Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I guess Eyefinity was a joke also ..but they copied it ..and I am sure they will copy the way AMD does crossfire without the ribbon.
Those two in the podcast remind me of a used car salesman as you can't believe a dam word there saying ...
It's hard to imagine that we live in a world where somebody making an off-the-cuff remark in some podcast somewhere is construed as "an official statement from nvidia".
I guess when any jabroni can go out and buy a domain name for $10 you end up with these rubbish "reports".
any jabroni?
They will do a u-turn in a few months, like they do with everything.
If they support DX12, they are using "Mantle."
The two aren't the same thing just because they will both allow more low-level access to the hardware...
Why would they use something that's already dead when DX12 is coming.
Nobody even uses DX 11.2
DX12 will require at minimum Windows 8.2
DX is windows only.
DX has a slow update time and is limited to new OS versions whilst Mantel will get yearly updates and only need a driver update.
Nobody even uses DX 11.2
DX12 will require at minimum Windows 8.2
DX is windows only.
DX has a slow update time and is limited to new OS versions whilst Mantel will get yearly updates and only need a driver update.
And usually new DX version also means a new GPU even though most stuff could probably be backported unless it actually requires new hardware.
Well, this Mantle stuff is controlled by AMD. If they get to control a graphics standard, they have an advantage. They could implement it in a way that's biased towards their own hardware, and would be harder for another company to adopt. They might even have to pay AMD to let them figure out how to use it, either with money or with an offer of technology exchange.
If I were in charge of NVidia, I wouldn't support Mantle unless it had already taken over the market and I had no choice. I'd try to fight it and support an alternative standard that I wouldn't have to license from a competitor.
I don't really see how supporting Mantle would benefit NVidia. It hasn't achieved enough market penetration that failing to support it is unacceptable. There's still time to fight it, and then if it does take off... that's when they have to give in and support it. But obviously, that would be a worst-case scenario for them.
And usually new DX version also means a new GPU
This hasn't been the case really since DX10 and feature levels. This is why DX11 games run on DX10 and DX10.1 cards just fine in almost all cases.
Why would they use something that's already dead when DX12 is coming.
DX12 means forced upgrade to Windows 9 or higher. Mantle doesn't require a forced OS upgrade.
DX12 means forced upgrade to Windows 9 or higher. Mantle doesn't require a forced OS upgrade.
This hasn't been the case really since DX10 and feature levels. This is why DX11 games run on DX10 and DX10.1 cards just fine in almost all cases.
at the end of all windows 7 support expire in 2015 right?. its a good moment to upgrade anyway..
DX10.1 required extra hardware for all of the features, which is why it didn't work on 8000 series.
Hardware tessellation and Shader Model 5.0 require DX 11 supporting hardware. So while you can use some, you can't use all of the features
Maybe next time please don't misquote me, here was my full quote:
And usually new DX version also means a new GPU even though most stuff could probably be backported unless it actually requires new hardware.
No. DirectX is free to develop against and free to implement.DX has a very high entry fee and continuing licensing costs.
No. OS support for DX12 has not been announced.DX12 means forced upgrade to Windows 9 or higher. Mantle doesn't require a forced OS upgrade.
Nothing needs to be "backported". This is how feature levels work:
Features that are not supported aren't used but the game will still run. So no, from the perspective of the consumer at least, a new DX version does NOT typically require a new GPU. If you were just talking about the developer perspective, you should have been a bit more specific.