rezerekted
2[H]4U
- Joined
- Apr 6, 2015
- Messages
- 3,055
Most games are bug ridden garbage and are worth shit. It costs about the same to make a movie as it does a game and yet I can buy the movie for ten bucks. Fuck off with the BS bean counter.
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Imagine that EA was your ISP. You pay $60 dollars for "internet access" however they then start charging additional fees to access amazon, another fee to access google, another fee to access other favorite websites.
Buy a 99 cent song on eyetunes, listen 10 times, 10 cents a play...
Also what adult has 2.5 hours of free time per day, for gaming, let alone a few hours, period.
It's extraordinarily rare to have a game that provides over 900 hours of content...
I will most certainly be in the minority on this, but technically speaking he is correct, not that I want to pay more. If you lok back to the early days of consoles, after the crash, starting with the Nintendo Entertainment System games have traditionally cost anywhere between $40 and $70 a game, usually right around the $60 price point. That price point has stayed more or less the same for over 30 years. And that was around $60 for garbage games and outstanding classics of the various generations. Sometimes the prices went up for certain games, if I remember ChronoTrigger was $75 when it came out. If you add in inflation to the picture, a normal game today should be around the $90 to $100 price range, again that's for garbage games and things like GTA V. I don't line micro transactions and paid DLC anymore than the next person, but on the other hand price wise we have to admit, even if we REALLY don't want to, that games are pretty cheap all things considered. There are VERY few items that have held to the same price for a 30 year span. I am obviously excluding computers since that is a whole different thing.
It's extraordinarily rare to have a game that provides over 900 hours of content...
Ummm, I game about 5+ hours every evening, and I squeeze in an hour in the morning before work.
At 57 I am told, I'm an adult. But this is just what happens when you bust your ass for decades, the kids move out, and the wife is more interested in your paycheck then your presence. If she could still keep all the money she would replace me with one of these;
She might even have multiple uses for it that I wouldn't ever dream of
Or... Every other form of entertainment is too expensive...
That's kinda sad man, you should reconnect with your wife.
Also, what the hell is that thing?
I get up at 5, game till 6, bring her coffee and she wakes up while I make my breakfast and eat before showering and dressing for work, (1 hour). I get off at 4:30, she works till 7:00 (so that's 2.5 hours+1 hour). We eat dinner, she does her thing I do mine, (that's another 2.5 hours+ the previous 3.5 is 7 hours a day). It's really not every night. Some nights we go to Walmart, or we go to dinner together, Tuesdays are Taco Night.
That thing is a pole used to change light-bulbs without needing a ladder. It was intended as a joke, you know, the guys bonding by bitching about their wives kind of joke.
Anyone ever accuse you of being to literal ?
The guy is only doing his job. His job is to look for potential areas of growth for investors. The point of this analysis is that games are underpriced relative to other entertainment. Essentially he is saying that within a given person's hourly entertainment budget, that person could choose to spend less on something else and more on games for equal money. This means that in theory, there is room for increased profit in the gaming industry and that a "floor" has probably been set on downward pressure.
Gotcha...Cool device, never seen one before. Hard to tell tone over text, as well.
And I've probably been accused of being too liberal...
Gaming requires an upfront investment into your hardware, OS, and peripherals like sound, display, and controller. Gamers aren't getting a super cheap deal here. I'll pay EA prices when they pay for my PC, console, electric bill, self IT support, ISP, etc..
Unless you're on pc . Actually tv is a good example of cheap dollars per hour if you use it an lotTrue, but you need to buy a TV to watch TV as well
Yeah, I'm curious what the value proposition per hour comes out to for a football or baseball. Better crunch the numbers on that one.So 1000 hours of play on a multiplayer game is equivalent to watching 1000 hours of similar quality television?
Pretty sure 1000 hours of TV and movie content costs more to develop than a game you can play for 1000 hours.
Should we start charging people based on the amount of hours they get out of a hockey stick or football? Or based on development costs and marketplace demands?
So because other forms of entertainment are more expensive videos games should be more expensive too. Yeah that makes perfect sense.
Get the season pass!Yeah, I'm curious what the value proposition per hour comes out to for a football or baseball. Better crunch the numbers on that one.
Except season passes were more like $50, and with the smattering of content released over the course of a year with the community split, at least with most of the EA/DICE games from the past decade, they've been a waste of time. It still happens in battlefield 1 and it's not even that old. New content comes out, two weeks later you're lucky if you can find more than a couple servers actually running the content because the rest sit empty since half the community never bought the content and the moment a server switches to a map from one of the DLC packs the server gets emptied. It was the same in hardline, battlefield 4, and battlefield 3.
Excuse me for not reading all the comments if this has been repeated already, but back in the 80s all games were shipped and physical box. Expensive distribution and sales and marketing. Today? The vast majority of all the major PC games are digital distrubution. So before we talk about value then vs. value now and increase of game production costs, distribution costs have plummeted. Publisher costs in many cases are now either drastically reduced or in comparison nonexistent if the game is sold through the company's own platform software.
It's extraordinarily rare to have a game that provides over 900 hours of content...
There is a basic premise here that needs to be addressed. I see this term alot and frankly I don't think it always applies. 900 hours of content?
So Diablo2 certainly didn't have 900 hours of content, because a person could buy the game with both expansions and start a level one character and experience all of the "content" completing the game's story in about 20 hours of game time. Then you could grind levels for a week and start the next difficulty level and do it all over again, and then do it all again one more time.
But people played Diablo2 for years and years, and many only stopped because the hardware and software advanced so far, that the game was left behind and unplayable.
How many played the same twenty maps in COD over and over again. What does "hours of content" even have to do with many games?
Age of Empires absorbed people time and many people continued to pull it out and replay it until ..... Age of Empires II, and again until III, (Which burned down and fell into the swamp), so what I am saying is that I don't think your comment really has any bearing on anything. I've been playing World of Tanks for over six years and when I say playing, I mean I burn an average of, well let's do the match. The single match is 15 minutes max but some end fast, let's average it much lower, say 10 minutes. I had over 54,000 games on my first account, sold the account, gave up the game, a friend started playing and I suckered myself back into it and I just cleared 7,500 games. So, 61,500 games x 10 minutes is 610,500 minutes, divided by 60 minutes to get those hours = 10,175 hours. That is a full time job for 4.89 years.
OK, I just fucked my head all up, someone tell me if my math is wrong cause I'm going to go find a corner in the server room and cry for awhile
What he doesn't seem to get is that the video game market is made up of mostly millenials, and millenials dont have any money and think they are entitled to free music, movies and games. Game publishers are walking a fine line with their prices right now. The future is to abstract the cost of games away through services and regular dlc.
Also what adult has 2.5 hours of free time per day, for gaming, let alone a few hours, period.
Ummm, I game about 5+ hours every evening, and I squeeze in an hour in the morning before work.
At 57 I am told, I'm an adult. But this is just what happens when you bust your ass for decades, the kids move out, and the wife is more interested in your paycheck then your presence.
Government getting involved in the video game business causes my inner libertarian to scream bloody murder.
Ah yeah, I had that other thread about gambling open in another tab at the same time. Got my wires crossed. hahaDid you post this in the right thread?
I thought this was a thread about some wall street analyst suggesting that games are too cheap, not something to do with government
Also what adult has 2.5 hours of free time per day, for gaming, let alone a few hours, period.