Black Ops so far let down

The reviews are pretty amusing so far. Most of "pro" reviewers were clearly embarrassed by the inflated scores they gave CODMW2 last year when the game's multiplayer was broken for many months...and I get the feeling they're trying to avoid doing the same thing and being more conservative with their scores.
 
The industry is in a sad place when all the consumers are willing to accept mediocrity as the standard. Dedicated was the standard for two and a half fucking decades. What's next, $60 for four maps? Give me a break.

Whoa, i wasn't settling for mediocrity, pal


If MW2 had been just like CoD4, feature for feature, and you didn't have to buy map packs as DLC, and it had dedicated servers, i WOULD buy it!!

that's a good game right there

didn't turn out that way, so I voted with my wallet, I didn't buy it.

You're right, I wasn't thinking about map packs when I made that post.

I haven't bought map packs or any DLC other than Assassin's Creed 2's DLC for my ps3
 
Whoa, i wasn't settling for mediocrity, pal


If MW2 had been just like CoD4, feature for feature, and you didn't have to buy map packs as DLC, and it had dedicated servers, i WOULD buy it!!

that's a good game right there

didn't turn out that way, so I voted with my wallet, I didn't buy it.

You're right, I wasn't thinking about map packs when I made that post.

I haven't bought map packs or any DLC other than Assassin's Creed 2's DLC for my ps3

Yeah I know, I meant the general mentality that we have slunk to as a whole.

"Oh man if this game had recently removed feature x it would be a total buy!"

We're being suckered. The whole lot of us.
 
If it's any consolation, I haven't bought MW2, nor have I bought Black Ops, i also did not buy Medal of Honor

I bought BFBC2 but feel cheated, that game sucks.
 
If it's any consolation, I haven't bought MW2, nor have I bought Black Ops, i also did not buy Medal of Honor

I bought BFBC2 but feel cheated, that game sucks.

I'm right there with you, though I wish it felt like it was doing some good for PC gaming as a whole. So what if a few informed people don't buy it? There are plenty of joe shmoes that will buy the shit in a box again and again every year, so many it doesn't even matter if we don't. Hell, people on this forum are preordering than bitching about no multiple-monitor support. That was par for the course for the previous, why couldn't they keep their wallet closed for a few hours to make sure it had what they wanted? Now they've got the money from that purchase even though the player stopped playing it after 30 seconds. What reason do they have to fix it if the guy is just going to buy the next one on day one anyway? Sickening...
 
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I'm right there with you, though I wish it felt like it was doing some good for PC gaming as a whole. So what if a few uninformed people don't buy it? There are plenty of joe shmoes that will buy the shit in a box again and again every year, so many it doesn't even matter if we don't. Hell, people on this forum are preordering than bitching about no multiple-monitor support. That was par for the course for the previous, why couldn't they keep their wallet closed for a few hours to make sure it had what they want. Now they've got the money from that purchase even though the player stopped playing it after 30 seconds. What reason do they have to fix it if the guy is just going to buy the next one on day one anyway? Sickening...

You honestly said it better than I could.

I have a friend who literally buys every damn game that comes out, without even looking at reviews, when you have shitheads like that operating that way, then it's no wonder that gaming companies rip us all off again and again

we just stand in line to bend over for the next company to release a game.

Look at New Vegas, lots of bugs, glitches, crashes, yet EVERYONE bought it release day.

I did not!

What made me wait to buy games was getting ripped off by Bioshock 2 and BFBC2 earlier this year, it put a seriously sour taste in my mouth. Bioshock 2 took "2 years to make, allegedly" and turned out to be nothing more than a 5-6 hour game that didn't do anything to enhance on it's precedessor in any meaningful way outside of a few minor gameplay enhancements, the story sucked a huge pile of cow dung. BFBC2 had a shitty launch and even weeks later I was still having problems connecting to servers, I said fuck it, and haven't touched it since.

And they wonder why games like TF2, CSS, CoD4, and WoW retain their popularity after all the years since they were released. :rolleyes:
 
And they wonder why games like TF2, CSS, CoD4, and WoW retain their popularity after all the years since they were released. :rolleyes:
They know exactly why. That is why they are clamping down on user created content and more expansive games in the first place. It simply doesn't make them any money.

