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Yes OP, this.What bus type? ISA, vlbus, PCI, something else?
What bus type? ISA, vlbus, PCI, something else?
Yes OP, this.
I may actually have an ISA, maybe VLB. I do have a couple of AGP cards, maybe a PCI one.
Any particular models/chipsets?
I don't think there were any ISA 3D accelerators, but IIRC Creative's 3D Blaster was VLB. Beyond that, the early accelerators were all PCI to my knowledge, as that was the performance option at the time.
Got any PCI cards as well? Also what exactly is that thing?
Yes, I may have something in pci.Got any PCI cards as well? Also what exactly is that thing?
You sure? It might only be 512K from the fact it's only got two (small) DRAM chips (that say 256 on them, I'm assuming that's capacity in KB...) I'd have to look up the part numbers to be sure.Yes, I may have something in pci.
The pic looks to be Cirrus logic 1 megabyte VGA card for an ISA slot.
Nope not sure, you very well could be right. It's been a day and an age since it was used.You sure? It might only be 512K from the fact it's only got two (small) DRAM chips (that say 256 on them, I'm assuming that's capacity in KB...) I'd have to look up the part numbers to be sure.
EDIT: A quick Google search shows zero matches for the part number...
That is not a 3D accelerator, it is a very early VGA card. The CL-GD5401 is listed on this page. I expect it'd be passable for 386-targeted DOS games, and with UniVBE/Scitech Display Doctor you could do as much with it as the 256KB of VRAM would allow. It's definitely not an SVGA card, though.
Nope not sure, you very well could be right. It's been a day and an age since it was used.
Post 9 said ISA was on the list of things to look for.
Perhaps the OP is unsure of what is being asked for.
Most 3D accelerators are going to be PCI or AGP pre-GPU days. There was a Creative Labs 3D Blaster that was for VLB. Used a Cirrus Logic 3D chip of whose model number I cannot remember - was the first of its kind for the consumer market I believe. I think the card came in 1MB and 2MB configurations. That's gonna be holy fucking rare, Batman, though...
Both ISA and PCI are fine. AGP is a no go sadly!
I'm in the mood to collect so even if it's not very well known, I would looovvveee to tinker around with it!
I would strongly recommend against doing so. There were lots of problems with tile based renderers then. Lots of visual gitches. Also, if you didn't have a lightning fast 2D card performance suffered. I briefly switched from a 3Dfx card (yes, when it was 3Dfx) to an M3D and I absolutely regretted it from the jump. That said, it has the best looking 3D accelerated versions of Resident Evil (if you can find a PVR copy even - I tried in futility), MechWarrior 2, and Tomb Raider... 1024x768 support in the latter...PowerVR is a name to look for - maybe you can find a Matrox m3D on eBay. I always wanted to play with a PCX2 and never had the chance.
Hah I wish I could get one. It's hard enough to find one online tbh. I never even heard of it while I was growing up and I'm not surprised these cards are pretty rare to come byPowerVR is a name to look for - maybe you can find a Matrox m3D on eBay. I always wanted to play with a PCX2 and never had the chance.
They never sold particularly well is why. Most were probably put in landfills after they didn't sell, or people just threw them out with their old computer thinking it's worthless. It was originally $199, IIRC, then it was quickly discounted to $99, possibly less. Should tell you all you need to know. For shits and giggles you should see the 3dfx render of Unreal, then check out the PowerVR PCX2 version. It's comical how much worse the PowerVR version is.Hah I wish I could get one. It's hard enough to find one online tbh. I never even heard of it while I was growing up and I'm not surprised these cards are pretty rare to come by
I dunno, this doesn’t look awful for 1998 to me:They never sold particularly well is why. Most were probably put in landfills after they didn't sell, or people just threw them out with their old computer thinking it's worthless. It was originally $199, IIRC, then it was quickly discounted to $99, possibly less. Should tell you all you need to know. For shits and giggles you should see the 3dfx render of Unreal, then check out the PowerVR PCX2 version. It's comical how much worse the PowerVR version is.
I dunno, this doesn’t look awful for 1998 to me:
View: https://youtu.be/GT0OILijFfo
Seeing it struggle more with Quake II (or Quake III…) is a different story, but compared to running it in software mode on a Pentium MMX it’s still a big improvement.
I dunno, this doesn’t look awful for 1998 to me:
View: https://youtu.be/GT0OILijFfo
Seeing it struggle more with Quake II (or Quake III…) is a different story, but compared to running it in software mode on a Pentium MMX it’s still a big improvement.
Originally the Dreamcast was slated to use a 3Dfx chip, but the latter got confused and released information about it at a press show, ostensibly to ensure they were properly disclosing their business activities. Unfortunately they were over-cautious and the news was released in violation of the terms of their preliminary agreement. Sega was furious and cancelled the deal, and went with PowerVR instead.Doesn't look too bad. That reminds me, I think even Dreamcast used a PowerVR GPU and it produced some of the most amazing graphics for its time. PS2 suffered from jaggies issues while DC didn't either
They're not terrible by any means and I think it would be fun to own a powervr card at some point down the road to tinker around and what not