Recent content by user54738

  1. U

    What is min/max framerate?

    Sure, but an instantaneous minimum "FPS" is invaluable when optimizing for an ideal gameplay experience. Just cap your framerate at that measured value and the result is console/vsync frametime consistency without the input lag. The addition of variable refresh means you don't have to deal with...
  2. U

    What is min/max framerate?

    Sounds about right. I'm guessing the 'framerate averaging interval (in milliseconds)' setting is the time that's used to calculate min/max/avg when 'average' is selected.
  3. U

    What is min/max framerate?

    I finally figured it out. Rivatuner by default calculates minimum fps (and maximum fps?) from an average instead of a singular frame. If you want the latter then change 'Global' > 'Setup' > 'Peak framerate calculation mode' from 'average' to 'instantaneous'. Hope this helps :)
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