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Thats soon going to change with larrabee, it has 32 x86 cores at 2GHz which would be able to handle office applications with ease. It has SIMD units for floating point calculations, it has dedicated texture units and so on. So say after 5-10 years we will see the fusion of CPU and GPU.
WOW, the 3rd one is so awesome, at first I thought its real!! I would definately like to see physically simulated water (like in 2nd video) and cloth effects.
Well, Half-life 3 would use Havok. And physics on GPU doesnt make any sense because the next-gen games will always push the GPU to its limits so there wouldnt be any power left for physics calculations, and btw why would you want to leave those 4 cores idle?
Wow so big monitors, How can you possible game on so freaking big monitors? I play UT3 in windowed mode on 24" inch monitor, forget about Counter-Strike. I would suck badly.