Like you said, holding out, having your own personal boycott does nothing. 99% of the gutless population will still pre order without seeing a single screen or video of the game.

Black Ops fails at recycled content. BC2 is BY FAR perfect. But in comparison to todays slacker standards, it's a pretty good game. Most of the crap has been cleaned up. There are a few issues, bit no deal breakers IMO. Plus they have a FAAR greater retail price and so far all DLCs (what a metaphor that is) have been free.

I was a fan of Tribes 2 back in the day. It's hellish release still takes the cake. But it sure did turn into one heck of a game.

Everyone should just hold out for Brink and see how that goes. At least it has several innovative aspects about the game. No canned rehashed content like the COD series.
 
If it's any consolation, I haven't bought MW2, nor have I bought Black Ops, i also did not buy Medal of Honor

I bought BFBC2 but feel cheated, that game sucks.

I don't see how anyone who remotely likes an FPS game can feel cheated with BFBC2, one of the best mp shooters in a long time imo. Especially with the destructible environments and the excellent sound design backing solid fps gameplay. Offers something a lot of other fps games don't, evne CoD.
 
Battlefield Bad Company 2 has some of the worst class balancing I've ever seen. The game is chalk full of "Recon" guys and "Medics". The Medics run around with light machine guns sniping people across the map with them and you want to say CoD:BO is a joke? Whatever........:rolleyes:

There are things I like about the Battlefield games. None of what I've seen there is enough of an excuse to say that Call of Duty is a "joke." It's not a serious game to be sure. The kill streaks, rewards and some of the weapons configurations should tell you that much. But I'd rather that then get constantly Gustov raped, or shot across the map with an M60.

In BFBC2 there's class imbalance but when it comes to spam, that's how people choose to play the game. Once people figure out the weapon combos, hiding spots and hacks in COD:BO, the annoying gameplay will start in that game also. It happens in most shooters.

I didn't say COD:BO was a joke because of game play, it's a joke because is looks like I'm playing XBOX on my PC. The mechanics doesn't feel natural either. The way the player sprints, jump, shoots, aims, throws grenades doesn't feel as smooth when compared to BFBC2. BC isn't a model of perfection either but it tolerable because the gameplay is great and it looks great. It's not by accident that some of the best games are made by devs that create their own graphic engines i.e. IW, Epic, DICE, Crytec etc. When other devs start to recycle the same engine for their game, things start to look and feel crappy. Teryarch needs to develop their own engine and stop using old tech from IW, but who cares what PC gamers have to say when it comes to visuals/graphics. Most of the PC users statistically are still playing DX9 games.
 
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The way the player sprints, jump, shoots, aims, throws grenades doesn't feel as smooth when compared to BFBC2. .


You think BC2 feels better than COD? Wow. BC2 doesn't quite feel as bad as Killzone 2 but it's certainly not as smooth as the current COD games.

Everything in BC2 feels a little slow, almost sluggish at least to me anyway.
 
Don't get me started. I know a 13 year old that was allowed to go to Gamestop last night from 8:00-12:30 and take today off from school to play the game.

I was not happy. Great reason to miss school! :rolleyes:
Ummm...Skipping school to play a new game isn't uncommon. Hell, I've heard many on here talk about skipping work!
 
My only real complaint so far is that the weapons are not accurate for when the game takes place. So far what I've seen takes place between 1963 and 1968. Red dot sights, the MP5K, and the SPAS-12 didn't exist back then. Also variants of the M16 family like the Colt Commando and M4A1, M16A3/A4 type rifles shouldn't appear during this time period. Also there is an M16 Masterkey system for the Vietnam era M16 which isn't the Masterkey as we know it, but rather a more conventional cut down shotgun mounted to the M16. Also many scopes in the game are referred to as the "ACOG" despite being totally different and much more traditional scopes.

The game isn't limited to the Vietnam era... just FYI.
It takes place during the Cold War, all of it, hence modern weapons.
 
You think BC2 feels better than COD? Wow. BC2 doesn't quite feel as bad as Killzone 2 but it's certainly not as smooth as the current COD games.

Everything in BC2 feels a little slow, almost sluggish at least to me anyway.

