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Recent content by UtherLazarus

  1. UtherLazarus

    Halo, Destiny Composer Marty O'Donnell Fired By Bungie

    What is 323 Studios and why would they be interested in Marty O'Donnell? :confused:
  2. UtherLazarus

    Game Developer "Fed Up With Space Marines!"

    What about space engineers? (I've been playing a lot of Dead Space 2 lately :D)
  3. UtherLazarus

    Two Worlds 2 now January 2011 for NA

    Gameplay is pretty standard WRPG fair. It's kind of like Oblivion in that you can turn your character into a so-called "battle mage" if you choose. Unlike Oblivion, you can't fight in first person mode, but the third person combat is so good there's really no reason to do anything else. The...
  4. UtherLazarus

    Two Worlds 2 now January 2011 for NA

    I played through the first Two Worlds entirely, and it's nowhere near as bad as a lot of people make it out to be. Most people that bash it either played the 360 port (which was terrible) or just watched the opening sequence and never played it. The opening sequence and all the other CG...
  5. UtherLazarus

    Any 480 Early adopters feel ripped off too?

    I bought two 480's close to launch, and I really don't feel ripped off in the least because since then I've played through a dozen or so games maxed out at 2560 x 1600 that I felt weren't playable on my previous setup (which was a single GTX 285). Also, the time span between the release of GTX...
  6. UtherLazarus

    Intel's Andy Grove on Manufacturing in America

    As far as I know, Intel has two main R&D groups, one in Oregon and the other in Israel and they develop in tandem. For instance, the Israel team worked on the Core architecture, the Oregon team worked on Nehalem, and the Israel team is working on Sandy Bridge, etc.
  7. UtherLazarus

    Two Worlds 2 October 5

    I'm pretty sure the install limit was a little more complicated than that. I think it was based on how often the hardware configuration of your system changed. Basically, you were restricted to "three different hardware configurations." So, you could install and uninstall the game many times...
  8. UtherLazarus

    Bungie is "last remaining high quality independent developer"

    I'm guessing you've never heard of Marathon :rolleyes:
  9. UtherLazarus

    I want the straight story: how hot and loud is SLi GTX 480?

    No, it's not a leaf blower or jet engine at 85%... but set that bad boy to 100% and you'll know where those comments are coming from :D
  10. UtherLazarus

    I want the straight story: how hot and loud is SLi GTX 480?

    I swapped out my old PSU and GTX 285 for GTX 480 SLI and an AX1200 about a month ago, and I have been extremely happy so far. I'm running 2560 x 1600 and the GTX 480's simply dominate at that resolution. I went with the EVGA SC+ edition for the Back Plate and High Flow Bracket. I overclocked...
  11. UtherLazarus

    Preferred brand of GTX480s

    I recently bought two GTX 480's along with an AX1200 to provide them juice, and I've been extremely happy with them so far. I have a 30" monitor, so my resolution is just a tad above yours (2560 x 1600). I went with two EVGA Superclocked+ cards, not for the measly factory overclock...
  12. UtherLazarus

    New Corsair Power Supplies at NewEgg Now

    Finally, just ordered one as well :D
  13. UtherLazarus

    NVIDIA Surround Technology Performance Review

    I'm more surprised by the fact that most people here are shocked that SLI scaling is doing so well in multi-monitor setups. Why? Nvidia has been optimizing SLI for multiple monitors for years. Everyone said Nvidia was way behind in the multi-monitor world, but they've had SLI Mosaic for quite...
  14. UtherLazarus

    XCOM Trailer

    Hmm, a late 50's, early 60's horror themed FPS made by 2K games using Unreal Engine 2.5... can't say I've ever heard of THAT one before.
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