We agree here. The legacy console model *IS* the problem. I'm saying get rid of it. The hardware being so similar means there is no reason for the API/software differences any longer. There is a huge performance disparity between pc gaming setups, yet the same games run on everything from a steam deck up to a 5090 monster. No reason the same can't be done with aNo, I am talking about the API. The PlayStation API used to be based on OpenGL, but it isn't anymore. One of the reasons it's still difficult to port games between consoles and why there is still such a performance disparity despite the hardware being more similar than ever.