I think I'm going to skip Delve league. I'm quite tired of timed encounters, having to make a specific dedicated toon to deal with each league mechanic is getting boring. It does look well planned and implemented so far though.
I just jumped back in, level 45 ATM. The Abyss belts are a neat idea, the Abyss rifts are kind of monotonous after a while. I'm trying a contagion build, easy to play and easy to die when there's too much density in small areas. Killing huge mobs in a single cast is pretty fun though.
Reduced amount of Ugdenbloom required for crafting Components
Relics: updated the following Blueprints to be easier to craft: Bladesworn Talisman, Corruption, Fervor, Fortitude, Glacier, Gluttony, Guile, Gunslinger's Talisman, Haunt, Hysteria, Inferno, Mistborn Talisman, Rampage, Sanctuary...
Just got back into the game and started a new toon when the xpac came out. Just beat all of normal except Bastion of Chaos for the Outcast, still can't survive that at level 61. The xpac is pretty fun, the maps are a little bit huge for my personal taste though. I also had a little quest...
Depends on how much you want to complete. You can blaze through the game in 30 hours or do the side quests and challenges and play for 200 hours. Just playing with the grappling hook and bombs is entertainment for hours for me.
This guy has no business writing about video games. The amount of time it took him to figure out how to jump over a wall in a tutorial was mind numbing.
However I have been excited for this game since it was announced, I hope it turns out well.