Have always been curious how much companies pay to use/license Denuvo. Seems like every AAA title launched typically sees it broken within a week of launch. If they hedge their bets primarily on console these days, seems odd that it'd be worth the time, money, and effort.
I often wonder if any of these companies do any sort of customer surveying to gauge these kinds of decisions before bull-dozering forward on the idea - i.e. only online play, etc; but then I remind myself that they'll probably just use it to leverage paid DLC. I mean, I don't mind multi-player...
I'd be happy if I simply didn't have to connect to BNet services to play single player or host a game with friends. Pepperidge Farms knows what I'm talking about.
Definitely a little up the list in terms of difficulty; don't think I've cussed as much at a game since Ori, but I still keep coming back. Amazing graphics. Well worth the $20.
It's a shame that it even happened in the first place, but at least they actually listened and addressed the issue vs just swimming around in piles of money yelling "Lol, whatevs".