Krenum
Fully [H]
- Joined
- Apr 29, 2005
- Messages
- 19,193
Why do you think I said it looked mediocre?
It certainly wasn't to troll, I didn't really get the whole Diablo vibe from it, it looks like Diablo with World of Warcraft artwork instead of straight up Diablo artwork.
You remember when the game had concept artwork released a long ass time ago?
It was bright and cartoony!!!
And this . . .
well, if you wanna call this garbage a game, I guess you could.
You could even call it Diablo, it certainly doesn't make it Diablo.
Yeah man...I'm just not getting the Diablo feel from this. Everything is too over sized , everything looks hand drawn or painted or colored with pastels. Where are the Details Blizzard?
Whats up with the dot on the screen every time the player moves, does the game have to reassure you where your moving to? Also I dislike the numbers floating on the screen every time you take a potion or gain experience or hit an enemy. I know a lot of RPG type games use this like Final Fantasy and WoW, but its not Diablo.
Basically from the interviews I've been watching from Jay Wilson, he's pretty much said to the customer, its not what you want , its what we want or think you should like. All I can say is, no...its not.