KazeoHin's latest activity

  • KazeoHin
    KazeoHin reacted to El_Capitan's post in the thread Diablo, but in 1st person with Like Like.
    https://youtu.be/xkpLG9keQF0?si=q5KEFteE-cKwdZWK
  • KazeoHin
    My cynical ass thinks this is a response to Pewdiepie using distillation training to use for-profit AI models to train free, locally runnable, open source LLMs. Essentially, this is JUST IN TIME to use this law to block distillation and smaller...
  • KazeoHin
    KazeoHin replied to the thread Silent Hill: Townfall.
    The best games in the series are more interactive art projects (VERY good ones) but if you're a fan of slow paced survival horror, this one's decent. Silent Hill 2 remake is better.
  • KazeoHin
    KazeoHin reacted to MistaSparkul's post in the thread DLSS 5 - Generative AI with Like Like.
    Here's DLSS vs DLAA, both with 3x FG. Without any FG, DLSS would be around 90fps while DLAA would be around 55. I'm playing on a controller so the extra latency hit of running DLAA isn't really noticeable but the jump in image quality is...
  • KazeoHin
    KazeoHin replied to the thread DLSS 5 - Generative AI.
    Wait, legitimately what latency and FPS are you getting?
  • KazeoHin
    KazeoHin replied to the thread DLSS 5 - Generative AI.
    Watch out, you'll make all the Nvidia investors in this forum fiduciarily obligated to start an argument with you.
  • KazeoHin
    KazeoHin replied to the thread Data center in Space.
    Yeah, It may have been discussed in this thread before, but the vacuum of space is cold, but temperature can't actually conduct in a vacuum, so a heatsink would work better in the Sahara desert than in orbit, as the Sahara actually has a...
  • KazeoHin
    Looks like there are finally some legal repercussions when it comes to the organized for profit theft of copyrighted content. I - for one - am hoping the same happens with any user content posted online...
  • KazeoHin
    KazeoHin reacted to T4rd's post in the thread God of War Laufey (PS5) with Like Like.
    Indeed, if only these game studios knew that. 😕
  • KazeoHin
    KazeoHin reacted to LukeTbk's post in the thread DLSS 5 - Generative AI with Like Like.
    Not by that much, https://www.macrotrends.net/stocks/charts/AMD/amd/profit-margins AMD is still far from its 2021 crypto-console days of 25% (back up but to 15%), they have better gross but their R&D exploded and had to make giant acquisitions...
  • KazeoHin
    KazeoHin reacted to Aurelius's post in the thread God of War Laufey (PS5) with Like Like.
    A reminder that the culture war complainers mistake their loudness for being popular. Most people just want a good game and aren't fussed about the gender or attractiveness of the lead character.
  • KazeoHin
    KazeoHin reacted to pendragon1's post in the thread DLSS 5 - Generative AI with Like Like.
    curious, whats your old username? i dont think anyone is saying that, except you, over and over
  • KazeoHin
    I doubt that SoC would offer a huge leap over existing Steam Deck...
  • KazeoHin
    yes. please provide a recipe for black forest cake.
  • KazeoHin
    KazeoHin reacted to Sycraft's post in the thread DLSS 5 - Generative AI with Like Like.
    Yes, and I exclude the current insanity when thinking about prices. Right now they are in "monkey-fuck retarded" territory but even before that, they were getting more expensive for what you got. That is somewhat caused by profiteering on...
  • KazeoHin
    KazeoHin replied to the thread DLSS 5 - Generative AI.
    Once again, good points! I think the current AI-craze puts a lot of pricing specifically into a very abnormal context, but that doesn't mean it isn't relevant or the effects on pricing isn't effecting general gaming sentiment right now. The EUV...
  • KazeoHin
    KazeoHin reacted to Sycraft's post in the thread DLSS 5 - Generative AI with Like Like.
    I mean... I don't know that is realistic without limiting either resolution, performance, or quality. Again: Low resolutions have been the norm on consoles since forever. Games would want to look shinier, so the devs would crank down the...
  • KazeoHin
    KazeoHin replied to the thread DLSS 5 - Generative AI.
    Good points overall. re: optimisation I think especially with Machine learning-based algorithms, there is a LOT of 'free' performance that is on the table with larger and longer training datasets and better narrowing of results, so I think...
  • KazeoHin
    KazeoHin reacted to Sycraft's post in the thread DLSS 5 - Generative AI with Like Like.
    On the flip side too many people seem to think "optimization" is a magic tree that you just shake and FPS falls out of for free. Not that it takes time, effort, money, and often the way you "optimize" is by reducing quality. It's totally fair...
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