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I played the original back in the day - fascinating engine, compelling story, just always got interrupted about 3-5 hours into it and never finished. I should try again.
Crush Depth:
9/10.
Short. Sweet. Simple. Took me two hours exploring and wandering - could easily be done in 1. Not totally worth it at the current $8 price, but at the $5 I paid for it it's perfect. Slight knock on a couple of times where the design style made figuring out where to go...
My issue was the length. It's too freaking long. 25 hours in and I had two dreamers left after (apparently) most side bosses - dropped it mostly a year ago and likely will never finish it. It was great, but that's too much for a simple platformer metroidvania with a mediocre map. Won't pick...
2 is my favorite by far, but I'm not a HUGE fan of the DLCs like I am the base game. They're great the first time through (Iron King/Brume aside), but... real old after.
The bosses in DeS are really the levels - most bosses are gimmicks or puzzles more than an actual fight; this is something (good or bad) that did not carry through to the later games, except every game has at least ONE gimmick boss to deal with. Glad you liked it - Dark Souls will be a trip for...
No. Aside from that being sequential, IOPS even in the hundreds of thousands is different than millions+ for DRAM, access timing and latency is massively different, DMA pathways are different, and traditional NAND has a single major flaw - read OR write, but doing both at the same time? Shit...
Elden Ring: Nightreign.
8.8/10 - solid B+ overall. Excellent start - has a chance to easily grow to 9+ with more updates, and what they're doing already is highly promising.
It's elden ring - but a roguelike, and for once, a roguelike works. You have a LOT of options on how to craft a build...
I happen to entirely agree with you - on my original save I got to Nameless King/Grand Archives/half way to Friede, couldn't beat any of them, and was actually hating the game. Someone suggested in a reddit comment that I switch to claymore and treat everything as "wood to be chopped" - and...
The difference is that the ship weapons were all purchasable in-game from the start too - you could make life easy buying something with cash so it was there after the wipe, but you could also haul some boxes for a few hours and buy them that way. Nothing was gated behind a credit card. The...
yeah, and they're VERY sensitive to temp bumps in my experience - which means the fans are very variable in volume, so any little bump and up they spin.