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I mean, according to their benchmarks, the PSU is pulling LESS from the wall while performing the same workload.
Unless the device has solar or an infinity engine, the system is more efficient. Same work but less power is the definition of efficiency.
That said, right now the board already...
"being incredibly lucrative" and "being great" are two different things.
Remember, we live in a society that states capitol=god. If it makes money, it is the ultimate truth.
AI makes a lot of money. (not profit, god no. AI is not profitable, literally loses billions every quarter, but...
Remember, The current pattern is as hardware becomes more and more specialised for AI, the data centres become bigger and resources becomes more contested.
If "We will stop sucking everything dry once we can do what we're currently doing, with less" worked, then a datacentre smaller than a...
And I'll still buy their cards because Nvidia shitting out a half-hearted, overpriced excuse for a product is still better than what AMD would make to compete with it. By AMD's choice.
I would be really surprised, like VERY SHOCKED if AMD didn't follow suit. Every time Nvidia does something...
I think if we look at FG as a "FPS booster" we can no longer determine performance by FPS and instead we need to measure performance differently using a metric that decouples itself from end-result-frames-to-the-screen.
Let me list out some postulations, and we can see if we agree here. This...
Then I don't know what you disagree with.
FG is being used as a crutch by shitty devs to make up for optimisation
We both agree
FG was advertised misleadingly by Nvidia to equal (not approximate) real performance and by your own admission, it was BS.
We both agree
You admit that 15 to 60...
The whole "a kids Lego game needs FG to hit 30FPS" situation disagrees with you.
FG as a smoothness filter is fine, I'd even enable it in some situations. But saying it is the same as actual performance is disingenuous at best and wholly misleading at worst.
Also Nvidia didn't just SHOW, but...