a problem with a PUG, infact I just did a 5-man DM boss run, with a PUG and we blasted right through the entire thing with only one death.

If you do decide to pick-up WoW make sure to ask for help with acronyms, as the WoW community uses at least as many acronyms as the military. :p


I had a bad PUG last week...

Going into BFD with this 'lock who keeps trying to reconfigure his UI mods while we're in combat (and thus, not actually fighting) but he keeps calling Need on drops. Then we have a pally who, even though he's a lower level than our warrior, keeps trying to be main tank & pulls way too many mobs and doesn't bother actually healing himself. Then, with me as a druid, as the main healer, nobody actually bothers paying attention to my mana level before heading into combat. Finally, after wiping the 3rd time, just before getting to the temple with Kelris because the pally pulled like 8 mobs and then the 'lock, when he came back to the game sent his pet off to aggro another 6 or so, our tank realizes "oh, I'm leaving now 'cuz my lvl 60 main is scheduled for an MC run right now".

OTOH, had a good PUG last night, over in SM. Priest, Druid, Pally, Warrior & Rogue. The pulling was a little rough, often taking "too much" aggro, but we had enough healers to handle those stupid 8-mob pulls semi-gracefully.
 
What is all this talk of level 60? Is that a level cap or something?

How long will it be before they have quests for high end characters to expand beyond level 60? Do they even plan on that sort of thing? Seems like a waste that they would stop you at level 60 instead of adding new content to keep the monthly subscribers up in numbers.
 
Json23 said:
What is all this talk of level 60? Is that a level cap or something?

How long will it be before they have quests for high end characters to expand beyond level 60? Do they even plan on that sort of thing? Seems like a waste that they would stop you at level 60 instead of adding new content to keep the monthly subscribers up in numbers.
Read my post, I made it very clear.
 
Json23 said:
What is all this talk of level 60? Is that a level cap or something?

How long will it be before they have quests for high end characters to expand beyond level 60? Do they even plan on that sort of thing? Seems like a waste that they would stop you at level 60 instead of adding new content to keep the monthly subscribers up in numbers.

yup, 60's the current cap. No fear, the high-level raid content is sufficiently challenging, at this point, to keep lvl 60s busy.

There's an expansion, probably shipping march-june of next year will be raising the level cap to 70, adding 2 new races, new zones, dungeons & tradeskills.
 
Json23 said:
What is all this talk of level 60? Is that a level cap or something?

How long will it be before they have quests for high end characters to expand beyond level 60? Do they even plan on that sort of thing? Seems like a waste that they would stop you at level 60 instead of adding new content to keep the monthly subscribers up in numbers.

Level 60 is the level cap. This will be raised to Level 70, when the add-on World of Warcraft Burning Crusade gets released.

Getting to 60 is no small accomplishment. It will take someone on average 13-15 days, played time to reach this level, and this is if you almost soley quest, and grind experience. So you are looking at 312 hours - 360 hours played to hit the level cap.

At level 60 there are many large instances, or dungeons that you will need 40 people to group with, to attempt. There are smaller ones like ZG which is 20 man.
 
Joril said:
My gift to you:
Silk Road Online, it's a mmorpg, it has fast paced combat, it looks very good, it has a diablo like skilltree and it's free

http://www.silkroadonline.net/

By ALL means, check it out. :)

Free as in no subscription fee, but players have to buy ingame items with real money to support the game. Interesting, but I'll have to wait to see how this one turns out:)

WOW is awesome, in a word. I held off untill PC gamer released the demo disc and decided to give it a try. After one weekend I was hooked, and now play about 10 hrs a week. The comunity rocks, and is the highpoint of WOW, IMHO.
 
Sounds like it'll fit decently with your schedule. Depending on the type of MMO gamer you are, you might or might not like it. If you're into killing mobs all day or weak-ass PvP, then it's a good game. If you're more of a hardcore PvPer, then you'll end up hating the game pretty quickly.
 
it consumed my life after i got into it (about a week in) then after about two months i got sick of it because all my friends were lvl 55+ and i was a lowly 30. good game if you get friends to play. pick up dungeon teams fail you way too often.
 
I've been playing for a month and a half or so, and it's very a very forgiving game time wise. If i want to jump on and play for an hour, i can actually get stuff done. Plus, unlike a lot of other MMORPGs, this one has things to do OTHER than grind for levels. There are professions, which help flesh out your character. And you can even customize your character class by how you spend your skill points.

And while you sometimes get bad PUG's, the vast majority of them have been decent to outstanding. In fact, i have gotten several guild invites from PUG's, simply because i am not a fucktard when i'm playing. Not only that, be a cool guy to group with, and word definitely gets around. I've been asked to group because "my guild buddy says you're OK, wanna group?"

So, yeah, there are people who are less than fun to game with, but they are definitely in the minority. The community itself helps to get rid of the troublemakers. People who don't play well with others tend to get tired of the game after a while, because the high level stuff you HAVE to group for.

