Bad Company 2

Smoke is kickass for rush. I go shotgun recon and my buddy goes smoke assault. We get it done quick.

In rush, if you're not dying trying to cap a point, or destroying something that is actively keeping you from capping a point (say a tank, mounted gun, or heavily defended choke point), then you're just wasting tickets.

Remember, the defenders have unlimited lives, attackers don't. Make it count!
 
It flew right over their heads unfortunately. But in any case, as much as I hate the majority of stupid-useless-fucktard-recons-that-sit-back-doing-absolutely-nothing-productive-who-can't-even-call-in-mortar-strikes-on-armed-MCOMs, I have met some really good recon players that actually dive into the thick of it with a sniper rifle that produce decent results.

DICE needs to make a PSA about "snipers" like their F.R.A.Gs video.

I didnt enjoy the sitting back in a corner sniping and eating cheetos aspect. I feel like videogame makers put snipers in games because shitty people who sit back and snipe wouldnt buy their games which probably makes up a decent demographic. Theres no logical purpose for snipers in games other than to annoy people. When I played through the sniper class I ran around with a saiga and the ammo upgrades. I either snuck in behind tanks and used C4 or used mortar strike whatever I had equipped at the time
 
Sniping has been a part of EVERY popular FPS. The sad reality is that alot of people like to snipe and it's ALWAYS highly effective. I used to rage like crazy playing CS or DoD (HL1 and Source) from all the sniping. Solution was to play on servers with it disabled.

I really wish someone would release a game where sniping was at least a little bit difficult. It is the ultimate cowards way to play. They feel great when the see a 20-3 k:d ratio but they're hardly doing anything useful for the team.

As it stands in BC2, snipers are good for two things. 1) Counter-sniping and 2) Mortar spamming destructable M-COMs, and even then, #2 isn't a requirement if you have C4 assaults and #1 wouldn't be required if servers weren't full of sniping little turds filling the hills.
 
I wouldn't say always highly effective. On that island map, if your team has more than 4 or 5 snipers on attack, you're probably going to lose.

That being said, I finally finished off my last recon gun gold, the m95. I was rushing with it and using the 4x scope because it's just so much more fun than finding a bush to hide in and camp.

Now that I've got every gun gold and about a dozen platinums, I can finally quit this game when hit level 50 in less than 100,000 points. :D
 
I snipe when tired.

Otherwise, I just do anything I can think of to win the round.

Look for the crack and stick some C4 in it!

That's my motto.
 
I'm glad they've made the sniper class totally useless. In BF2 they used to be a pain in the ass, in BC2 they're just clowns to laugh at. Seriously, you'll take a hit from them and then just run for cover, or just run to where ever you're going and that'll usually be the last of it. And lately I've been picking off snipers with my XM8 Compact with ease. It makes me laugh how I can take out a sniper easy as with an SMG.

I've had a go at being sniper in the last few days just for the hell of it. Complete waste of time. The sniper rifles are just totally fucking useless. Pretty much every other gun in the game is more effective and just as accurate. Even a pistol in the right hands will waste a guy with a bolt action sniper rifle. It's fucking hilarious.

I like to think the only guys playing sniper are those just going for bronze for all guns, that's the only reason I gave it a go recently, but fuck that, can't be arsed. Guns are just too shitty. And I'm *SO* glad they are.
 
You don't *have* to play recon as a sniper, though the vast majority of players do. You can play it rushing with your squad. Being able to motion mine your enemies and see their movements is a HUGE advantage on being first to the trigger. Three of the sniper guns shoot fast enough that you can attach a 4x scope or even a red dot scope. You also have the option of equipping c4. With the addition of motion mines, it will let you flank a group of enemies and drop a pack of c4 in between them.

But like I said, most recon won't play like this, and thus, are less effective.
 
It would be great if more people saw the dragshooting tutorial before playing as a sniper. If I ever played Recon it was with the VSS or a shotgun, but I saw that and even though I was playing drunk afterwards I was quick-scoping and one-shotting people with the SV-98 at all ranges. It does take some practice but it can make a sniper really versatile, busting into points and setting charges or counter-sniping from miles away.

http://www.youtube.com/watch?v=S99clvwuslc
 
Huh, never knew there was a term for that. I call it the weaksauce reflex shot since I never get an e-peen boost when I perform those kind of kills (unless it was a headshot, then I claim it as all skill lol :p)

Excellent tutorial, thumbs up! Mad props to the guy killing his framerate in order to capture his dragshooting in action.
 
