HardOCP News
[H] News
- Joined
- Dec 31, 1969
- Messages
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While this is kinda neat, am I the only one that noticed that embedding this system in the dash means you will need to be looking away from the road to "see" the animals?
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i don't see that as a problem for me anyways, playing Q3A has honed my skills that i'm focused on one target (what's in front) and still able to see what pops out on the sides without loosing concentration.
Quake2 did that for me.
i don't see that as a problem for me anyways, playing Q3A has honed my skills that i'm focused on one target (what's in front) and still able to see what pops out on the sides without loosing concentration.
Quake2 did that for me.
Duke Nukem 3D did that for me.
yeah... they will spot animal running out of the forest just before you fuckin hit them. thanks for the split second warning.
yeah... they will spot animal running out of the forest just before you fuckin hit them. thanks for the split second warning.
Its an interesting tech , but i cant see it to be reliable. My father destroyed a brand new f250 not 2 weeks ago when a moose climbed up a ditch. How can they spot that?
Periscopes, clearly.Its an interesting tech , but i cant see it to be reliable. My father destroyed a brand new f250 not 2 weeks ago when a moose climbed up a ditch. How can they spot that?
Unless the system is good at predicting the movements of deer, by the time you see them, it's way too late.
to be honest, i'd rather prefer a mounted .50 cal, then the lil fucker would learn not to jump in front of my ride
Duke Nukem 3D did that for me.
All my redneck friends are gonna be retrofitting this onto their 4x4 trucks.
to be honest, i'd rather prefer a mounted .50 cal, then the lil fucker would learn not to jump in front of my ride
Unless the system is good at predicting the movements of deer, by the time you see them, it's way too late.
We've had two cars with extensive damage from hitting deer.....and that season is quickly approaching.
I agree the HUD should be in the left hand corner of the windshield, not in the dash.
While this is kinda neat, am I the only one that noticed that embedding this system in the dash means you will need to be looking away from the road to "see" the animals?
It probably won't be able to figure out whether to go right or left and just split the difference by going between them, thereby hitting both.This is probably so that you can figure out WTF happened when your car all of a sudden swerves to avoid the obstacle all by it's self... Hopefully it detects that oncoming semi in the other lane and chooses the lesser of the two evils...