No idea, I got rid of my ultrawide in June because most games didn't even properly support it and I always needed to use workarounds. I think the only way to get more devs to support ultrawide is having a larger userbase of them. Currently only 0.96% of users have a 2560x1080 and 0.48% of users have 3440x1440 display according to steam statistics. While 90% of users are on 16:9 ratios and the other 8% 16:10 and 4:3.What is with japanese publishers and ultrawide support?
This game is long and I am having a blast. I will pick up the new one coming out soon.
I only played the tutorial, at least to the point where I exited the bar during daytime because I had to go see the boss about that death. I really want to play Resident Evil 2, so I'm probably going to put this off, but this game gives me a Shenmue vibe and I like it. I really hope I can motivate myself to play this after I finish RE2.
It starts with 10 minutes of cutscenes (do NOT skip them - you need to know who is who) before you ever get control of your character - then it is only a few tutorials you control & then it is another 10 minutes of cutscenes - but at least you are walking through the amazingly busy NEON city during this cutscene. You are really just following your brother into another tutorial, but the cutscenes give you a TON of back story that you do NOT want to skip - it is more of the who's who you need to know (they are basically a lot of Elvis haired uncles w/ large pores & blackheads).
As an FPS player, it was hard to wade thru the RPG intros, but DO IT - you will be rewarded with some really fun combat, a very weird cast of characters & endless side missions & side characters & arcade games...
This game Top 100 for me on main story + endless / intermittent combat (pacing is really weird - save often).