I don't own a console so I can't compare KZ2 to BC2.

Just tried to login into a COD:BO match and it's lagging hard, couldn't load the map, had to CRTL+ALT+Delete.
I'll probably buy retail versions of PC games from now on. I can at least try to resell them if I'm not satisfied.
 
Don't get me started. I know a 13 year old that was allowed to go to Gamestop last night from 8:00-12:30 and take today off from school to play the game.

I was not happy. Great reason to miss school! :rolleyes:



Wrong. I'd MUCH rather be around a kid who had grown up learning how to handle and be safe around guns than one who hadn't been exposed to them and never allowed to touch because they were taboo and locked up in a safe all the time. That only furthers their curiosity when the gun is left out on daddy's night stand or if they or their buddy find one that's not secured. And if they "play" with it without knowing how to handle it or what it's capable of, well...that's a tragedy waiting to happen. Education = gun safety. And the guy saying that all guns should be banned...don't get me started. Because guns shouldn't be used for hunting or recreational purposes. And I can't legally own one to defend my home and family, yet the criminals still get them despite the ban and use them. And I'm going to sit in my home with a baseball bat next to my bed hoping that if someone enters with a gun I can scare them off or crack their skull open before they have a chance to harm me or my family...right. :rolleyes:

OK, rants over. Back on topic now.




I must be a really bad parent then as my 10y/o went with me to Best Buy at 12am and I let him stay home and play the next day as well :) He's a honor student at a advanced academic school so I saw no problem with giving him 1 day off.


I agree with you 100%

Education = gun safety
 
The game is great. Single player wasnt the emotional hitting like MW2 was. However MW2 was designed to dive deep into ones feeling of country and watching the symbols of the country torn apart even in fictional form is quite the impact (In other nations the same impact because of wars often resulting in theirs in their history)

Black Ops story seems to dive more into the mind. It is a VERY good change of pace for the story and I LOVE how it wasn't a "Vietnam game" It brings many many story elements together in my opinion. Yes the physics of the game are way arcade but you simply cant beat the story.

Multiplayer is WAYYYYYYYYYY better in my opinion. I LOVE how the thermal scope is now purchaseable instead of slaving away with other methods in order to get it. Along with it the thermal scope is very worse image than MW2 so it requires knowledge of the map to use. Overall I notice the balancing is far better in my opinion.

BIG SPOILER AHEAD (You ought to NOT be in this topic if you have not played the game)



I LOVE how The Zombie game makes UTTER and COMPLETE fun of Left 4 Dead! Also it feels alot more fun in my opinion.

I think in about 10 hours or so playing I have gotten atleast half the worth of 60 USD so far. Only slightly touching multiplayer. This time I want to really get into multiplayer so I say I will easily get money's worth on this one.

I REALLY hope they add some Single Player DLC to this game. For instance the Soviet Invasion of Afghanistan is not likely to be enough for a full game but would make some great "Black Ops" mission content. Along those lines tho Would a game encompassing the late 70s-early 90s dealing with what The CoD Universe considers the "Real" reason the Soviet Union fell work?
 
Hell, people on this forum are preordering than bitching about no multiple-monitor support. That was par for the course for the previous, why couldn't they keep their wallet closed for a few hours to make sure it had what they wanted? Now they've got the money from that purchase even though the player stopped playing it after 30 seconds. What reason do they have to fix it if the guy is just going to buy the next one on day one anyway? Sickening...

This!
What the hell made any of you think that this COD would be any different. The old saying goes : "Fool me once, shame on you. Fool me twice, shame on me."
 
I don't see how anyone who remotely likes an FPS game can feel cheated with BFBC2, one of the best mp shooters in a long time imo. Especially with the destructible environments and the excellent sound design backing solid fps gameplay. Offers something a lot of other fps games don't, evne CoD.

QFT. Not sure where the BFBC2 hate is coming from. It's a step in the right direction IMO.
 
Fired up the game last night, and it was unplayable.
Went on the steam forums, found a fix for the config file.
Relaunched the game...worked like a charm.

I tried the SP for like 2 minutes just to test its smoothness.

I tried Zombie mode with my cousin for like 10 minutes...was pretty fun...

