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Theoretically the above could translate directly to frames per second. So yes, to your question: both of these cards would make better use of their memory if it were clocked faster. How much better is largely dependent on the bus width. This is why people often say a card like the GTX 960 with its narrow 128-bit bus and 4GB of VRAM is largely pointless.
the GTX 960 4GB for that price its a worthless card... with a bit more you can find a much better GTX 970 which crush the 960.. the extra 2GB will not make the 960 any faster, it would only help in memory limited scenarios to avoid stuttering.. anyway Brent said the other day he will be thinking in make a review with a 4GB 960..
you have to outright hate AMD to choose a GTX 960 4GB over a R9 290
If you're curious about the benefits of 4GB to the 960, GURU3D did a test of the 4GB card last week. In all their tests the average framerate was unchanged between the two, even running at 4k resolution (which was unplayable).
They also did 3 game runs to analyze the potential stutter difference between the two cards. Of the three games they tested at 1440p, only one game showed any signs of stutter:
http://www.guru3d.com/articles_pages/gigabyte_geforce_gtx_960_g1_gaming_4gb_review,13.html
And 30fps is really not what I would call playable. I'm really starting to think these 4GB cards serve no purpose, and the GTX 960 2GB really is a truly good value card.
As for memory overclocking effects, I thought that most of these cards already shipped near their limits on memory clocks? If there's only a few hundred Mhz room left, you''re not gong to see massive performance improvements pushing the memory to the very limits.
I regularly use more than 2GB of VRAM on my GTX760 4GB card while playing BF4 on a mix of high and ultra settings. Granted, the most I've ever seen used at one time was 2.3GB (1.8-1.9 was just BF4), but that was more than 2GB regardless.If you're curious about the benefits of 4GB to the GTX 960, GURU3D did a test of the 4GB card last week. In all their tests the average framerate was unchanged between the two, even running at 4k resolution (which was unplayable).
They also did 3 game runs to analyze the potential stutter difference between the two cards. Of the three games they tested at 1440p, only one game showed any signs of stutter:
http://www.guru3d.com/articles_pages/gigabyte_geforce_gtx_960_g1_gaming_4gb_review,13.html
And 30fps is really not what I would call playable. I'm really starting to think these 4GB cards serve no purpose, and the GTX 960 2GB really is a truly good value card.