All in all, i would heartily recommend getting it. My main is only 45 right now, but i'm already starting my third character. Yes, it's that good. :D

Oh, and join the [H]orde, instant guild membership, and they'll help you out a lot. ;)
 
Out of curiosity, which server has the [H] guild? Or are we all just spaced out all over the place?
 
wow is a good mmorpg for people that only play 2-3 hrs and for people playing there first mmorpg. just dont expect a lot to do after you get to the level cap if you only play 2-3 hrs at a time.
 
I've been playing WoW since February, and I still play it every day. It's the only game I play. You can play most of it solo, and there's tons to do. I'm finding out new stuff about it even today.
 
A bunch of us are on stormscale still. [H]orde of course.

just do a who on hard to see who is on
 
I've played for a month now and its ok.

PvP servers are fun when you reach high levels. Otherwise expect to get ganked and camped a few times every single day. (recommend going PvE unless you already have friends on a PvP that can help you) If you are not part of a guild you will be an even larger target for gankers. Seems like it would be the otherway around but it isn't. Guess it is due to not being able to call on some lvl 60 backup.

With that said. If you do have friends on a PvP, it is great fun defending/attacking a town.

If you hope to have gold, absolutely do not go enchanter untill after you have a fat bank account. Honestly I wouldn't go with anything other than a gather type profession untill you had plenty of gold.

My server has many max'd craftsmen who offer free services. Sounds good doesn't it? Just a way to make sure those below them never become competition. Supply the basic raw materials, stock pile whatever you think you want to become later.

My first character and I chose tailor/enchantor. I hit 40 soon and I'll be lucky to buy a pet, much less a mount. :( I really don't enjoy farming.... so I'm SOL untill I manage to get a fancy drop for one of those professions.
 
Our guild finally got rag down last night. That was very cool.
 
I have had a lot more fun at post-60 end-game stuff than I ever did levelling up. However the downside is once you get to that point, it is not casual. Both end-game PvP and end-game PvE is mostly fille with hardcore people. A lot of casual 60 players get frustrated when in a realm with hardcore guilds. This is especially prevailant in PvP where teams with MC/BWL loot just roll over casual level 60 PvPers. Casual play will last you a very long time though. If you're patient, even post-60 you can PvP (reputation gain with the battlegrounds factions can get you GREAT loot at your own pace).
 
Skinning + Mining is the classic money-making combination. Mining's probably more profitable but skinning helps you get more loot from things you're already killing.
 
gizo said:
Our guild finally got rag down last night. That was very cool.

Little tip: don't ever expect a crafting profession to be worth the time for purely monetary gain.

I have the Lionheart and Invulnerable Mail plans as an armorsmith and I didn't even break even from all the stuff I spent in training that profession for about a month after I got Lionheart.

If you put in a LOT of grunt work you can make a niche market work for you (like selling rich purple silk shirts or some crap), but the time and effort making and marketing those most likely won't compare to straight up farming. If you farm efficiently you can make a great deal of gold and until you have some end-game recipes, farming will continually outpace crafting for monetary gain.

My suggestion would also be Skinning + Mining, or Skinning + Herbalism. If you want a useful crafting profession go alchemy + herbalism. It's decent money plus potions are always great to have around. Engineering is the ultimate utilitarian profession but also a huge moneysink. I wouldn't worry about crafting your own armor or weapons. The vast majority of the time you can get better loot from instances.
 
I personally did Skinning and Mining as my crafts until I had enough money for my mounts and then used the rest for excessive Auction House purchases. After that I switched over to Herbalism and Alchemy for pots to suppliment my character.

Now all of my alts simply do Skinning and Herb/Mining to create a steady flow of income for all of my characters. I send the Herbs to my Alchemist who makes the pots for all my characters. I'm considering switching over one of my other alts to another trade craft, but purely for the fun-factor (is it even possible heheh) of doing some crafting. In the end you can really just buy all the items you need with the money you make from gathering tradeskills.

On a side note, I think it's important to learn how to maximize your use of the Auction House as soon as possible. Collect all the random drops from mobs and then see what sells well in the Auction House, because vendoring all of your loot could mean that you're only getting a fraction of the value.

Anyways, overall a very fun game if you're looking for something in the 2-3 hours a day, every few days a week catagory. The player base does range from very poor to excellent, but I think that goes for any largely successful game. You'll find that the lore and world is very rich, and while no particular element of the graphics are outstanding, the overall art direction and consistency makes for gorgeous atmosphere and immersion.
 
Well, leatherwork isn't entirely useless...

up until about 15ish, if you're playing out by Darnassus & can't get to the AH, you can make better gear than you can find/buy +)
 
Everyone says farm but I can't find anyway to do this that is remotely fun or rewarding enough to compensate for the time. Perhaps I do it wrong or something... then again a Balanced Druids might not be the best for farming?
 
My druid always had too much downtime when using balance - feral's the way to go when farming. The trick is to find mobs you can quickly dispatch that still drop profitable stuff. Exactly what counts as profitable is up to you to figure out.

Granted, having good AOEs would make farming much easier, which is something that you, as a druid, don't really have.
 
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