Played the rest of the evening (couple hours) on MP, and it was a lot of fun.
There were some lag spikes for sure, but apparently it’s due to Gameservers not having proper time to test their shit or something like that.
People seemed to say that it will be fixed very soon.

So for me, other than the occasional lag during MP, the game is great.
For the record, I think COD4 is still the best in the series.
MW2 was aaight at first, but broken on PC.
I didn’t really enjoy WaW due to WW2 era fatigue.

I’m running the game on Max settings with the comp in my sig, at 1600 x 1050. Runs great, looks as good as MW2 IMO, although the art style is different.

I agree, the fix to the config file is kinda WTF!! But all in all I am happy with my purchase.
 
The game isn't limited to the Vietnam era... just FYI.
It takes place during the Cold War, all of it, hence modern weapons.

No it doesn't. The mission dates on all the single player levels are between 1963 and 1969. I'm nearly finished with the single player campaign and looked at all the dates for each mission as they start. Many weapons, or their variants hadn't been invented yet. The SPAS-12 is a product of the late 70's and was released in the early 1980's. It first came to America in 1983. The MP5K is a recent variant. Picatinny rails are a recent invention only going back to I believe the very late 1990's and early 2000's. If not later. The Troy Folding battlesight for example is also fairly recent. As of about the last 7 or 8 years. They aern't marked "Troy" but the design is identical. Reflex, red dot sights are also much more recent. We didn't have those in the 1960's. Colt M4 Commando's with "A3" style uppers is just plan wrong as well. Again, that's decades early. The CZ-75 is prevalent in the game as well. This weapon was first introduced in 1975. Well after this game takes place. The SPAS-12 and the reflex sights are what bother me the most. The CZ-75 is only five years out of date, the MP5 was around, just not the MP5K. I'm not sure if the WA2000 was available either, but it's prevalent in this game as well.

Sorry, but these weapons shouldn't be available in this game. At least not in single player. Many of them are more period correct like the use of the AK-47, HK-21, HK-PS1, etc. so it isn't all bad. I still enjoy the game despite the weapons being a number of years even decades early.
 
No it doesn't. The mission dates on all the single player levels are between 1963 and 1969. I'm nearly finished with the single player campaign and looked at all the dates for each mission as they start. Many weapons, or their variants hadn't been invented yet. The SPAS-12 is a product of the late 70's and was released in the early 1980's. It first came to America in 1983. The MP5K is a recent variant. Picatinny rails are a recent invention only going back to I believe the very late 1990's and early 2000's. If not later. The Troy Folding battlesight for example is also fairly recent. As of about the last 7 or 8 years. They aern't marked "Troy" but the design is identical. Reflex, red dot sights are also much more recent. We didn't have those in the 1960's. Colt M4 Commando's with "A3" style uppers is just plan wrong as well. Again, that's decades early. The CZ-75 is prevalent in the game as well. This weapon was first introduced in 1975. Well after this game takes place. The SPAS-12 and the reflex sights are what bother me the most. The CZ-75 is only five years out of date, the MP5 was around, just not the MP5K. I'm not sure if the WA2000 was available either, but it's prevalent in this game as well.

Sorry, but these weapons shouldn't be available in this game. At least not in single player. Many of them are more period correct like the use of the AK-47, HK-21, HK-PS1, etc. so it isn't all bad. I still enjoy the game despite the weapons being a number of years even decades early.
I had fun using an M16 in 1961 to try to kill Castro. The AR15 had not been adopted by the military hence no M16 designation was present, the gun itself was nascent as Eugene Stoner had only developed the rifle a few years prior. The other things I don't like that seemed to carry over from MW2 was enemies (communists) fighting with FN-FAL rifles. The FAL was known as "The right arm of the free world" for a reason, I had to laugh in MW2 when Russians fighting in DC were using FALs which shoot 7.62 Nato, I don't think the Call of Duty franchise cares about any sort of realism at this point.
 
ya the graphics are pretty bad, but the gameplay and customization for multiplayer is pretty awesome... been playing a ton, but i will definitely still mix this with modern warfare 2

... on another note, those of you complaining about realism and the guns being in the wrong time period, wtf is your problem? its a video game not a real life simulator you idiots
 
In regards to XBOX 360 Black ops,

Anyone think that it is wacky that the submachine guns have less recoil and spread than the assault rifles? The AK47 though has like zero recoil and spread, which is completely the opposite of how it is in most games. So far the best all around gun is the ak74 with grip. You get like zero recoil and it's pretty accurate. I used nothing but m16 and SCAR in mw2 and I can't find an assault rifle that makes me feel good yet. The AUG is nice, but you have to use burst shots.

