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People who are debating v-sync on or off because of input-lag issues versus frame tearing (which looks horrible to me and is noticeable in almost all games, but many people say they can't see it at all. so to each his own).. have good points and lots of room for healthy debate. Vsync off in...
How old is the card? If its relatively new and always did this, then that sucks and you may just have a bum card and need to get a new one, but I have found (in multiple instances) that if a card used to work fine and cool and starts experiencing overheating issues over time, the problem is...
This is true, of the 174 drivers. The issue is corrected in the 175 releases, which have been available for almost a week. My 9800gx2 is using the beta 175.12 at the moment (though new 175.63 or whatever drivers are already available) and R6V2 runs perfectly with no more artifacts.
It is...
No, my GX2 (system in sig) runs TF2 in the 150fps range, even with every option to max in game, and extra transparency and higher AA levels forced in the driver. It never stutters, and the source engine in general seems to be totally unable to max out this card, it doesn't work hard at all to...
at 4.0 ghz on my E8400 and 700mhz on my GX2 I get about 18,300 in 3dmark06 and P9753 in Vantage.
That's with either the 174 or 175 drivers, thought i use 175 because they fixed Rainbow Six Vegas 2.
When I was using driver version 173 though (to fix vegas previous to 175 coming out) my...
oh yea, that's a problem with pretty much very 8-pin connector. Neither the native one off my 620hx, or the 8-pin adapter included in the video card box fit into the slot on the card natively, the little plastic retention tab is too wide to go in he hole.
It wasn't a big deal, essentially I...
The vast majority of nvidia beta driver releases aren't on the official nvidia site (though they do now put some of the stable beta releases up there, they used to not have ANY) Pretty much every iteration of it is "officially leaked" though, sometimes you can get a new driver version only days...
You don't have to go all the way back to 169, the problem only exists in 174.XX
173.69 doesn't have this issue with R6V2, those are the one i am using till nvidia (hopefully) fixes it in their next release.
It happens to me with SLI disabled as well on my 9800gx2. (yes i've confirmed SLI is really off with the SLI monitor)
For my mileage, its entirely a driver issue. This happens in rainbow 6 vegas with the 174.XX drivers for ANY combination of SLI and AA (though it takes different amounts of...
I also run my 9800gx2 on a 620hx. The powersupply fan doesn't even seem like it ever turns on, it doesn't appear to be working very hard to power my system at all.
Corsair PS's have been tested to provide stable power at like 30% over their stated rating. IMO your 520 should be plenty for...
I had the same issue, its been discussed somewhat extensively on the ubisoft technical forums. The upshot is that about half of the folks with the problem had success with either fiddling with or disabling AA, and others had luck with disabling SLI, but many (like me) experienced the same issue...
Indeed, if you only have a single stick of ram, you can't run in dual channel mode.
Dual channel implies 2 memory controllers, with 1 stick on each controller. Each stick of ram runs at its max speed, but both controllers are used and the data is written to both sticks simultaneously to...
LOL, I had the EXACT same reaction when I built my rig (see sig)
See, I put the machine together a week before the 9800gx2 came out.. I knew I wanted one though, so I left my 7800GTX in and ran it with that (talk about a CPU / GPU performance mismatch!).
Since the GTX is shorter and fit...
No remorse at all. Granted my situation was perhaps not the most common.. I upgraded to the system in my sig from an Athlon64 4000+ and a 7800gtx. In order to drive my new 1920x1200 display, I wanted the best video setup I could find, and that meant multi GPU.
I refused to get an nforce...