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Recent content by CHEATON9800XT

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    Valve sucks

    incidentally, HL2 Using ARGB16integer for Reflection, DiffuseMap, in "DX9path". by the way, if you think this a lie, contact Mr.Bill Van Buren(VALVE HL2 Designer). But I don't know other game which use this "ARGB16 integer" format. Because, "Integer" is a Useless Format in DX9...
  2. C

    Valve sucks

    I'm just refer to CHxATON's Power source "CHxATYST" driver. This driver Great effective in Games and benchmarks. in that time, CHxATON F-boys take no notice of this CHxAT driver's image quality. looks like, poor than FP16! Wow! people need TRUE Filtering! now, Enable TRUE filtering (by...
  3. C

    Valve sucks

    It is a mere memorandum. But it is having to memorize.
  4. C

    Valve sucks

    some CHEATON fffaaannn bbboooyyys which has misunderstanding may be, let's reviews again DX9. see and read DirectX9 specifications! only 3 Points now is 1."FP16" "FP32" are Register-Precision. NOT Calculate-Precision. 2.Everybody called "FP16-HDR", it is "64bit-HDR", Wrong "FP16"...
  5. C

    Valve sucks

    HL2 needs Full-Precision(FP32)? Clearly, NO. because, "Why No Difference?" if need this, ought to occur Massive difference. in short, ALL HL2 Shaders are half-Precision(FP16) Shaders. CHEATON did Fake24bit Processing, substantially 16bit Processing. (because, SourceCode is...
  6. C

    Valve sucks

    cheaton faster than GF? Oh, no,no. CHEATON did Cheating for speed. Remember. Wow, Anisotropic cheat, PixelShader cheat(see 3DMARK05), and, Alpha-Blending cheat.(PostProcess) it is REAL.
  7. C

    3dmark05 & ATI - Sacrificing Image Quality for Speed?

    CHEATY-I CHEATON series are No Processing Some PixelShader and VertexShader.
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