What are you guys finding that is closest to the SCAR experience of MW2?
 
In multi I don't care so much about the realism of weapon inventory. However, in the single-player campaign I would much prefer they stick to a period-accurate inventory. It just improves the immersion factor for me.

Also, no need to call those of us that prefer this type of 'realism' idiots. It's our preference. Not sure why it warrants an insult.
 
... on another note, those of you complaining about realism and the guns being in the wrong time period, wtf is your problem? its a video game not a real life simulator you idiots

I know, what jackasses for having their own likes, dislikes and opinions. This game also doesn't have enough Polish people to shoot.
 
I had fun using an M16 in 1961 to try to kill Castro. The AR15 had not been adopted by the military hence no M16 designation was present, the gun itself was nascent as Eugene Stoner had only developed the rifle a few years prior. The other things I don't like that seemed to carry over from MW2 was enemies (communists) fighting with FN-FAL rifles. The FAL was known as "The right arm of the free world" for a reason, I had to laugh in MW2 when Russians fighting in DC were using FALs which shoot 7.62 Nato, I don't think the Call of Duty franchise cares about any sort of realism at this point.

I forgot about the M16 and the Castro mission. I hadn't thought about the FAL as I don't know that much about them. In fact I don't know that I've ever used one in any Call of Duty game. The FAL is one I tend to ignore. The M16 was early. I hadn't thought about it until I read your post, but it wasn't introduced until 1963. I believe the Castro mission took place in 1961. For the Castro missions, the M14 should have been used. Also, the M203 wasn't introduced until 1969. So it shouldn't appear at all. The China Lake and M79 Thumper should be the only grenade launchers during those missions.
 
ya the graphics are pretty bad, but the gameplay and customization for multiplayer is pretty awesome... been playing a ton, but i will definitely still mix this with modern warfare 2

... on another note, those of you complaining about realism and the guns being in the wrong time period, wtf is your problem? its a video game not a real life simulator you idiots

I won't be mixing this with Modern Warfare 2. I uninstalled it in fact. Now that dedicated servers are back, I'm good to go.

In multi I don't care so much about the realism of weapon inventory. However, in the single-player campaign I would much prefer they stick to a period-accurate inventory. It just improves the immersion factor for me.

Also, no need to call those of us that prefer this type of 'realism' idiots. It's our preference. Not sure why it warrants an insult.

I couldn't agree more. In multiplayer, it's all good. In single player, I'd really prefer only to see period accurate weapons and accessories.
 
No it doesn't. The mission dates on all the single player levels are between 1963 and 1969. I'm nearly finished with the single player campaign and looked at all the dates for each mission as they start. Many weapons, or their variants hadn't been invented yet. The SPAS-12 is a product of the late 70's and was released in the early 1980's. It first came to America in 1983. The MP5K is a recent variant. Picatinny rails are a recent invention only going back to I believe the very late 1990's and early 2000's. If not later. The Troy Folding battlesight for example is also fairly recent. As of about the last 7 or 8 years. They aern't marked "Troy" but the design is identical. Reflex, red dot sights are also much more recent. We didn't have those in the 1960's. Colt M4 Commando's with "A3" style uppers is just plan wrong as well. Again, that's decades early. The CZ-75 is prevalent in the game as well. This weapon was first introduced in 1975. Well after this game takes place. The SPAS-12 and the reflex sights are what bother me the most. The CZ-75 is only five years out of date, the MP5 was around, just not the MP5K. I'm not sure if the WA2000 was available either, but it's prevalent in this game as well.

Sorry, but these weapons shouldn't be available in this game. At least not in single player. Many of them are more period correct like the use of the AK-47, HK-21, HK-PS1, etc. so it isn't all bad. I still enjoy the game despite the weapons being a number of years even decades early.

This, very much this boys and girls.