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Sniper Company 2!!!!!

My solution is just sneaking around behind the snipers and knifing them in the back. I keep doing that until they just rage or change kits. :) Probably why I have 5 golds on my knife.
 
Sniper solution

Make a limit on the class, only x amount of players can be snipers. Also, they need to add an icon next to everyone's names showing what class they are.
 
Yeah joining a game with a team full of bad "snipers" (not just recons) can be annoying. I've been getting more fed up lately with cheaters though. Had a guy go 63/2 last game playing as engineer. He was sniping people from very far away with the smg and a pistol. It seems like I've been running into a lot more of that kind of nonsense lately.

I've put about 80 hours in though and I'm starting to get a little bored already. Those people that get all the way to rank 50 must be dedicated, I'm burning out at 27. I think I'm starting to get worse the more I play as well :)
 
Sniper solution

Make a limit on the class, only x amount of players can be snipers. Also, they need to add an icon next to everyone's names showing what class they are.

That would screw the few of us who don't play recon to snipe. Beat thing would be to just ask your team if some of them could switch class and help push. If noone switches, time to find a new server.

The only problem I'm having is the damn buggy knife. Nothing makes me rage more than knifing a guy twice only to have him turn around and blast me.
 
I've put about 80 hours in though and I'm starting to get a little bored already. Those people that get all the way to rank 50 must be dedicated, I'm burning out at 27. I think I'm starting to get worse the more I play as well :)

The key is to set goals for yourself. Like bronzing all weapons, or golding them. Or perhaps, platinum certain weapons. I played BF2 probably 270 hours over the course of a year and a half. The reward / level system in BC2 seems even better at getting me to play more as I am actually willing to go to level 50. In BF2, I believe 200k was the top general rank you could achieve. After 270 hours, I wasn't even half way there yet (maybe 65k?)
 
The only problem I'm having is the damn buggy knife. Nothing makes me rage more than knifing a guy twice only to have him turn around and blast me.

I rarely even knife anymore, usually pistol to the head. I'll only use it if I'm out of pistol ammo or have tracer equipped.

Once I hit 1000 unique tags, the stat system in game won't record anymore. Good thing the stats page still keeps track.
 
more like eleventy 40mm grenades!

anyone ever have trouble respawning? I hit the enter battle button and it'll just grey out for 2-3 sec and pop back up again. This is for my team's spawn point, not an out of range squad member.

catching up on this thread after the weekend so sorry for the late reply but this usually occurs in i believe 3 scenarios (i say i believe because there may be more but i havent seen it happen):
1> no room. if the person you're spawning on is say, crouched under raised buildings and theres no room to spawn since you cant spawn crouched, or in sniper towers where theres no room to spawn

2> they are mods/admins on server and have disabled spawning so you cant spawn on them

3> as you said, out of range (like in the next set of mcoms or last set for defending team)

edit: ps: GOOD FRAKIN LORD the hills are ALWAYS littered with snipers who think they're useful in arica set1 rush and isla innocent set 1. lets make it common practice to smoke grenade in front of snipers so they cant see nuthin!
 
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I only captured the rounds where I came first, mr. cash was first in all the others. all the time he was rushing in the front with an M95 sniper, I guess he uses x4 scope with it. unique skills I think, tried to do this x4 scope thing while bronzing the recon weapons but it never worked.
 
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I only captured the rounds where I came first, mr. cash was first in all the others. all the time he was rushing in the front with an M95 sniper, I guess he uses x4 scope with it. unique skills I think, tried to do this x4 scope thing while bronzing the recon weapons but it never worked.

o.o
people play unranked servers? i mean...aside from the official DICE testing servers... i dont get why people would play unranked.... (enlighten me?) :eek:
 
So I saw something I haven't seen before: suicide UAV! I was playing a match on Port Valdez, attacking, and saw a few snipers over by the UAV station pilling all of their C4 onto the UAV. They managed to fly it through a door and detonate it at B on the second set of MCOMs while the enemy wasn't paying attention. It's weird, I was under the impression that you couldn't stick C4 on team vehicles anymore after everyone complained about all the suicide buggies in the beta.
 
