Actually you can just download the trial (14 days, there have been promotions for 21 or 30 days), and once it runs out, borrow a couple of hundred million ISK from a friend to buy a timecard, using which will also automatically upgrade the account to full. So, in theory, if you're good at it you...
Piracy isn't stealing.
It's more like when you're working, be it washing cars, baking pizzas, drawing pictures, researching a cancer cure or whatever, with the customers accepting and using your work, yet 90% of the time they don't pay for your work hours and time.
Monkey God, get with the times! ;)
The performance improvements are very recent, and ongoing as they upgrade hardware and so on, but they are real and they are massive.
It wasn't uncommon to have minutes, even tens of minutes of module lag with 300ish people fighting in a system, or even...
You petition it. It's completely transparent, the gameworld and everyone in it stays online and functioning as normal while they change servers in the background.
1. I don't believe you're qualified to talk about the backend of a project as complex as Eve. Sure enough going pure C/C++ would be faster, but as repeatedly pointed out, developing all of it in low level language would be much harder, much much more costly, and much more prone to bugs. Besides...
If you had read the thread or otherwise in touch with the game, you'd know that the new netcode and 64-bit serverside has made great improvements. Just that the whole server hardware needs upgrading to par. At the moment you need to let the GMs know in advance if you're going to have a big fight...
Well, if someone were to buy all those ships by themselves from scratch and decided to sell timecards to do it, they would need to sell $30+k worth. That much is real.
Also, they're making significant advances at eliminating lag. Given a reinforced node, I can tell from experience that a 200...
A WoW character may very well be worth 5000$... provided that what someone's willing to pay for it. Doubtful if a 100 hour /played character is worth that much however :), not to mention in WoW it's not legal. The guy piloting a titan probably hasn't paid money for his ship, but it's made of a...
Bumping means deliberately crashing your ship into another ship at high speed.
Ships in EVE don't take damage from colliding into objects, but there is a primitive physics engine so that ships crashing into eachother preserve momentum similarly to Newton's third law. So crashing into another...
On the contrary, they said the lag was negligible, which is no small feat with 600 players slugging it out.
CCP has really made huge improvements in their netcode, and also moved to 64-bit, but the downside of 64-bitness is that their old servers running it will run out of memory if pushed...
Yeah, this game has a steep learning curve. It takes several months before you get a good picture of how it all comes together, from PVP to production to invention to exploration to station and sovereignty mechanics. Or even to, say, look at a shiptype and tell what class it is, what it's good...
Eh, you could have Beholders and Royal Snakes but for some reason you "want" to keep using crap units and then complain you're getting your ass beat. Toss out the swordsmen/guards, add the above, and then also add some bears (I'm sure there are at least some variety of them available). Use slow...