I finished the campaign last night and all I was left with was a sense of "Meh." The story was definitely an interesting subject (CIA Black Ops during the cold war is extremely interesting to me) however they didn't really dig into it that much. It seemed sorta like a playable mid day History channel documentary. Interesting enough to keep you from changing the channel, but nothing you didn't expect.

Others have complained about CPU spikes, I didn't deal with this (CPU never went above 50%) but I did notice that my graphics cards were both using 800MB of RAM and 95-99% of GPU during gameplay (as shown by eVGA on screen display). Now I was playing at maximum graphics settings (Native res on my Dell 2048WPF is 1920x1200) and getting pretty decent FPS (50ish and that is definitely playable), however I couldn't help but think that in DX10 games I get similar system load and similar FPS and COD:BO is a DX9 game (As a comparison MW2 never uses more then 60% of my GPU cores when playing). It was also sad to see that the game was so poorly tuned when the graphics aren't really that good. Looking back, they are about as good as HL2, now for its day HL2 graphics were the shizzle and the fact that you could play at pretty high settings on junk was a testament to how good that engine really is, but one would think that a modern AAA title would put some effort into the graphics.

The graphics though a slight let down I can get over (I guess), but then you have the sound. Brass hitting the ground has the same sound effect no matter where you are. Fire a rifle in a building, on a hillside, or in a cave and it all sounds the same. BFBC2 still has by far the best sounding weapons of any game I have ever played, and I think that is going to be the case for a long time. Other sound gripes include not hearing footsteps, depth of field (if you will) is pretty off. The sound just isn't 3D.

Then we have the AI. The enemy are aimbotting f***ers who can headshot you from across the map while they are running, where as your "Super elite" team mates are friggen useless and will expend 2-3 magazines and hit nothing. BC2, MW2, MOH, and countless other games you could at least count on the friendly AI to help out some, but in BO, just assume they are dead, because that would make them more useful. Probably one of the worst cases of this was when you are at the artic power station and you are told to take out one of two targets with your crossbow and another teammate is supposed to get the other at the same time. I took down my guy, and had time to reload and take a shot at the 2nd guy by the time my AUG wielding teammate was able to kill the 2nd guy, come on now. But like the graphics I can get over this, what I can't get over is the infinitely spawning enemy AI. It gets to the point in some places where I was thinking "If this were real life I would have killed an entire battalion by now."

But the one thing I just can't let go at all is the fact that the devs paid absolutely no attention to being period correct or even accurate to real life. For instance the mission in Cuba to kill castro you get tossed a M16A1 with a M203 on it. I just sat there thinking to myself "How are you using something that hasn't been invented yet." Then I realized, "How is this 203 RIS mounted, when rail systems didn't get adopted until the late 90s?" I could have accepted it if they had changed the hand guard to the 203 integrated hand guard but no. Then I went to reload and looked at my ammo counter. 30 round mag. That really peeved me. You rendered a 20 round mag, I think everyone has seen a vietnam movie and can tell the difference visually between a 20 and 30 round M16 mag, so why would you put it in as a 30 rounder. Those didn't start to make circulation until the late 70s. There are countless other weapons that are earlier then they should be. Red Dots, reflex sites "Acog" (should be 4x rife scope), Thermal scopes (a starlight I could understand), SPAS12, Flip up sites on various weapons, The Commando (Should be a CAR-15 which didn't show up until the 70s), CZ-75, just about every SMG, the WA2000 (Not developed until the 70s, and only put into production in the 80s). The list goes on and actually looking up just about every gun in the game, most weren't even concepts in the time period that is set in BO.

Overall BO just hasn't impressed me. It isn't a MW2 killer, it isn't better then MoH, it is definitely not better the BC2. WaW was even better in my opinion (even with their Red dots and silencers that didn't exist at the time).
 
Multiplayer graphics are garbage. Feels like Counter-Strike Source. IMHO, a waste of $60. Back to the tired map rotation in BC2 =/
 
I had fun using an M16 in 1961 to try to kill Castro. The AR15 had not been adopted by the military hence no M16 designation was present, the gun itself was nascent as Eugene Stoner had only developed the rifle a few years prior. The other things I don't like that seemed to carry over from MW2 was enemies (communists) fighting with FN-FAL rifles. The FAL was known as "The right arm of the free world" for a reason, I had to laugh in MW2 when Russians fighting in DC were using FALs which shoot 7.62 Nato, I don't think the Call of Duty franchise cares about any sort of realism at this point.

