The die size is thought to be similar to the GF114
- so, I think the price will be <$400, possibly $350....
- I would say $299, but I don't think they'll go that low initially... if it's equivalent to the HD7950...
'
So when you say Fermi, you mean the GF100
- well, Charlie was certainly right that is was late
- when NV was saying Dec 2009, he was saying March 2010, and he was pretty much right on that one
- I actually think he had one or two disgruntled NV employees feeding him info at that point
- but...
Yes.
BTW, did you ever try just GTX580 3G SLI?
- I see on your other thread that you're now heavily into super-cooled Quad-SLI 3G, which looks like a lot of fun :cool:
- but I'm sure the simple GTX580 3G SLI performance would be of interest to a lot of people
:D
Actually, the GF116 (GTX550) has a 192-bit bus, and comes with 1GB
- they do this by having 2 64-bit banks of 1Gb SDRAMs (4 chips), and 1 64-bit bank of 2Gb SDRAMs (2 chips)
- so, the GF116, at least, can mix & match memory chips on it's memory banks
- so, it's not completely impossible for...
IMO, they should have called the new (non-Ti) one the GTX 550 (Ti or not) & the GF116 one should have been the GTS540 or whatever...
- would have made the scaling more obvious, but made the GF116 card seem not so exciting (which I guess is why they gave it the exciting name of GTX550 Ti)...
Out of interest, GTX 580 SLI @600MHz vs GTX 560 SLI @ 900MHz
- who wins?
- which has better power consumption
- and what if the GTX 560 has 2G / card
- would certainly be cheaper for NV to build.
;)
Why do people think that the GTX550 is GF116 based?
(or why does VRZone think that?)
- is it shown in the drivers?
It seems to me much more likely that the GTX550 would be the GF114 version of the GTX460
- i.e. 336 Shaders, with (say) a 750MHz clock
I think that because
1) That's very much the...
With 820MHz clocks, my guesstimate for it's performance is it'll be a little faster than the GTX 470 & HD6870, and about 90-95% the speed of the HD6950
- and my guesstimate for pricing is $249.
:D
I like the term 'micro-stutter' as a way of naming AFR-odd/even problems
(which I think is what the problem is with SLI/CF setups)
- general low frame-rate judder is just that - 'judder'
I'm assuming SLI/CF micro-stutter is caused by the difficulty of ensuring the frames from each card are...