Apple has been showing renewed interest in gaming — look at those high-profile game ports (and the porting kit) as an example. I see RT as part of that revival; as was explained earlier, the feature should let UE5 games use Lumen properly. I just don't think Apple is about to win gamers over any time soon, and this is more about putting foundations in place to improve the situation years down the road.It's funny that people say Apple doesn't care for gaming, but why else would Apple put Ray-Tracing into their hardware? I also don't see this feature being used often as hardly anyone is porting their games to Mac. I don't think Apple's toolkit would even get Windows games with Ray-Tracing working on Mac. Just Apple finally catching up to what Nvidia did back in 2018 and what AMD did back in 2020.