AlphaAtlas
[H]ard|Gawd
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- Mar 3, 2018
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Following the likes of World of Warcraft, Planetside 2, and other MMOs, Wargaming.net announced that the World of Tanks engine is set to get a multi-threading overhaul. In their recent dev diary, developers note that most of their userbase tends to upgrade CPUs relatively infrequently compared to GPUs, and that most cores sit idle while a single core runs at relatively inefficient turbo clocks in the current incarnation of the engine. In addition to performance increases from the overhaul, the devs noted that the extra CPU power could allow them to implement features that were previously performance-prohibitive.
Check out the dev diary here.
The new version of the Core engine will support multi-threading. What is it? How does it work? And what does it mean for players? Watch this to find out and leave your comments!
Check out the dev diary here.
The new version of the Core engine will support multi-threading. What is it? How does it work? And what does it mean for players? Watch this to find out and leave your comments!