HardOCP News
[H] News
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- Dec 31, 1969
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Books? What are these book things you speak of? All joking aside, this sure would make digitizing books a lot easier.
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soon
our robot overlords will have all human knowledge and be able to dispense with us
soon
[LEFT]Soon: Copyright 2004-2012 Blizzard Entertainment, Inc. All rights reserved. "Soon" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon" shall make no contract or warranty between Blizzard Entertainment and the end user. "Soon" will arrive some day, Blizzard does guarantee that "soon" will be here before the end of time. Maybe. Do not make plans based on "soon" as Blizzard will not be liable for any misuse, use, or even casual glancing at "soon."[/LEFT][1]
[LEFT]Very Soon
Another common term implemented by Blizzard often misleading players into excitement for future content. "Very Soon" is guaranteed to arrive between now and the end of time with a higher chance of arriving on the "now" half of the time table. Although this means closer to now than "soon" there is no guarantee that you will live long enough to see the content finally release.
Now ←-------------- Very Soon -------- Soon ---------------→ End of Time[/LEFT]
Soon-ish
[LEFT]On Febuary 19, 2010, Nethaera used the term "Soon-ish" with regards to the next release of information pertaining to Cataclysm. Current speculation believes "Soon-ish" to exist between "Soon" and "End of Time."[/LEFT]
Blizzard's Official Definition of Soon -
[LEFT]Information in this press release that involves Blizzard Entertainments expectations, plans,
intentions or strategies regarding the future are forward-looking statements that are not facts
and involve a number of risks and uncertainties. Blizzard Entertainment generally uses words
such as outlook, will, could, would, might, remains, to be, plans, believes,
may, expects, intends, anticipates, estimate, future, plan, positioned,
potential, project, remain, scheduled, set to, subject to, upcoming and similar
expressions to help identify forward-looking statements. Factors that could cause
Blizzard Entertainments actual future results to differ materially from those expressed in
the forward-looking statements set forth in this release include, but are not limited to,
sales levels of Blizzard Entertainments titles, shifts in consumer spending trends, the
impact of the current macroeconomic environment, the seasonal and cyclical nature of the
interactive game market, Blizzard Entertainments ability to predict consumer preferences among
competing hardware platforms (including next-generation hardware), declines in software
pricing, product returns and price protection, product delays, retail acceptance of
Blizzard Entertainments products, adoption rate and availability of new hardware
and related software, industry competition, rapid changes in technology and
industry standards, protection of proprietary rights, litigation against
Blizzard Entertainment, maintenance of relationships with key personnel, customers,
vendors and third-party developers, domestic and international economic, financial and
political conditions and policies, foreign exchange rates, integration of recent
acquisitions and the identification of suitable future acquisition opportunities,
Activision Blizzards success in integrating the operations of Activision Publishing
and Vivendi Games in a timely manner, or at all, and the combined companys
ability to realize the anticipated benefits and synergies of the transaction to
the extent, or in the timeframe, anticipated, and the other factors identified in
Activision Blizzards most recent annual report on Form 10-K and any subsequent
quarterly reports on Form 10-Q. The forward-looking statements in this release are
based upon information available to Blizzard Entertainment and Activision Blizzard
as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard
assumes any obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may ultimately prove to be incorrect.
These statements are not guarantees of the future performance of Blizzard Entertainment or
Activision Blizzard and are subject to risks, uncertainties and other factors,
some of which are beyond its control and may cause actual results to differ
materially from current expectations.[/LEFT]
I wonder how it does with hardcover texts...
Really, though, every library needs to get one of these and start scanning. Can you imagine how awesome it'd be to not have to track down a DTF version of your favorite childhood books to read to your kids? Or have them read?
How's those google books and gutenberg projects going?
Once we get everything digitized it's going to make it a hell of a lot easier to go back and rewrite history, a la 1984.
Wouldn't this thing only be useful for old books? I mean all the new crap is written on computers, so making an e-book isn't hard anyways. Even comic books are made on computers.