Colonel Sanders
Supreme [H]ardness
- Joined
- Sep 26, 2001
- Messages
- 5,590
Sorry if this has been mentioned, but will the full game have randomly generated mission maps like the original?
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Sorry if this has been mentioned, but will the full game have randomly generated mission maps like the original?
I don't think you guys are right about the rank. Don't get me wrong, i'm not saying go out with only rookies, but the way your stats leveled was by using them,not by gaining ranks. Ranks were a factor of how many soldiers you have. If you had 1 colonel, you had 2 majors and probably 4 captains or something like that. Basically, every time you got more troops, or a soldier gained a higher rank, some other soldiers also gained ranks underneath them, but proportionally. And you could have a squaddie, who has been on many missions and with many kills have some nice stats increases. Basically, if you have a soldier carrying a lot of equipment, his str will increase, if you use up all the Time Units, then his time will increase, if he shoots an alien as a reaction, then his reaction will increase, etc.
http://forums.anandtech.com/showthread.php?t=2271625&page=3
That does not work for Xcom, I just tried it.
My experience disagrees, but I guess it's possible they've changed it.
"
Date: Oct. 1, 2012, 6:23 p.m.
Order ID: xxx
Retailer: Green Man Gaming
Items bought:
1. XCOM: Enemy Unknown $33.75
Total: $33.75
"
Rank was absolutely not linked to number of soldiers.
Ranking up was a function of achievements for that soldier. Simply walking around and not doing anything would not get you any skillups.
.
psy stregth was the only skill that you could not level, not disagreeing, but I have XCOM at home, i'll take a look at my pre and post mission soldier stats. I'm actually in a middle of a game now. (gotta love DosBox)
And your example does confirm what i said, if a soldier does nothing (stays in the craft) then they dont level their stats, since they... did nothing. But those that did leave the craft and did something, did increase in stats. Thanks for agreeing.
This game is going to be awesome because it a strategy game like valkyria chronicles (VC did not get the attention it deserved - great strategy game one of the best I played since the original xcom)
Just a heads up gmg gives you a 10$ credit if you order there now, or you can wait until the 10th at 11:00 UTC to use the 25% coupon.
Nice!
Just preordered. Thanks. I don't really want to wait til the 10th, chances are it won't work then either. It'll probabyl still have the "discount" and therefore prevent you. Though I could always be wrong.
LOL @ people talking trash about the demo.
You havent played the original.
The beginning of the game is painfully bad because
all of your skills are 0.
This game doesnt get interesting till you dumped about 40+ hrs aleast.
LOL @ people talking trash about the demo.
You havent played the original.
The beginning of the game is painfully bad because
all of your skills are 0.
This game doesnt get interesting till you dumped about 40+ hrs aleast.
lol...not your skill the soldier's skills are @ 0 when you start the game.
Thats why the demo sucks..
put in the time to level your soldier and bases and its so addictive.
LOL @ people talking trash about the demo.
You havent played the original.
The beginning of the game is painfully bad because
all of your skills are 0.
This game doesnt get interesting till you dumped about 40+ hrs aleast.
Johnle MVP
X-Com sucks at the beggining and it doesnt get interesting till you dump tons of
Hrs. If you played the original you should now that. The original is
NOT fun unless you enjoy missing horribly all the time.
Johnle MVP
@the rest
X-Com sucks at the beggining and it doesnt get interesting till you dump tons of
Hrs. If you played the original you should now that. The original is
NOT fun unless you enjoy missing horribly all the time.
I had the exactly opposite experience, the most fun are the first few missions since:
- you have no body armor
- your weapons are weak
- you are really nervous about loosing a guy
- you have no money
- you dont know if your solders will be mind controlled
- etc..
Once you tech up, level up, and weed out the psy weak ones, the game becomes a bit boring since you know you will win. But the first few missions really make it tough and keep you on the edge of your seat. (that is generally my experience with most games, since by the end, it's just a matter of cleaning up. STALKER for me was the best before i went to the Brain Scorcher and encountered the monolith. By then I had good armor and gun so it was easy to deal with them)
Example, I am replying this now and my 4 or 5th mission was a terror attach. I had some guys in basic armor already and i had laser rifles on some guys. I saw chrystalid attaching civilian out in the shadows. I immediately rushed 5 guys to back up my one scout and started unloading all that i had and throwing grenades. If a chrystalid came close, my guys who were protecting other flanks occasionally had to take an aimed shot or two from far away... I was really scared of loosing a guy there. We put down 3-4 chrystalids that way, one was even unconscious.
By the time i have flying suits, it's way easier.
Congratulations soldier, you have been chosen to lead a super elite team to fight back humanity's greatest threat. We have the best of the best from around the world to fight this war, from the best scientists in the world to the best soldiers.
Your budget, $400 a week. God speed.