It would be great if more people saw the dragshooting tutorial before playing as a sniper. If I ever played Recon it was with the VSS or a shotgun, but I saw that and even though I was playing drunk afterwards I was quick-scoping and one-shotting people with the SV-98 at all ranges. It does take some practice but it can make a sniper really versatile, busting into points and setting charges or counter-sniping from miles away.

http://www.youtube.com/watch?v=S99clvwuslc
Huh, never knew there was a term for that. I call it the weaksauce reflex shot.

Coming up with cute names for standard/natural tactics as if you created them is retarded.

Purposely aiming off to the side of your target just so you can use this method? even more retarded. (I hope he was doing it for the sake of instruction in that video)

All this is, is doing standard correction for your shot when you zoom in and you aren't on your target. I don't get why he thinks this is some unique way of shooting. He is right about one thing though, you shouldn't aim at spots and just wait for your target to run under your ret when you could have already shot them... but again that's pretty standard logic at work. (It is perfectly fine however, to scope in on corners/walls/fences/edges/objects of things you know a guy is about to run out from behind though)

If you really wanted something to work towards, you should be trying to line up your target before scoping in and spending as little time between scoping and firing as possible. Once again, standard good tactics in pretty much every FPS with a sniper rifle ever, except for team fortress. (still works in TF, but there are forced benefits to waiting, obviously) I don't mean stand around lining up targets without a scope for hours either, I mean move your reticule towards your target when you see them as if you were going to shoot at him with a rifle, scope in when you get close, make your correction if you were off, and fire.

A more standard term for shooting like this is "snap shot" and maybe "quick scope"; though quick scope is a little different. A better term is "Not being dumb" or maybe "Playing like any decent player might" and skipping the names.... simply try to as-quickly-as-possible correct your aim as needed after quickly scoping in on a target, and minimize the time you spend standing still scoped-in like a retard.

Step 1.) Minimize the amount of time you spend aiming.
Step 2.) Fire.
Step 3.) Don't make up names for shooting like this.

I don't know why but for some reason seeing that referred to like that really bothers me. Looks like calling it this might have caught on in BF2. Weird.
 
There's no aiming involved in dragshooting,you spot, zoom, let your hands do the work.
 
Yes, there is, lol. Any time you're trying to put a shot on a target via any method is still "aiming".

The only way I would ever concede that you aren't aiming is if you could run around with your eyes closed doing it.
 
You can close your eyes after the zoom and let muscle memory handle the shot after the spotting, that's what I mean by no aiming. I can't even track my own reflex shots with my eyes, I can trust my hand to hit the target once something is in view.
 
So now you have me confused. Are you telling me you don't aim when you zoom in? You just drag shot?
That doesn't seem very efficient.


Also, I was never one to complain about hackers, but I was in 3 different servers with hackers. A guy was level 11 and was 93/2 and was sniping people with an m60 from across the map
 
i2abid said:
You can close your eyes after the zoom and let muscle memory handle the shot after the spotting, that's what I mean by no aiming. I can't even track my own reflex shots with my eyes, I can trust my hand to hit the target once something is in view.

Lol, You still have the information about where the target is, exactly, in relation to your reticule from looking at the screen. I'm afraid that's still aiming. When I said eyes closed, I meant for the whole process. If you can shoot targets with your monitor off the whole time, i'll concede your're not aiming and are hitting your targets via some sort of unique, possibly magical, process.

You think gaming and normal methods of aiming (Which this is by the way, a normal method of aiming) don't make use of muscle memory? The only reason you can "trust your hand" is due to the hours of use you have put in performing the same activities over and over in this game and previous similar games. Like I said before, there is nothing new or special here that deserves a title of any sort.

The video he made, while commendable in it's desire to help people, is in the same league as a video explaining "how to strafe and keep your targets in your sights" or a video telling you "You should keep moving in order to make yourself harder to hit". Except the two I mentioned would then have to come up with a clever unique name for the processes they explain. Maybe I could call them "Side targeting" and "Diversive moving" respectively. That way people will know what to call these new, innovative processes.
 
The video he made, while commendable in it's desire to help people, is in the same league as a video explaining "how to strafe and keep your targets in your sights" or a video telling you "You should keep moving in order to make yourself harder to hit". Except the two I mentioned would then have to come up with a clever unique name for the processes they explain. Maybe I could call them "Side targeting" and "Diversive moving" respectively. That way people will know what to call these new, innovative processes.

Now I kinda want to make a video of this mocking these "tutorial" videos...
 
So now you have me confused. Are you telling me you don't aim when you zoom in? You just drag shot?
That doesn't seem very efficient.


