Super stoked, and on PC. So happy I don't need to pick up a PS4 just for this game. I'm really sad that I can't play VR on the Vive, I'd get a flight stick for it, but perhaps UE4 and Vorpx or something will work.
Quite possibly not good for Facebook and Oculus.
Texas is a common place for patent trolls to get their way. Not that Zenimax is a patent troll in this case, but that the court system may favor them before they even enter the court room.
I don't know why the first one didn't do so well. Maybe folks weren't ready for fast paced shooter that was 3D (truly vertical)? I loved it and so did my friend. I'm really excited for a SP this time around. The lore looked absolutely fun and engaging, but never fully revealed.
The game has already crushed their previous day 1 sales records. The commotion was because this lone review was rather low compared to other reviews and compared to the reviewers' past scores for the other similar Paradox games. It didn't help that the score was associated with IGN. So they...
Isn't it infuriating when CHROME has trouble playing YOUTUBE?! I just yell, "SAME TEAM" at my monitors and shake my head. Also the 2gb maximum download size in chrome is weirdly annoying.
1) I did not know that they were announcing the Dev kit, let alone on the same day as Vive Pre-Orders. Still, more AR and VR is great!
2) Let's not forget that one of the HUGE points of the hololens is that it is wireless.
3) This is a DEV kit, $3000 is a pittance for anyone that is serious...
Totally. I was trying to point out that from the industry side, the only thing limiting running games on one device versus another (aside from the room scale + Vive controllers) is ecosystem practices. It is really healthy for VR to have at least 2 hardware creators. They will want to 1 up...
Count me in!
It's funny how people think this is a HD-DVD vs BluRay type discussion. We are able to choose from multiple monitors to view content being generated by our PC. Why shouldn't we have different options to view VR content? We are fortunate to have choices in this very fledgling...
My guess is that it's marketing right now. It's hard to sell the value prop that you can do what you do now, but you could spend $1000 on a hardware investment (gphx card +hmd) to do the exact same thing with a heavy baseball hat on. So the coverage is stressing what you can do that you can't...
The thing is, you can get up and move if you want. If you don't want to, the systems gracefully fall back to just being a HMD that you can use sitting down.
There are plenty of productivity based reasons to us VR. Games are not the only reason some of us are interested in the platform.
The cost of creating art assets is the biggest problem. Bleeding edge graphics are expensive and low return on investment.
The other issue is that once the MBAs get their hand on a creative company, the risk and interesting go right out the window in favor of consistent and profitable. That...
It's easy to dismiss the importance of making gaming easy. Growing up, we had a single d-pad and 2 buttons. That's plain simple and the controller fit in a kids hands. That experience isn't exactly available to most kids these days.
The kinect allowed my 2 year old (now 4) to play video...