HardOCP News
[H] News
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- Dec 31, 1969
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Having run out of all other things to bitch about in video games, this article takes aim at the over use of "mental illness" as the villain in video games. C'mon, it's not all bad. Isaac Clarke was batsh*t crazy and look what he did for the Dead Space franchise.
Developers perpetuate the societal disparity that breeds harmful stigma when they resort to generic, undefined, almost pseudo-mystical "insanity." It’s a brush-off and a hand-wave, painting mental illness as a magical black box we can neither see into nor ever hope to understand, rather than as a condition that real human people with brains and feelings and mortgages live with on a daily basis. There are few things that more clearly draw an "us and them" line in the sand.