CommanderFrank
Cat Can't Scratch It
- Joined
- May 9, 2000
- Messages
- 75,399
After months of waiting, lots of testing and investment in new high-performance servers, DICE announced on Friday that the company considers the issue of Rubber-Banding on 64-player Battlefield 4 matches to be solved.
In preparation, we conducted a significant amount of testing before installing the new servers to ensure they would correct the issue. We are already seeing performance improvement with 64-player matches and expect this to continue.