Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.
I have some questions about the EZ Overclock hardware button on my new Vapor-X
What is this thing supposed to do specifically.
Is it alright to press it while the computer is running?
From what I can gather, it accesses an alternate bios with different stock clock speeds, which leads me...
Thanks for all the info folks. I'm also getting a Motherboard with it. It's an intel motherboard DP43TF. I'll do some more overclocking research and see what i can find.
thanks for the advice. i think i'll bite. can this processor be overclocked with a simple stock cooler? or should I just leave well enough alone. I'm completely inexperienced when it comes to overclocking, but i've heard the q6600s are good up to about 3ghz
Have an old rig, but found another old rig for cheap and was wondering if it was worth the slight upgrade.
Would the Athlon X2 5800+ dual core 3.0ghz be better for gaming than
Intel Core 2 Quad quad core 2.4ghz processor?
Would I actually be taking a hit by upgrading from the x2 to the...
sucks about not having keyboard support for icefilms
the capchas can be annoying, but they're necessary to protect the content.
if you go into the xbmc interface settings, find a check box for "remote sends keyboard keypresses" or something like that. then you'll be able to input text...
check out the ICEFILMS plugin w/ xbmc
it's basically an underground HULU alternative,and it has absolutely everything you could want. I've been recommending it to friends and family and everyone is quite taken with it so far.
so i'm not discovering that when playing some emulators, the vsync input lag doesn't exist in windowed mode, but when fullscreened the lag is quite noticeable.
does fullscreen use a different rendering method in some instances than windowed mode?
hrm. help me wrap my brain around this question. are you saying that you expected different results when disabling d3doverrider apart from the 40-50fps? does something lead you to believe that bc2 is using a render ahead queue?
one thing that frustrates me about this entire process is...
wow. actually found a lead on the stuttering issue. check this out.
http://www.kn00tcn.net/site/making-unreal-engine-3-games-their-smoothest/
granted, it only applies to unreal 3 engine based games such as arkham asylum, mirror's edge, borderlands, etc, but still. it seems to have worked...
in that case it might be this render ahead queue being on by default causing my problems with source games. it feels like it anyway. weird.
and yeah, it is the xbox live arcade version of castlevania.
and you were right about the misreporting of framerate. whereas the 'cl_showfps 1' fps...
kllrnohj - i went back and tested using fps_max 58 along with vsync in TF2 with fraps enabled, and it does register the frames per second as being at a solid 58, sometimes dipping to as low as 47. here's a pic
http://yfrog.com/9g58fpsj
like i said, i don't know why it works on my system, but...
thanx for the info guys.
kllrnohj
I wouldn't be surprised if you were right about the acceleration. What originally led me to believe that mouse acceleration contributes to input lag was my frustration in trying to reduce lag in the original bioshock. This is the game that made me realize...
thanx for the reply's guys.
apocrypha - i've heard, and somewhat deduced, that vsync doesn't add any lag whatsoever as long as your framerate never goes above 60fps. things display just about as soon as they're rendered in that case. i've never come in contact with a game where the...
There's tons of contradictory information on the net about Input Lag. I just wanted to gauge the popular opinion on the causes and possible solutions of Input lag.
Input lag = amount of time between a button press/mouse movement, and the visible response to said movement on the screen...