Yes load times do seem to be strongly related to the max fps the system can achieve.
But I dont like my GPU running at 100% all the time and there are some game issues when running above 60fps.
I used msi afterburner to cap my framerate at 60, disabled in game vsync and changed ipresentinterval to 0.
If there is a better solution, I'm all ears!
Great explanation though I have no idea why you would disable vsync and then use a third party app to set 60fps as your max frame rate unless your monitor defaults to a higher refresh rate and you want to keep it lower so the game engine doesn't freak out, is that the idea?
If so I can see how this might be a solution except I am not sure how the video card handles displaying frames at 60fps to a monitor that's running at a higher refresh rate, say 75hz.
Maybe you can enlighten