Seriously who gives a dam about what type of ammo is used in a video game, whether it be 556, 762, etc. You want realism play flashpoint. You want arcade, play black ops.

Main deal is..is the game fun? That's what I want to know before I buy this game.
 
Seriously who gives a dam about what type of ammo is used in a video game, whether it be 556, 762, etc. You want realism play flashpoint. You want arcade, play black ops.

Main deal is..is the game fun? That's what I want to know before I buy this game.

It is fun but there are certain things that some of us don't like. So why you may not care if the guns are correct for the time period, there are those of us that do. Despite my complaints the game still is a ton of fun.
 
No it doesn't. The mission dates on all the single player levels are between 1963 and 1969. I'm nearly finished with the single player campaign and looked at all the dates for each mission as they start. Many weapons, or their variants hadn't been invented yet. The SPAS-12 is a product of the late 70's and was released in the early 1980's. It first came to America in 1983. The MP5K is a recent variant. Picatinny rails are a recent invention only going back to I believe the very late 1990's and early 2000's. If not later. The Troy Folding battlesight for example is also fairly recent. As of about the last 7 or 8 years. They aern't marked "Troy" but the design is identical. Reflex, red dot sights are also much more recent. We didn't have those in the 1960's. Colt M4 Commando's with "A3" style uppers is just plan wrong as well. Again, that's decades early. The CZ-75 is prevalent in the game as well. This weapon was first introduced in 1975. Well after this game takes place. The SPAS-12 and the reflex sights are what bother me the most. The CZ-75 is only five years out of date, the MP5 was around, just not the MP5K. I'm not sure if the WA2000 was available either, but it's prevalent in this game as well.

Sorry, but these weapons shouldn't be available in this game. At least not in single player. Many of them are more period correct like the use of the AK-47, HK-21, HK-PS1, etc. so it isn't all bad. I still enjoy the game despite the weapons being a number of years even decades early.

Yeah, I'm not a weapons buff but I am pretty familiar with all these things and that bugs me incredibly that the game is so anachronistic with the weapons and technology. Rails and reflex sights in the 60s is simply ridiculous. Even in the 1980s, laser and electronics on infantry weaponry was in its infancy.

The anachronistic nature of a game that is supposed to be in a historical setting is a deal breaker for me. It may not be for you.
 
Yeah, I'm not a weapons buff but I am pretty familiar with all these things and that bugs me incredibly that the game is so anachronistic with the weapons and technology. Rails and reflex sights in the 60s is simply ridiculous. Even in the 1980s, laser and electronics on infantry weaponry was in its infancy.

The anachronistic nature of a game that is supposed to be in a historical setting is a deal breaker for me. It may not be for you.

Well in the single player game it's not terribly obvious most of the time. It's when you see red dot sights and some weapons which you damned well know weren't invented by the time the part of the game which is taking place. The CZ-75, SPAS-12, the AK-74 (of 1974), and MP5K are good examples of this. The AK-74 at least looks like the AK-47 and they did have MP5's back then. Just not that variant. What's odd is they got the older straight mags in the game but they used a variant which was too new. At least the SPAS-12 is semi-automatic. This is among the first games if not the first game where I saw it portrayed correctly. Though they did screw up on the folding stock of the weapon model. It's not open on the end. They are also missing the J-hook which to be fair was removed from most guns for cosmetic reasons.

I just don't get what the hell they were thinking. You have to wonder if they did any research on these weapons at all before including them in the game.
 
Thing is COD to me was always about the arcade feel. I do understand that maybe they just went too arcade this time around? But come on, if you see game trailers with guys using remote control cars, you can't really believe that this game is going to some how do it's best to try and keep the game realistic.
 
When are they going to fix the multiplayer lag?

there was a twitter reply from dev saying they're working on it.

Are you getting stuttering in single player because I noticed you are close to the min spec of e6600.

I'm getting 100% cpu usage and stuttering in both sp and mp.
 
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