Agree to disagree. You didn't read what I said. I said it makes a difference when it comes down to the wire. It may be only one factor of playing an RTS but it's a crucial one to be one of the greats.
To bluesteel:
I think you're wrong. Units have hit points, mana, armor ratings, etc. These things are important factors in RTS games especially when it comes down to the wire. If you think being good with numbers has nothing to do with being an RTS expert then you are no RTS expert.
I think that more micromanagement means a greater amount of flexibility when it comes to strategy. Anyone can order a group of archers onto a hill and melee units up front. But who can control the individual units in such a way that it makes the difference between an equally sized force?
That may be so but I wonder how well you'd do if experts taught you. I'd imagine better than the guy who is an English major. Some RTS games are very much about numbers and statistics like Warcraft 3. Think of all the different types of units that each have their own set of statistics. That...
There is intense micromanagement in CoH when your opponent is good. Yes Warcraft III is where it's at when it comes to micro but both games scale dependent on opponents.
Some people say that all the micromanagement in games like Company of Heroes is just 'work' and takes away from the gameplay. But I think it's only work if you're no good at it. So who is good at RTS games? I think it's people that are good at mathematics personally. Math has you performing...
This is where you're wrong. It becomes less and less work with experience. Once you understand all the controls, hotkeys, etc the micromanagement becomes second nature - like riding a bike. People say they want games that require skill to play but then turn around and say it's too difficult when...
I just got it earlier today from newegg and I've been having fun. I can't see the game in it's full glory since I've only got a pentium4 2.4ghz and a 6600gt but it's still really cool looking. Although I'm not a natural at micromanagement I think it's important in this type of game because...