Looks legit. Their site says at the bottom,
Site down until further notice
February 21, 2015
FrozenCPU.com will not be taking new orders or processing pending orders for at least the next 30 days. We currently are attempting to hire new staff to get things moving again. We apologize for...
Uhh... the headline is misleading.
In the article he never says "nobody plays shooters with a mouse and keyboard". He talks about how Halo bucked various shooter conventions, and says that nobody plays shooters like the used to. He probably just meant that those things that were in his words...
Well yeah, but the question is... can it play Crysis?
:p
I could personally never justify spending $10k to play video games, but hey man.... to each their own. Most of us wouldn't be able to assemble a rig like that even if we wanted to.... but I think we all sorta secretly want to.
Aren't all these beta drivers a bit excessive? I mean, just stick out a quality WHQL driver each month and I think most everyone would be plenty happy.
7970. That's essentially the issue (I'm running card -> receiver -> monitor), but it happens constantly unless there's something graphically intensive open, like Flash or a game or video. So if I try to listen to iTunes without, say, my browser open to the Youtube home page, the audio keeps...
Did they fix the issue of HDMI audio cutting out intermittently y'know, the issue that's forced me to keep rolling back to 12.4?
No, they didn't. Sigh. With driver 'support' like this, my next card will probably be from nVidia.
I agree that it seems weird that they sort of left out that the oc'd 7970 was the fastest card, but there aren't any guarantees that a reference card will clock that high, so it's kind of thorny to use that as the basis for a recommendation when at stock speeds nVidia has the advantage. They...
The most interesting thing about this is the comment at the end... that you guys are "going Green". I guess that's because you have multi-monitor dual-GPU rigs, and you've made it clear in your evals that nVidia smokes AMD in those departments.
But for us mortals who have a single-monitor rig...
Alright, I stuck a video on Youtube showing VSync forced from the CCC with no tearing or jumping. Upon playing around a bit, it appears we were both half-right. My experience is this:
VSync forced in the CCC + in-game VSync OFF = no vsync, lots of tearing
VSync set to "application" in the CCC...
I upgraded from a 22" 1680x1050 to a 24" 1080p monitor with a nice LED backlight, and I like it much more. You don't really miss the height the 1080p format is closer to your peripheral vision anyway, so it's better to go wide than tall. Plus, the LED backlight makes a huge difference in the...
Wrong. It's triple buffering, not VSync, that does not work in DirectX. Forcing VSync at the driver level works fine in DirectX and always has; in fact, that's how I've almost always done it, even when I used Direct3D Overrider with Windows XP. I'd be happy to post a video to Youtube with it on...