Also, I was never one to complain about hackers, but I was in 3 different servers with hackers. A guy was level 11 and was 93/2 and was sniping people with an m60 from across the map

My SV98 is pretty much an automatic headshot drag shooting from mid range now since I've spent so much time with it, close range not so much. My long range shots will be headshots but I'll take my time on those. Overall I think I'm still very efficient with it.

I've been seeing a lot of PB catches on aimbots lately, don't know if it was a recent remedy.
 
o.o
people play unranked servers? i mean...aside from the official DICE testing servers... i dont get why people would play unranked.... (enlighten me?) :eek:

I’m at level 44 and this was the first time ever I play in unranked server, didn’t even know it at the beginning and didn't understand why I’m not getting any pins in the round summary :(

A screenshot of a screenshot.. really now?

the link was already there, otherwise I would’ve used tinypic.com
took them with fraps, then used TPUCapture to share them with a friend on steam. amazing tool, just hit print scrn and you'll have a web link for the desktop in 1 sec.
 
Is that the only way to get a screenshot? I've been trying printscreen but all I get is a blank pic :(
 
I’m at level 44 and this was the first time ever I play in unranked server, didn’t even know it at the beginning and didn't understand why I’m not getting any pins in the round summary :(



the link was already there, otherwise I would’ve used tinypic.com
took them with fraps, then used TPUCapture to share them with a friend on steam. amazing tool, just hit print scrn and you'll have a web link for the desktop in 1 sec.

orly?! when i saw the SS of a SS i laughed... but that tool totally justifies it. another app to play with~
 
I noticed recently on HC servers Rush mode MCOMS often destroyed by explosives.
I myself, when feel that defenders are too good to get close to arm MCOMs, just take out Carl Gustav and start shooting MCOMS. It is a slow process and you need may be 10-12 direct hits. But it works :)

Another thing that I do not understand why people avoid using land mines on Rush maps. Nowdays I always first select Engineer with mines, plant them to all the roads. And only then I select Medic or other class I want. I mean mines are lying there forever till some enemy tank explodes on them. free points! :) even if you loos the position mines still lies there and explodes unaware enemy tanks.
 
So I saw something I haven't seen before: suicide UAV! I was playing a match on Port Valdez, attacking, and saw a few snipers over by the UAV station pilling all of their C4 onto the UAV. They managed to fly it through a door and detonate it at B on the second set of MCOMs while the enemy wasn't paying attention. It's weird, I was under the impression that you couldn't stick C4 on team vehicles anymore after everyone complained about all the suicide buggies in the beta.

Yeah, you can stick C4 to a to any vehicle; enemy or friendly. Slap some on a quad and do a Hamas mission although if they shoot just one of them, you'll die in a horrific explosion. :D

I did the C4 on the UAV last night for the first time on that same objective. I was the operator and my squad wanted to try it. Two guys packed on some C4 and I flew it close enough for it to kill a couple guys and damage the objective pretty bad.

Thing is with FF off, it didn't destroy the UAV and just threw it back about 100 feet. I got it loaded up again but the MCOM was blown up by then. I then got shot down flying it through the window at Alpha on 2nd set of objectives.

Another thing that I do not understand why people avoid using land mines on Rush maps. Nowdays I always first select Engineer with mines, plant them to all the roads. And only then I select Medic or other class I want. I mean mines are lying there forever till some enemy tank explodes on them. free points! :) even if you loos the position mines still lies there and explodes unaware enemy tanks.

I lay out mines defending on Port Valdez and 2nd set of objectives on Laguana Presa. On Laguana Presa, spread them throughout the water to prevent the eventual tank rush or jetskiers.
 
I lay out mines defending on Port Valdez and 2nd set of objectives on Laguana Presa. On Laguana Presa, spread them throughout the water to prevent the eventual tank rush or jetskiers.

Mines works very well on Arica Harbor on all set of objictevs except the last one.

When we start I lay out mines on the central road and on the left road.
When we loose 1st objectives I lay oput mines on exit from 1st set and along the road to 2nd objectives.

When we loose 2nd objectives I put mines on the road to 3rd objectives and so on. I get quite many tank and vehicels kills that way.
 
i think ea dropped the ball on these new "map pack" ideas ,I feel bad for the consolers. They have to pay to unlock game modes. Makes the mw2 map packs look like the greatest thing ever made.
 
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