EA Comments On The Layoffs At Bioware Austin

If you could take the Storyline/dialogue of SW:TOR, throw out the turn based slow rpg combat and put in Jedi Knight style melee (or even better Severance's combat system) and then throw in Rogue squadron/X-wing vs tie fighter style space/flying, it would easily be the BEST star wars game ever.

I don't get why they don't do that, it's like they have had these successful games that have did all these ":parts" really well, sold good, had lots of praise, but no one that wants to take each part of those games that stood out over another an dput them all together to make the best one.
 
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