The 3d cache really helps on open world games. As for core counts, if you already happen to have a 5800X3D, you can run a game on six of the cores and see how it does. If you don't notice a difference, the 5600X3D should run it as well as the 5800X3D as the clock speeds are nearly identical...
Or it means Nvidia cheaped out and left out load balancers. Or it means someone tried driving 600W through 300W of connectors -- the PCIe 8 pin is rated for 150W. You need four of them to drive a 5090, two is insufficient.
Anybody discussing this issue without addressing the other design...
The failure that is the 12VHPWR connector compared to previous in one picture (that was posted earlier):
Note the condition of the four old-school PCIe 8 pin connectors. They were subjected to the exact same load that destroyed that 12VHPWR connector and yet they look unscathed. That picture...
Good to see it has soft power.
If the WireView is good enough, I would use a tight tolerance on Current Balance as a leading indicator. The precise current balance will vary greatly from system to system. However, on any individual system, it should not, as the wire lengths are not going to...
The 4090 also only has two load balancers, previous cards had 3. The 5090 is really bad, as it only has one and the highest load.
What else besides too much power can possibly melt the connector?
Think about what causes this issue in the first place. Take into account that most 5090...
^^ This. Ebay is not what it once was, but these clicks filter out a lot of riff-raff.
You can still score on old electronics. I picked up several Titan Xps for $131 each, but I had to troll for 3 months to get it. Could have bought them at $180 all day and all night. Haven't sold on Ebay...
erek, I'm not sure what you are trying to get here. I have criticized the need for these "do-dads" but that is leveled at Nvidia. There is no reason to think this device will not work to solve the melting issue. I don't have one of these, nor one of the affected cards, but from what I've...
I think so depending on exactly what you mean.
Another way of stating my point of view is I want three independent current shunts feeding the VRMS that cannot crossfeed between each other. Each shunt provides a portion of the power required to operate the card. The approach worked swimmingly...
That's how I read it too.
Frankly, I'm surprised Nvidia left the loophole in there. IIRC, Nvidia locked down the BIOS because of the BIOS edits that were done on Maxwell to crank up the power. Then Nvidia locked down the bios on Pascal and shunt modding became the norm.