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No no no, the onus on you is to prove that sample-and-hold blur is not a factor, when both manufacturers and research performed by independent scientists have found it to be visible and problematic to viewers. Overwhelming evidence will be needed to overturn the conclusion of multiple studies...
Great find! Not very valuable, but nice looking and from what I hear, a better performer than most other post-tube Fisher gear. Most of their non-tube stuff was pretty bad (I've heard one of their cheap SS receivers and concur); but the CA-800 seems to have a decent reputation.
I've never heard them but the consensus among serious gamers is that the Audio-Technica ATH-AD700 headphones are the absolute best headphones out there for gaming. Add in a Zalman clip-on microphone and you're still under $100 from Amazon.
You'll find the same recommendation for the AD700 in...
Actually, PDPs flash the image multiple times during each frame - so you still have sample and hold blur, just of a different character. It's similar to how film projectors display each frame two or three times - to prevent visible flicker and to increase the perceived brightness.
But they do...
Exactly. I believe that most people don't even realize what they're seeing is unnatural because they've never seen (or don't remember seeing) a high definition image panning on a display. A few minutes gaming on an FW900 versus an LCD makes the difference painfully clear.
I also agree that...
That's an outright lie. If sample and hold blur didn't bother people then there would be no push for 120Hz/240Hz interpolating and black frame insertion LCD TVs, or 120 Hz monitors (you get approximately the same response time blur at 60 Hz). Sample and hold blur is the primary cause of...
Really? When your argument fails you revert to personal insults without any basis whatsoever? Real mature.
Who started the "super long quote spam post" thing in the first place, anyway?
Oh wait, that was you.
All I'm saying is that they will come, eventually. When they're ready - and that...
No, but they're getting closer and closer. That's the point. They have been all along.
I don't ever take any company's word as to when future products are going to be released, unless they have production prototypes ready from the factory with distribution imminent. To think otherwise is to...
It's all about manufacturability. They're just not there yet, but they are getting closer. The specs and performance are already real - that's what OLED phone displays and those broadcast monitors are. They already outperform LCDs in most ways (especially the obvious response time and black...
Yup, they suck and they'll never go anywhere. Just like this never went anywhere:
Plasma displays never went anywhere either - I mean, they only took 52 years to get this far:
And then another 10 years to mature to this:
And for that matter, 200 PPI, 3840x2400...
Audio Advisor is always a good place to look; they have a very good selection of small bookshelf speakers:
http://www.audioadvisor.com/products.asp?dept=49
Everyone I know that's dealt with them (myself included) has been very impressed with their level of service, too.
No, a black pixel on a field of white is not the same as the opposite, because the point spread functions of the adjoining white pixels overlap the single black pixel and in effect drown it out far sooner.
Again, the Snellen test only tests for the frequency at which we can discern perfect...
There is absolutely no way those charts are right. I understand how he's reached those calculations, using the 1 arc minute figure that is the distance between two points that must be distinguished to have 20/20 vision. (i.e two points 1 arc minute apart must be distinguished).
But if that...
Well, I wouldn't quite say the opposite, but decent headphones are going to be far more demanding on the source than the 5500 or any other computer speakers.
Nobody has ever heard jitter whatsoever in any competent system. EVER. Don't worry about it.
On top of that, for digital transmission of signals you don't need anything approaching a perfect square wave. There's tolerances (margins of error) both in the time and amplitude domain that mean...