I don't know about all the various builds but for the stealth approach that I take, it's much easier now due to the lack of high level enemies that resist knockouts and the lack of damage scaling which makes me invincible when I max my armor out. As for smasher, I usually hack all of the...
Me too. I added as much stuff back into the game as I could. Damage scaling, Level scaling, proficiancy checks, The enemies with the little skull above their heads which indicates that they are higher level and can't be chocked out. You can one shot knock out enemies that are immune to holds...
Yeah, I played it today and it looks to be running stable and fine on my system with the AI bubble maxed out. It's larger than the original games and similar to Anomaly now. I haven't had enough time to comment on the spawn system but the offline A-life seems to be working pretty decent from...
Understandable, I only like the first two Resident Evil games, that was probably because of the time period they were released and where gameplay had evolved up to that point. Resident Evil was the first survival horror game I had ever played so it left a decent impression. I do find Cyberpunk...
I own the DLC but I decided to hold off on playing it because I want to start a new playthrough and experience it naturally within the arc of the main storyline. The game seems to be much improved but the online AI bubble is one of the main reasons why I haven't returned. I'm just not...
I'm not a big fan either. During Phantom Liberty there was the Alien Isolation bit of gameplay if you sided with Reed and it was fine as a short break from the normal gameplay but I don't like playing full games that are like that. Resident Evil balanced the action and run for your life...
I would be happy if EA sold the IP to a competent game studio. Same with UBI's IP's being sold off. That is the only hope that these IP's will be done right. The only other option would be if EA assigned the IP to a new team that they hire in the future. Being that EA is now a new company...
I've been forcing DLSS 4.5 RR since it released as well as DLSS 5 Nerual Rendering preset 1. It looks amazing.
I decided not to update the game for this update. I've got a bunch of mods installed that would stop working otherwise. From the sound of it, I probably wouldn't like it anyway as...
Yeah I agree. I think it's likely that all of their games started out pretty good but once they added the 300 DEI hires from the Veilguard team it would eventually crater it every time. Asking for sweat baby or some other scam company to clip it's nuts before launch was always something they...
Expedition 33 won game of the year with 30 team members who actually knew what they were doing and focused on making a good game instead of delivering a message. They spent 10 million dollars and created the game in 2.5 years.
EA spent 400 million dollars over a 10 year production period with...
EA ruins every IP that it has swallowed from studio buyouts. Always has and always will. The original Bioware devs all left and it was just a name they used for brand recognition anyway. I'm glad it's finally over and the activists are no longer stomping on Bioware's grave. As for EA, I...
I'm not going to make claims about general operation across all brands of cards but for me. My power usage was around 590 to 614 watts. With the latest driver from Nvidia it dropped to 590 to 605. With the latest update to DLSS 5 it's now sitting at 565 watts all the time. This is in...
The new version of DLSS5 (3.9.16) that dropped today gave me a 10FPS boost to my base frame rate in cyberpunk at 4k. So up to 60FPS if you are using 6x frame gen. I'm using 2x frame gen so I got a 20FPS boost overall. Pretty happy with that. I'm still using preset B for DLSS because it looks...
In the video above, he mentioned that DLSS5 works better on games that have good path tracing and higher quality assets which is something important if you want to push things to the limit. Most games understandably fit in a low VRAM footprint for the masses but if you have a high end card...