ChaoticLlama
n00b
- Joined
- Apr 18, 2004
- Messages
- 29
There is a game I am planning on writing during the course of the year for a school project, and I was recommened to use Java. From what I can gather, it is fairly easy to get a hold of so I should be able to start programming relatively quickly.
However, before I start, I must know this information. I am going to be using game pads for this game. Is it possible for Java to read data from the parallel port and if so, how many ports are active for input. Also, is it possible to read data from a USB port.
In both cases mentioned, how is it possible to do this.
For the USB port I am planning on used a 2 PS2 to 1 USB connector and for the parallel port I will either be building an adapter for an SNES controller or just purchasing an appropriate game pad
I have consulted at least 10 Java books at a bookstore, some even particular to gaming and game design, and none of the mention any kind of peripheral input.
Thanks for any help that can be provided.
However, before I start, I must know this information. I am going to be using game pads for this game. Is it possible for Java to read data from the parallel port and if so, how many ports are active for input. Also, is it possible to read data from a USB port.
In both cases mentioned, how is it possible to do this.
For the USB port I am planning on used a 2 PS2 to 1 USB connector and for the parallel port I will either be building an adapter for an SNES controller or just purchasing an appropriate game pad
I have consulted at least 10 Java books at a bookstore, some even particular to gaming and game design, and none of the mention any kind of peripheral input.
Thanks for any help that can be provided.